Player Matchup

Nu Wa
Nu Wa
AlfredOnnaDL
Nu Wa
Level 65
God Stats
1W - 1L
1,368 SR
Queue Stats
105W - 103L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
Precision_TW1Gz
Zhong Kui
Level 87
God Stats
2W - 7L
1,380 SR
Queue Stats
91W - 94L
1,409 Elo+
Party 2
Ne Zha
Ne Zha
speedroaster01
Ne Zha
Level 64
God Stats
8W - 7L
1,475 SR
Queue Stats
123W - 113L
1,356 Elo+
Party 2
Team Averages
Level 72
1,408 SR
1,421 Elo+

VS

Team Averages
Level 81
1,524 SR
1,527 Elo+
Chaac
Chaac
Bac0n8ter_
Chaac
Level 61
God Stats
0W - 1L
1,159 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 1
Zeus
Zeus
DenisTitan22
Zeus
Level 60
God Stats
24W - 28L
1,638 SR
Queue Stats
408W - 438L
1,438 Elo+
Solo
Hachiman
Hachiman
T10 R1CK
Hachiman
Level 121
God Stats
0W - 1L
1,774 SR
Queue Stats
11W - 9L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
8,794
799
6,257
8,035
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
Precision_TW1Gz
Zhong Kui
13
7 / 1 / 4
9,884
899
13,332
13,151
11,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 8
8,177
743
5,946
8,306
3,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 3 / 4
8,827
802
5,560
11,171
5,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 4
7,864
715
9,938
8,023
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
T10 R1CK
Hachiman
11
3 / 5 / 3
8,313
756
8,577
10,858
3,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
11
Kills
7
8
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Chaac
3
3
4
1.67
L
1
3
4
1
W
Zhong Kui
Precision_TW1Gz
Zhong Kui
7
1
4
9
L
Hachiman
T10 R1CK
Hachiman
3
5
3
0.9
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,535
Damage
24,075
29,492
Taken
30,052
17,134
Mitigated
12,453
7,367
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,257
2,087
0
176
8,035
2,681
153
2,265
5,770
33,439
0
L
Chaac
5,560
950
135
4,122
11,171
5,583
0
7,149
3,886
0
24,349
L
9,938
270
0
0
8,023
2,939
0
5,627
2,257
41,698
0
W
Zhong Kui
Precision_TW1Gz
Zhong Kui
13,332
1,208
220
5,789
13,151
11,015
0
5,432
7,591
37,849
0
L
Hachiman
T10 R1CK
Hachiman
8,577
3,611
208
1,755
10,858
3,931
0
6,818
3,872
0
29,065
W
5,946
701
0
1,182
8,306
3,438
0
2,808
5,370
0
24,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
25,004
122
Minions Killed
126
0
Camps Cleared
0
569,965
Distance Traveled
536,258
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,794
799
42
4
0
182,529
0
L
Chaac
8,827
802
29
3
0
202,790
4
L
Zeus
7,864
715
68
6
0
160,077
1
W
Zhong Kui
9,884
899
56
5
0
191,914
0
L
Hachiman
8,313
756
29
3
0
173,391
0
W
Ne Zha
8,177
743
24
2
0
195,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role