Player Matchup

Bakasura
Bakasura
Lexionos1
Bakasura
Level 58
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 1
Neith
Neith
RazielisOP
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 1
Artemis
Artemis
WZRD210
Artemis
Level 155
God Stats
4W - 5L
1,474 SR
Queue Stats
144W - 151L
1,496 Elo+
Solo
Zeus
Zeus
kickachu
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 1
Thoth
Thoth
thewebsurfer97
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 1
Team Averages
Level 58
1,538 SR
1,475 Elo+

VS

Team Averages
Level 120
1,554 SR
1,522 Elo+
Charybdis
Charybdis
Ascalon132
Charybdis
Level 129
God Stats
3W - 10L
1,443 SR
Queue Stats
431W - 424L
1,554 Elo+
Party 3
Merlin
Merlin
Cesarpro93
Merlin
Level 155
God Stats
4W - 2L
1,417 SR
Queue Stats
251W - 256L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sora
Cu Chulainn
Level 145
God Stats
2W - 1L
1,626 SR
Queue Stats
215W - 205L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
WarfighterMK17
Cthulhu
Level 104
God Stats
3W - 1L
1,696 SR
Queue Stats
151W - 131L
1,557 Elo+
Party 2
Athena
Athena
dustpan25
Athena
Level 65
God Stats
4W - 3L
1,586 SR
Queue Stats
66W - 63L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lexionos1
Bakasura
14
3 / 7 / 2
8,466
847
6,863
12,249
7,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
12
0 / 6 / 3
6,853
685
8,088
11,515
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
WZRD210
Artemis
14
0 / 5 / 4
7,210
721
9,140
10,036
4,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
13
3 / 9 / 4
7,886
789
7,686
11,991
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 3
7,992
799
7,688
8,524
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ascalon132
Charybdis
17
15 / 2 / 12
10,733
1,073
13,968
9,518
5,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Cesarpro93
Merlin
16
3 / 2 / 19
9,247
925
12,252
10,502
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Sora
Cu Chulainn
17
9 / 1 / 17
10,379
1,038
11,464
13,477
15,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 22
9,535
954
8,591
13,223
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
dustpan25
Athena
14
2 / 3 / 17
8,584
858
2,925
14,301
13,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
120
7
Kills
33
33
Deaths
11
16
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ascalon132
Charybdis
15
2
12
10.5
W
Merlin
Cesarpro93
Merlin
3
2
19
6.25
L
Bakasura
Lexionos1
Bakasura
3
7
2
0.57
L
Neith
0
6
3
0.25
W
Cu Chulainn
Sora
Cu Chulainn
9
1
17
17.5
L
Artemis
WZRD210
Artemis
0
5
4
0.4
W
4
3
22
5
W
Athena
dustpan25
Athena
2
3
17
3.5
L
Zeus
3
9
4
0.56
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,465
Damage
49,200
54,315
Taken
61,021
26,249
Mitigated
54,776
5,947
Healing
19,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ascalon132
Charybdis
13,968
5,759
2,073
2,094
9,518
5,308
4,391
1,713
7,290
0
32,979
W
Merlin
Cesarpro93
Merlin
12,252
388
920
2,629
10,502
5,742
1,425
1,379
8,991
27,373
0
L
Bakasura
Lexionos1
Bakasura
6,863
4,626
562
1,401
12,249
7,733
0
4,840
7,142
0
7,501
L
Neith
8,088
2,704
0
1,212
11,515
5,234
0
5,374
5,744
0
16,997
W
Cu Chulainn
Sora
Cu Chulainn
11,464
1,052
733
2,986
13,477
15,093
675
5,201
7,481
1,263
24,210
L
Artemis
WZRD210
Artemis
9,140
2,598
638
1,832
10,036
4,768
0
4,630
5,159
0
14,047
W
8,591
302
1,820
1,654
13,223
15,338
483
3,699
9,135
20,198
0
W
Athena
dustpan25
Athena
2,925
263
2,513
2,559
14,301
13,295
583
3,457
9,358
6,327
0
L
Zeus
7,686
1,723
0
250
11,991
4,888
0
5,520
6,109
13,943
0
L
7,688
823
0
52
8,524
3,626
0
4,507
3,839
20,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
48,478
90
Minions Killed
130
0
Camps Cleared
0
822,153
Distance Traveled
1,044,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,733
1,073
35
4
0
183,020
0
W
Merlin
9,247
925
33
3
0
184,141
0
L
Bakasura
8,466
847
18
2
0
157,237
0
L
Neith
6,853
685
17
2
0
163,052
0
W
Cu Chulainn
10,379
1,038
34
3
0
218,724
0
L
Artemis
7,210
721
12
1
0
167,052
0
W
Cthulhu
9,535
954
22
2
0
232,779
0
W
Athena
8,584
858
6
1
0
225,485
0
L
Zeus
7,886
789
20
2
0
158,394
0
L
Thoth
7,992
799
23
2
0
176,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role