Player Matchup

Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AncientMinister
Atlas
Level 156
God Stats
15W - 9L
1,573 SR
Queue Stats
120W - 90L
1,501 Elo+
Party 1
Achilles
Achilles
He1N0U5
Achilles
Level 149
God Stats
1W - 0L
1,459 SR
Queue Stats
16W - 10L
1,685 Elo+
Party 1
Baron Samedi
Baron Samedi
Seiro01
Baron Samedi
Level 141
God Stats
225W - 207L
1,552 SR
Queue Stats
582W - 608L
1,427 Elo+
Solo
Janus
Janus
dstryrofrealms
Janus
Level 196
God Stats
1W - 3L
1,347 SR
Queue Stats
31W - 27L
1,476 Elo+
Party 1
Team Averages
Level 157
1,486 SR
1,518 Elo+

VS

Team Averages
Level 135
1,478 SR
1,548 Elo+
Persephone
Persephone
Capt Valko
Persephone
Level 141
God Stats
2W - 7L
1,489 SR
Queue Stats
187W - 192L
1,556 Elo+
Solo
Ne Zha
Ne Zha
HurricaneSands
Ne Zha
Level 125
God Stats
1W - 1L
1,657 SR
Queue Stats
6W - 6L
1,796 Elo+
Party 2
Hercules
Hercules
Meaty__Clackers
Hercules
Level 157
God Stats
7W - 7L
1,367 SR
Queue Stats
185W - 228L
1,413 Elo+
Party 2
Ares
Ares
SirLogDog64
Ares
Level 163
God Stats
5W - 8L
1,376 SR
Queue Stats
77W - 128L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
Xevran
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 0 / 1
4,607
921
2,872
2,825
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 6
4,827
965
3,312
3,249
1,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
He1N0U5
Achilles
9
2 / 2 / 3
4,440
888
3,014
5,420
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Seiro01
Baron Samedi
10
1 / 0 / 2
4,662
932
1,757
2,489
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 0 / 3
4,775
955
4,585
1,128
379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Capt Valko
Persephone
9
0 / 3 / 2
4,412
882
2,344
4,384
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 1
4,122
824
2,167
5,761
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
9
0 / 0 / 1
4,179
836
1,976
4,312
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 1
4,666
933
1,806
4,460
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Xevran
Heimdallr
7
0 / 0 / 0
3,681
736
277
1,030
360
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
2
2
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
1
1.5
W
1
0
6
4
L
Persephone
Capt Valko
Persephone
0
3
2
0.33
W
Achilles
He1N0U5
Achilles
2
2
3
1.75
L
1
4
1
0.38
L
Hercules
0
0
1
0.5
W
Baron Samedi
Seiro01
Baron Samedi
1
0
2
2
L
1
1
1
1.5
L
Heimdallr
Xevran
Heimdallr
0
0
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,540
Damage
8,570
15,111
Taken
19,947
8,484
Mitigated
10,141
3,147
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,872
610
0
250
2,825
997
0
894
1,891
0
11,951
W
3,312
1,241
0
1,401
3,249
1,800
0
558
2,525
7,431
0
L
Persephone
Capt Valko
Persephone
2,344
37
0
460
4,384
1,348
0
1,817
2,366
11,957
0
W
Achilles
He1N0U5
Achilles
3,014
774
0
845
5,420
4,072
33
1,645
3,564
0
6,658
L
2,167
333
0
464
5,761
2,184
0
3,435
2,251
0
7,578
L
Hercules
1,976
361
0
1,910
4,312
3,191
0
2,282
1,944
0
9,615
W
Baron Samedi
Seiro01
Baron Samedi
1,757
31
87
333
2,489
1,236
0
665
1,783
14,145
0
L
1,806
77
0
1,142
4,460
3,058
0
1,317
3,034
8,678
0
L
Heimdallr
Xevran
Heimdallr
277
123
0
465
1,030
360
0
878
152
0
1,476
W
4,585
226
0
231
1,128
379
84
250
834
14,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,311
Gold Earned
21,060
103
Minions Killed
83
0
Camps Cleared
0
550,145
Distance Traveled
427,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,607
921
20
4
0
109,566
0
W
Atlas
4,827
965
7
1
0
109,540
0
L
Persephone
4,412
882
28
6
0
103,966
0
W
Achilles
4,440
888
13
3
0
118,954
0
L
Ne Zha
4,122
824
12
2
0
100,877
0
L
Hercules
4,179
836
23
5
0
108,033
0
W
Baron Samedi
4,662
932
34
7
0
86,686
0
L
Ares
4,666
933
16
3
0
84,584
0
L
Heimdallr
3,681
736
4
1
0
30,223
0
W
Janus
4,775
955
29
6
0
125,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role