Player Matchup

Artemis
Artemis
ADWWilcox
Artemis
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Party 1
Odin
Odin
Triden23
Odin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Party 1
Hades
Hades
ZifTer
Hades
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,390 Elo+
Solo
Team Averages
Level 35
1,500 SR
1,463 Elo+

VS

Team Averages
Level 40
1,587 SR
1,333 Elo+
Tsukuyomi
Tsukuyomi
Bensucksphalus
Tsukuyomi
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,257 Elo+
Party 2
Khepri
Khepri
Cuwejus
Khepri
Level 68
God Stats
3W - 4L
1,555 SR
Queue Stats
223W - 230L
1,485 Elo+
Solo
Agni
Agni
Valtrilla
Agni
Level 41
God Stats
3W - 3L
1,707 SR
Queue Stats
11W - 14L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ADWWilcox
Artemis
16
10 / 3 / 8
13,175
878
22,152
13,394
5,761
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
15
3 / 2 / 12
12,022
801
5,618
13,615
13,363
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
ZifTer
Hades
16
6 / 4 / 10
13,057
870
15,754
14,825
7,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bensucksphalus
Tsukuyomi
14
5 / 9 / 3
11,345
756
12,237
14,300
6,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
Cuwejus
Khepri
14
1 / 6 / 7
10,801
720
6,723
21,766
20,674
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
14
2 / 4 / 4
11,310
754
8,356
13,159
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
19
Kills
8
9
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
ADWWilcox
Artemis
10
3
8
4.67
L
Tsukuyomi
Bensucksphalus
Tsukuyomi
5
9
3
0.72
L
Khepri
Cuwejus
Khepri
1
6
7
0.75
W
Odin
3
2
12
4.5
L
Agni
2
4
4
1
W
Hades
ZifTer
Hades
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,524
Damage
27,316
41,834
Taken
49,225
27,035
Mitigated
32,058
8,278
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ADWWilcox
Artemis
22,152
10,817
0
3,683
13,394
5,761
694
4,678
8,490
0
66,510
L
Tsukuyomi
Bensucksphalus
Tsukuyomi
12,237
2,620
0
259
14,300
6,401
0
3,627
10,517
0
36,094
L
Khepri
Cuwejus
Khepri
6,723
381
0
2,040
21,766
20,674
0
8,899
12,733
24,744
0
W
Odin
5,618
1,399
0
359
13,615
13,363
310
5,015
8,600
703
24,185
L
Agni
8,356
396
0
557
13,159
4,983
0
3,896
9,178
42,031
0
W
Hades
ZifTer
Hades
15,754
2,557
346
3,890
14,825
7,911
1,504
5,542
9,110
46,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,254
Gold Earned
33,456
162
Minions Killed
108
0
Camps Cleared
0
689,192
Distance Traveled
745,748
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,175
878
71
5
0
228,203
0
L
Tsukuyomi
11,345
756
39
3
0
274,106
0
L
Khepri
10,801
720
25
2
0
240,482
3
W
Odin
12,022
801
40
3
0
252,584
0
L
Agni
11,310
754
44
3
0
231,160
0
W
Hades
13,057
870
51
3
0
208,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role