Player Matchup

Zeus
Zeus
GuardianGold529
Zeus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,867 Elo+
Party 1
Agni
Agni
OMEGA-XD-_-
Agni
Level 35
God Stats
7W - 6L
1,627 SR
Queue Stats
94W - 107L
1,365 Elo+
Solo
Thor
Thor
XF Bouncer
Thor
Level 35
God Stats
0W - 1L
1,740 SR
Queue Stats
9W - 6L
1,813 Elo+
Party 1
Team Averages
Level 34
1,622 SR
1,682 Elo+

VS

Team Averages
Level 48
1,636 SR
1,415 Elo+
Neith
Neith
AquaJesus1
Neith
Level 14
God Stats
1W - 0L
1,907 SR
Queue Stats
11W - 7L
1,245 Elo+
Party 2
Fenrir
Fenrir
Fellowcomet9440
Fenrir
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,598 Elo+
Party 2
Scylla
Scylla
K36X
Scylla
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
8,580
780
11,892
8,439
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 6 / 1
8,946
813
7,786
7,471
2,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 7 / 3
7,627
693
4,804
12,280
4,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 3 / 8
9,344
849
10,927
11,216
4,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 2 / 4
10,315
938
8,520
10,427
4,089
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
K36X
Scylla
12
3 / 3 / 10
9,000
818
4,419
7,463
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
18
18
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
6
3
8
3.33
W
9
2
4
5.5
L
3
5
3
0.9
W
Scylla
K36X
Scylla
3
3
10
2.67
L
4
6
1
0.75
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,482
Damage
23,866
28,190
Taken
29,106
8,913
Mitigated
10,593
1,590
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,927
5,285
0
834
11,216
4,102
138
8,623
2,569
0
29,761
W
8,520
1,706
0
3,559
10,427
4,089
14
6,584
3,731
0
29,422
L
11,892
1,475
0
250
8,439
1,923
0
1,412
7,027
35,491
0
W
Scylla
K36X
Scylla
4,419
63
0
0
7,463
2,402
0
4,924
2,499
25,614
0
L
7,786
207
0
840
7,471
2,267
0
967
6,504
34,651
0
L
4,804
1,371
0
500
12,280
4,723
0
2,631
9,631
0
20,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
28,659
110
Minions Killed
117
0
Camps Cleared
0
522,336
Distance Traveled
598,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,344
849
42
4
0
183,623
0
W
Fenrir
10,315
938
41
4
0
219,851
0
L
Zeus
8,580
780
45
4
0
182,967
0
W
Scylla
9,000
818
34
3
0
194,618
0
L
Agni
8,946
813
36
3
0
161,723
0
L
Thor
7,627
693
29
3
0
177,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role