Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Hunted Virus
Sun Wukong
Level 133
God Stats
2W - 1L
1,464 SR
Queue Stats
63W - 73L
1,408 Elo+
Solo
Lancelot
Lancelot
ICEBEARinc
Lancelot
Level 130
God Stats
22W - 22L
1,520 SR
Queue Stats
76W - 90L
1,505 Elo+
Party 1
Chang'e
Chang'e
MisterBojangels
Chang'e
Level 127
God Stats
4W - 1L
1,945 SR
Queue Stats
132W - 137L
1,449 Elo+
Solo
Cernunnos
Cernunnos
vNghiitMerry
Cernunnos
Level 126
God Stats
17W - 10L
1,513 SR
Queue Stats
462W - 484L
1,501 Elo+
Party 1
Team Averages
Level 131
1,588 SR
1,473 Elo+

VS

Team Averages
Level 134
1,505 SR
1,511 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Dead Redhood54
Nox
Level 146
God Stats
4W - 7L
1,582 SR
Queue Stats
240W - 230L
1,502 Elo+
Solo
Aphrodite
Aphrodite
Luisskyp3
Aphrodite
Level 148
God Stats
43W - 64L
1,453 SR
Queue Stats
200W - 278L
1,438 Elo+
Solo
Thor
Thor
TrueReaganomics
Thor
Level 108
God Stats
19W - 18L
1,628 SR
Queue Stats
473W - 430L
1,568 Elo+
Solo
Charybdis
Charybdis
xXobito uchihaX
Charybdis
Level 121
God Stats
0W - 1L
1,363 SR
Queue Stats
20W - 13L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 6
6,027
603
4,672
8,156
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Hunted Virus
Sun Wukong
12
2 / 0 / 1
7,130
713
2,841
5,540
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
ICEBEARinc
Lancelot
10
7 / 3 / 2
6,370
637
6,760
9,822
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 6
6,477
648
5,510
6,569
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
vNghiitMerry
Cernunnos
10
4 / 1 / 2
6,338
634
5,122
5,929
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
0 / 4 / 3
5,050
505
5,647
7,133
2,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 0
5,342
534
3,114
7,306
5,151
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
Luisskyp3
Aphrodite
10
2 / 5 / 0
5,500
550
2,794
7,800
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 4 / 0
5,473
547
5,393
9,135
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
xXobito uchihaX
Charybdis
10
0 / 0 / 0
5,179
518
1,201
5,813
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
6
3
L
The Morrigan
 
The Morrigan
0
4
3
0.38
L
1
3
0
0.33
W
Sun Wukong
Hunted Virus
Sun Wukong
2
0
1
2.5
W
Lancelot
ICEBEARinc
Lancelot
7
3
2
2.67
L
Aphrodite
Luisskyp3
Aphrodite
2
5
0
0.4
W
3
1
6
6
L
2
4
0
0.5
W
Cernunnos
vNghiitMerry
Cernunnos
4
1
2
5
L
Charybdis
xXobito uchihaX
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,905
Damage
18,149
36,016
Taken
37,187
18,006
Mitigated
15,347
9,758
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,672
617
316
2,025
8,156
6,157
0
3,567
4,529
28,386
0
L
The Morrigan
 
The Morrigan
5,647
2,194
0
1,884
7,133
2,186
0
1,490
5,643
30,410
118
L
3,114
555
141
1,527
7,306
5,151
0
3,212
3,990
17,425
0
W
Sun Wukong
Hunted Virus
Sun Wukong
2,841
283
0
1,532
5,540
3,099
0
295
5,129
0
47,055
W
Lancelot
ICEBEARinc
Lancelot
6,760
1,755
0
500
9,822
4,176
0
2,318
7,504
0
33,082
L
Aphrodite
Luisskyp3
Aphrodite
2,794
413
951
2,534
7,800
3,153
0
3,186
4,614
31,247
0
W
5,510
506
844
2,201
6,569
2,200
318
1,340
5,229
40,988
0
L
5,393
829
0
500
9,135
3,188
0
2,412
6,723
0
32,467
W
Cernunnos
vNghiitMerry
Cernunnos
5,122
2,793
0
2,340
5,929
2,374
92
3,884
2,045
0
38,158
L
Charybdis
xXobito uchihaX
Charybdis
1,201
928
0
3,543
5,813
1,669
0
0
5,813
0
28,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
26,544
335
Minions Killed
239
0
Camps Cleared
0
1,005,790
Distance Traveled
957,768
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,027
603
38
4
0
216,127
0
L
The Morrigan
5,050
505
48
5
0
179,240
1
L
Nox
5,342
534
24
2
0
192,361
0
W
Sun Wukong
7,130
713
102
10
0
187,186
2
W
Lancelot
6,370
637
50
5
0
221,230
0
L
Aphrodite
5,500
550
62
6
0
191,498
3
W
Chang'e
6,477
648
80
8
0
199,115
0
L
Thor
5,473
547
55
6
0
236,506
0
W
Cernunnos
6,338
634
65
7
0
182,132
3
L
Charybdis
5,179
518
50
5
0
158,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role