Player Matchup

Vulcan
Vulcan
DubboGrubbo
Vulcan
Level 79
God Stats
2W - 1L
1,748 SR
Queue Stats
6W - 3L
1,691 Elo+
Party 2
Hun Batz
Hun Batz
KaiRamen
Hun Batz
Level 126
God Stats
2W - 0L
1,509 SR
Queue Stats
12W - 10L
1,599 Elo+
Party 2
Anhur
Anhur
Melinz
Anhur
Level 151
God Stats
6W - 7L
1,551 SR
Queue Stats
45W - 35L
1,638 Elo+
Party 2
Geb
Geb
bluturtle8
Geb
Level 80
God Stats
1W - 1L
1,660 SR
Queue Stats
4W - 3L
1,667 Elo+
Party 2
Osiris
Osiris
saburoro
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,713 Elo+
Party 2
Team Averages
Level 92
1,593 SR
1,662 Elo+

VS

Team Averages
Level 146
1,585 SR
1,557 Elo+
King Arthur
King Arthur
 
King Arthur
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Chef_LDub
Cernunnos
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 73L
1,549 Elo+
Party 1
Thanatos
Thanatos
JaqSpidey
Thanatos
Level 120
God Stats
2W - 7L
1,517 SR
Queue Stats
74W - 63L
1,584 Elo+
Party 3
Cerberus
Cerberus
NoTankSoloWeLost
Cerberus
Level 152
God Stats
4W - 6L
1,628 SR
Queue Stats
397W - 342L
1,550 Elo+
Party 3
Baba Yaga
Baba Yaga
SuperSlowEmilio_
Baba Yaga
Level 88
God Stats
4W - 1L
1,778 SR
Queue Stats
64W - 43L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
3 / 0 / 4
7,341
612
8,709
4,532
1,901
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
KaiRamen
Hun Batz
14
11 / 0 / 1
8,240
687
8,744
10,758
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Melinz
Anhur
12
0 / 0 / 5
6,579
548
7,573
6,649
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 7
6,063
505
3,895
10,115
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
saburoro
Osiris
11
0 / 3 / 2
6,008
501
4,643
11,639
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 2 / 0
7,042
587
7,418
12,868
11,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Chef_LDub
Cernunnos
10
0 / 3 / 1
5,964
497
3,962
8,421
2,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
JaqSpidey
Thanatos
12
2 / 4 / 2
6,723
560
4,194
12,959
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 2
5,722
477
5,380
12,706
8,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
10
0 / 2 / 1
5,845
487
3,467
6,089
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
5
5
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
0
1.5
L
Cernunnos
Chef_LDub
Cernunnos
0
3
1
0.17
W
Vulcan
3
0
4
5
L
Thanatos
JaqSpidey
Thanatos
2
4
2
0.75
W
Hun Batz
KaiRamen
Hun Batz
11
0
1
11.5
W
Anhur
Melinz
Anhur
0
0
5
2.5
L
0
3
2
0.33
L
Baba Yaga
0
2
1
0.25
W
0
2
7
1.75
W
Osiris
saburoro
Osiris
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,564
Damage
24,421
43,693
Taken
53,043
24,313
Mitigated
29,886
10,478
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,418
893
0
2,850
12,868
11,711
0
1,524
11,344
686
52,488
L
Cernunnos
Chef_LDub
Cernunnos
3,962
2,003
0
2,336
8,421
2,540
0
1,389
7,032
0
45,558
W
Vulcan
8,709
3,284
0
321
4,532
1,901
409
2,963
1,569
63,807
0
L
Thanatos
JaqSpidey
Thanatos
4,194
575
0
7,669
12,959
5,601
0
2,551
10,408
0
54,805
W
Hun Batz
KaiRamen
Hun Batz
8,744
3,204
0
875
10,758
4,247
0
1,737
9,021
0
58,548
W
Anhur
Melinz
Anhur
7,573
4,246
0
4,163
6,649
2,357
180
1,578
5,068
0
59,896
L
5,380
419
0
3,065
12,706
8,170
0
3,767
8,834
19,123
0
L
Baba Yaga
3,467
126
0
1,283
6,089
1,864
0
3,516
2,573
40,971
0
W
3,895
644
0
2,231
10,115
7,743
0
2,414
7,388
10,196
0
W
Osiris
saburoro
Osiris
4,643
1,431
0
2,888
11,639
8,065
102
120
11,519
0
36,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,231
Gold Earned
31,296
349
Minions Killed
379
0
Camps Cleared
0
1,288,436
Distance Traveled
1,240,570
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,042
587
87
7
0
250,677
0
L
Cernunnos
5,964
497
82
7
0
217,235
4
W
Vulcan
7,341
612
110
9
0
272,640
0
L
Thanatos
6,723
560
77
6
0
280,535
0
W
Hun Batz
8,240
687
82
7
0
287,701
0
W
Anhur
6,579
548
101
8
0
207,451
0
L
Cerberus
5,722
477
45
4
0
256,011
4
L
Baba Yaga
5,845
487
88
7
0
236,112
3
W
Geb
6,063
505
8
1
0
263,193
0
W
Osiris
6,008
501
48
4
0
257,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role