Player Matchup

Ra
Ra
Bracking
Ra
Level 144
God Stats
3W - 1L
1,550 SR
Queue Stats
76W - 89L
1,554 Elo+
Party 2
Ne Zha
Ne Zha
DirtyBubble69
Ne Zha
Level 147
God Stats
10W - 8L
1,480 SR
Queue Stats
366W - 352L
1,599 Elo+
Party 2
Achilles
Achilles
MilkerEnjoyer
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,737 Elo+
Party 2
Zhong Kui
Zhong Kui
Mlg11
Zhong Kui
Level 119
God Stats
3W - 1L
1,751 SR
Queue Stats
41W - 60L
1,427 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
superpotato6969
Ah Muzen Cab
Level 81
God Stats
2W - 1L
1,564 SR
Queue Stats
99W - 45L
1,773 Elo+
Party 2
Team Averages
Level 108
1,569 SR
1,618 Elo+

VS

Team Averages
Level 52
1,505 SR
1,649 Elo+
Yemoja
Yemoja
DankUchiha
Yemoja
Level 68
God Stats
2W - 5L
1,347 SR
Queue Stats
147W - 149L
1,392 Elo+
Solo
Hou Yi
Hou Yi
LethalCannoneer
Hou Yi
Level 156
God Stats
52W - 46L
1,528 SR
Queue Stats
434W - 387L
1,476 Elo+
Party 1
Bakasura
Bakasura
NickGurrPride
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,822 Elo+
Party 1
Poseidon
Poseidon
TasteMyBussy
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,731 Elo+
Party 1
Janus
Janus
VeinyNTriumphant
Janus
Level 7
God Stats
1W - 2L
1,652 SR
Queue Stats
9W - 4L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 4
11,115
618
8,504
11,287
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 7
10,601
589
12,715
17,611
8,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MilkerEnjoyer
Achilles
15
4 / 2 / 5
9,366
520
13,232
14,695
12,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Zhong Kui
Mlg11
Zhong Kui
16
2 / 4 / 4
10,494
583
7,851
17,131
20,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
superpotato6969
Ah Muzen Cab
17
5 / 2 / 3
10,708
595
14,822
15,232
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DankUchiha
Yemoja
12
0 / 2 / 1
7,976
443
2,751
14,799
10,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
1 / 3 / 3
9,014
501
5,000
14,844
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
NickGurrPride
Bakasura
17
8 / 4 / 1
10,648
592
12,896
22,623
12,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
TasteMyBussy
Poseidon
17
2 / 5 / 3
10,793
600
13,128
11,314
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 1
9,328
518
9,259
12,252
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
11
11
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Yemoja
DankUchiha
Yemoja
0
2
1
0.25
W
4
2
7
3.75
L
1
3
3
0.83
W
Achilles
MilkerEnjoyer
Achilles
4
2
5
3.25
W
Zhong Kui
Mlg11
Zhong Kui
2
4
4
1
L
Bakasura
NickGurrPride
Bakasura
8
4
1
2.13
L
Poseidon
TasteMyBussy
Poseidon
2
5
3
0.7
L
0
3
1
0.17
W
Ah Muzen Cab
superpotato6969
Ah Muzen Cab
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,124
Damage
43,034
75,956
Taken
75,832
52,934
Mitigated
37,063
27,656
Healing
18,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,504
1,184
1,793
5,315
11,287
4,975
527
4,752
6,229
109,037
0
L
Yemoja
DankUchiha
Yemoja
2,751
728
3,756
2,883
14,799
10,148
248
2,644
11,466
18,312
0
W
12,715
2,389
0
7,740
17,611
8,908
0
2,800
13,417
0
88,752
L
5,000
2,219
0
3,054
14,844
5,389
830
1,090
13,556
0
61,352
W
Achilles
MilkerEnjoyer
Achilles
13,232
2,896
0
1,482
14,695
12,775
0
3,294
10,832
0
45,493
W
Zhong Kui
Mlg11
Zhong Kui
7,851
1,502
0
5,310
17,131
20,292
744
10,440
5,671
67,929
152
L
Bakasura
NickGurrPride
Bakasura
12,896
7,937
0
6,684
22,623
12,646
0
4,279
18,082
0
82,816
L
Poseidon
TasteMyBussy
Poseidon
13,128
2,865
0
1,816
11,314
4,444
430
5,095
6,219
88,697
0
L
9,259
160
0
560
12,252
4,436
780
2,747
9,505
88,265
0
W
Ah Muzen Cab
superpotato6969
Ah Muzen Cab
14,822
8,785
0
6,016
15,232
5,984
758
3,661
10,559
0
96,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,284
Gold Earned
47,759
623
Minions Killed
589
0
Camps Cleared
0
1,853,631
Distance Traveled
1,850,700
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,115
618
194
11
0
382,082
8
L
Yemoja
7,976
443
17
1
0
347,080
3
W
Ne Zha
10,601
589
113
6
0
428,325
0
L
Hou Yi
9,014
501
122
7
0
313,583
0
W
Achilles
9,366
520
54
3
0
375,475
0
W
Zhong Kui
10,494
583
133
7
0
289,152
4
L
Bakasura
10,648
592
138
8
0
435,669
0
L
Poseidon
10,793
600
144
8
0
369,848
5
L
Janus
9,328
518
168
9
0
384,520
0
W
Ah Muzen Cab
10,708
595
129
7
0
378,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role