Player Matchup

Anubis
Anubis
GirthquakeJr
Anubis
Level 42
God Stats
6W - 3L
1,579 SR
Queue Stats
98W - 98L
1,411 Elo+
Party 2
Fenrir
Fenrir
Katkashisan
Fenrir
Level 99
God Stats
3W - 5L
1,450 SR
Queue Stats
77W - 93L
1,453 Elo+
Party 2
Surtr
Surtr
NIER ExTincTioN
Surtr
Level 157
God Stats
7W - 6L
1,553 SR
Queue Stats
339W - 330L
1,520 Elo+
Solo
Heimdallr
Heimdallr
joeybot500
Heimdallr
Level 146
God Stats
8W - 13L
1,471 SR
Queue Stats
81W - 88L
1,470 Elo+
Party 2
Ymir
Ymir
sufferbean
Ymir
Level 74
God Stats
4W - 1L
1,665 SR
Queue Stats
59W - 69L
1,488 Elo+
Party 2
Team Averages
Level 104
1,544 SR
1,468 Elo+

VS

Team Averages
Level 105
1,652 SR
1,607 Elo+
Skadi
Skadi
 
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CyclonicSpy
Janus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,697 Elo+
Party 1
Chaac
Chaac
MLGMudkip228
Chaac
Level 123
God Stats
1W - 1L
1,752 SR
Queue Stats
73W - 64L
1,540 Elo+
Party 1
Cliodhna
Cliodhna
MisterBadazz14
Cliodhna
Level 128
God Stats
23W - 17L
1,581 SR
Queue Stats
211W - 253L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Tman the Tdog
Cthulhu
Level 27
God Stats
3W - 4L
1,925 SR
Queue Stats
3W - 4L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 2 / 0
6,570
730
2,552
5,000
2,064
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
9
1 / 1 / 1
5,699
633
3,850
7,981
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
6,698
744
5,425
10,485
7,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
joeybot500
Heimdallr
9
0 / 1 / 1
5,030
559
5,494
6,514
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
5,430
603
1,881
8,384
4,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 1 / 0
4,591
510
6,596
5,825
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

1
0 / 0 / 0
2,005
223
0
0
0
9
1 / 3 / 0
5,273
586
5,823
8,696
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
11
3 / 1 / 1
6,173
686
5,417
8,358
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
8
1 / 0 / 0
4,951
550
3,687
7,076
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
6
6
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
0
1
L
0
0
0
0
W
Anubis
1
2
0
0.5
W
Fenrir
1
1
1
1.5
L
1
3
0
0.33
L
Cliodhna
3
1
1
3.5
W
2
1
1
2.5
L
Cthulhu
1
0
0
1
W
Heimdallr
joeybot500
Heimdallr
0
1
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,202
Damage
21,523
38,364
Taken
29,955
19,850
Mitigated
13,580
12,601
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,596
2,950
0
791
5,825
1,469
0
231
5,594
0
27,745
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
2,552
382
0
2,073
5,000
2,064
226
0
5,000
56,419
0
W
Fenrir
3,850
1,034
0
628
7,981
2,988
0
499
7,482
0
37,363
L
5,823
982
0
1,495
8,696
4,983
0
313
8,383
0
37,610
L
Cliodhna
5,417
986
50
4,755
8,358
2,632
0
2,802
5,556
0
41,140
W
5,425
1,822
0
4,480
10,485
7,194
0
119
10,366
535
47,895
L
Cthulhu
3,687
464
0
696
7,076
4,496
0
1,433
5,643
17,120
0
W
Heimdallr
joeybot500
Heimdallr
5,494
3,390
0
1,241
6,514
3,035
469
1,181
5,333
0
38,446
W
1,881
679
1,396
2,783
8,384
4,569
182
2,014
6,370
11,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,427
Gold Earned
22,993
326
Minions Killed
203
0
Camps Cleared
0
911,781
Distance Traveled
840,078
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,591
510
43
5
0
190,771
0
L
Janus
2,005
223
0
0
0
0
0
W
Anubis
6,570
730
103
11
0
184,113
0
W
Fenrir
5,699
633
56
6
0
222,972
0
L
Chaac
5,273
586
64
7
0
201,770
0
L
Cliodhna
6,173
686
73
8
0
225,651
0
W
Surtr
6,698
744
84
9
0
179,054
0
L
Cthulhu
4,951
550
23
3
0
221,886
2
W
Heimdallr
5,030
559
62
7
0
151,569
0
W
Ymir
5,430
603
21
2
0
174,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role