Player Matchup

Chang'e
Chang'e
AlmightyYerf
Chang'e
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 215L
1,724 Elo+
Party 2
Anhur
Anhur
DIABOLICxGENIUS
Anhur
Level 85
God Stats
15W - 9L
1,857 SR
Queue Stats
172W - 106L
1,688 Elo+
Party 2
Achilles
Achilles
HuaMulan69
Achilles
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 11L
1,995 Elo+
Party 2
Team Averages
Level 64
1,619 SR
1,803 Elo+

VS

Team Averages
Level 24
1,547 SR
1,338 Elo+
Cu Chulainn
Cu Chulainn
Jrboy4597
Cu Chulainn
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 48L
1,350 Elo+
Party 1
Susano
Susano
ibigbrain420
Susano
Level 37
God Stats
1W - 9L
1,377 SR
Queue Stats
67W - 69L
1,421 Elo+
Party 1
Zeus
Zeus
ritz car6725
Zeus
Level 5
God Stats
1W - 3L
1,765 SR
Queue Stats
8W - 12L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlmightyYerf
Chang'e
12
5 / 0 / 9
9,374
937
7,872
7,173
2,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 3 / 11
9,897
990
8,877
8,790
3,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
HuaMulan69
Achilles
12
6 / 0 / 10
9,109
911
9,164
10,790
9,616
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jrboy4597
Cu Chulainn
9
0 / 5 / 1
6,549
655
4,247
8,328
5,451
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
10
2 / 5 / 0
7,094
709
4,789
10,518
3,670
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 8 / 2
7,298
730
5,848
10,627
3,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
3
3
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlmightyYerf
Chang'e
5
0
9
9.5
W
7
3
11
4.17
W
Achilles
HuaMulan69
Achilles
6
0
10
11
L
Cu Chulainn
Jrboy4597
Cu Chulainn
0
5
1
0.1
L
Susano
2
5
0
0.4
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
14,884
26,753
Taken
29,473
15,438
Mitigated
12,219
10,593
Healing
270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlmightyYerf
Chang'e
7,872
1,162
1,775
5,130
7,173
2,675
687
2,413
4,760
41,420
0
W
8,877
3,492
0
1,632
8,790
3,147
1,845
2,569
6,129
0
37,847
W
Achilles
HuaMulan69
Achilles
9,164
1,512
0
2,056
10,790
9,616
0
1,889
8,901
0
17,996
L
Cu Chulainn
Jrboy4597
Cu Chulainn
4,247
647
0
261
8,328
5,451
0
2,760
5,568
1,593
9,509
L
Susano
4,789
708
0
9
10,518
3,670
0
3,226
7,292
0
15,472
L
5,848
1,683
0
0
10,627
3,098
0
2,289
8,338
31,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
20,941
123
Minions Killed
71
0
Camps Cleared
0
584,983
Distance Traveled
496,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,374
937
56
6
0
197,210
0
W
Anhur
9,897
990
55
6
0
178,891
0
W
Achilles
9,109
911
12
1
0
208,882
0
L
Cu Chulainn
6,549
655
10
1
0
170,175
0
L
Susano
7,094
709
20
2
0
193,524
0
L
Zeus
7,298
730
41
4
0
132,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role