Player Matchup

Cernunnos
Cernunnos
ALLkimi15
Cernunnos
Level 118
God Stats
1W - 1L
1,681 SR
Queue Stats
95W - 78L
1,448 Elo+
Solo
Xing Tian
Xing Tian
RandomDudePunch
Xing Tian
Level 103
God Stats
9W - 9L
1,523 SR
Queue Stats
93W - 102L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
UncleDrewzy1
Zhong Kui
Level 58
God Stats
19W - 27L
1,458 SR
Queue Stats
89W - 130L
1,359 Elo+
Party 2
Fenrir
Fenrir
redmamba807
Fenrir
Level 82
God Stats
4W - 4L
1,651 SR
Queue Stats
59W - 74L
1,371 Elo+
Party 2
Raijin
Raijin
vGrxmpy
Raijin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 154L
1,345 Elo+
Party 2
Team Averages
Level 88
1,562 SR
1,393 Elo+

VS

Team Averages
Level 117
1,507 SR
1,444 Elo+
Hel
Hel
Cuzimwhite3013
Hel
Level 89
God Stats
3W - 2L
1,717 SR
Queue Stats
55W - 68L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
JunoMC
Nu Wa
Level 106
God Stats
8W - 4L
1,319 SR
Queue Stats
64W - 45L
1,472 Elo+
Solo
Chaac
Chaac
The_Happy_Mask
Chaac
Level 134
God Stats
8W - 7L
1,499 SR
Queue Stats
116W - 134L
1,423 Elo+
Party 1
Hachiman
Hachiman
The_SaltyGrundle
Hachiman
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 75L
1,379 Elo+
Party 1
Fenrir
Fenrir
jacw212
Fenrir
Level 139
God Stats
3W - 4L
1,500 SR
Queue Stats
411W - 381L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALLkimi15
Cernunnos
9
2 / 3 / 1
5,449
495
4,101
6,439
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
RandomDudePunch
Xing Tian
8
2 / 3 / 1
5,280
480
2,097
10,474
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
UncleDrewzy1
Zhong Kui
10
0 / 1 / 0
5,234
476
2,964
7,621
6,238
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
10
3 / 1 / 2
6,119
556
2,818
6,935
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Raijin
vGrxmpy
Raijin
9
0 / 4 / 2
5,342
486
3,671
6,530
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,327
575
3,635
3,377
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
JunoMC
Nu Wa
10
1 / 2 / 4
6,152
559
5,560
5,474
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,842
622
4,380
5,473
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
4 / 3 / 4
5,778
525
8,714
9,074
2,824
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
jacw212
Fenrir
12
3 / 2 / 2
6,835
621
2,989
11,243
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
12
12
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ALLkimi15
Cernunnos
2
3
1
0.83
W
3
0
5
5.5
W
Nu Wa
JunoMC
Nu Wa
1
2
4
1.5
L
Xing Tian
RandomDudePunch
Xing Tian
2
3
1
0.83
W
1
0
0
1
W
4
3
4
2
L
Zhong Kui
UncleDrewzy1
Zhong Kui
0
1
0
0
W
Fenrir
jacw212
Fenrir
3
2
2
2
L
Fenrir
3
1
2
4
L
Raijin
vGrxmpy
Raijin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,651
Damage
25,278
37,999
Taken
34,641
19,394
Mitigated
14,081
8,925
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ALLkimi15
Cernunnos
4,101
1,787
0
416
6,439
2,279
0
1,436
5,003
0
34,745
W
3,635
484
1,680
2,151
3,377
1,253
247
544
2,755
18,349
0
W
Nu Wa
JunoMC
Nu Wa
5,560
1,927
0
500
5,474
1,872
108
3,158
1,934
42,506
0
L
Xing Tian
RandomDudePunch
Xing Tian
2,097
26
0
2,148
10,474
6,111
0
3,067
7,407
13,102
0
W
4,380
196
0
1,787
5,473
3,661
0
2,431
3,042
0
48,102
W
8,714
5,482
71
2,718
9,074
2,824
595
1,558
7,468
0
30,884
L
Zhong Kui
UncleDrewzy1
Zhong Kui
2,964
431
0
3,803
7,621
6,238
0
248
7,373
35,429
0
W
Fenrir
jacw212
Fenrir
2,989
804
0
5,332
11,243
4,471
0
533
10,710
0
53,730
L
Fenrir
2,818
394
0
1,308
6,935
2,573
0
1,463
5,472
0
28,023
L
Raijin
vGrxmpy
Raijin
3,671
343
0
1,250
6,530
2,193
0
3,112
3,418
34,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
31,934
260
Minions Killed
314
0
Camps Cleared
0
1,017,818
Distance Traveled
1,053,318
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,449
495
64
6
0
178,271
4
W
Hel
6,327
575
23
2
0
219,486
2
W
Nu Wa
6,152
559
63
6
0
225,589
1
L
Xing Tian
5,280
480
16
1
0
203,429
0
W
Chaac
6,842
622
91
8
0
188,471
1
W
Hachiman
5,778
525
40
4
0
188,411
0
L
Zhong Kui
5,234
476
63
6
0
193,604
5
W
Fenrir
6,835
621
97
9
0
231,361
0
L
Fenrir
6,119
556
52
5
0
256,146
1
L
Raijin
5,342
486
65
6
0
186,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role