Player Matchup

Bakasura
Bakasura
Bigboijuice76
Bakasura
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 176L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
Bluelash19
Sun Wukong
Level 42
God Stats
1W - 4L
1,514 SR
Queue Stats
43W - 44L
1,562 Elo+
Party 3
Kuzenbo
Kuzenbo
PureSadness
Kuzenbo
Level 88
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chiron
Chiron
Uthought
Chiron
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
XzGodSpeedzX
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 87
1,498 SR
1,520 Elo+

VS

Team Averages
Level 133
1,518 SR
1,450 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BelievedDrake28
Hou Yi
Level 156
God Stats
1W - 1L
1,562 SR
Queue Stats
26W - 27L
1,291 Elo+
Party 2
Da Ji
Da Ji
Sthweaty
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
iconiccash
Bacchus
Level 108
God Stats
1W - 0L
1,528 SR
Queue Stats
18W - 17L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bigboijuice76
Bakasura
13
2 / 6 / 2
6,996
700
4,493
12,639
7,685
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Bluelash19
Sun Wukong
15
3 / 4 / 3
8,213
821
6,234
12,221
11,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
PureSadness
Kuzenbo
14
2 / 5 / 4
7,377
738
7,628
10,697
7,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Uthought
Chiron
13
1 / 5 / 3
6,943
694
7,810
9,583
4,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
13
1 / 5 / 1
6,666
667
3,746
9,150
4,259
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
7 / 0 / 13
9,950
995
13,621
6,917
8,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
 
Heimdallr
13
2 / 3 / 10
7,830
783
9,302
7,895
3,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 1 / 9
9,528
953
10,846
6,172
2,912
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Sthweaty
Da Ji
15
5 / 3 / 10
8,971
897
9,768
9,169
4,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
iconiccash
Bacchus
13
2 / 3 / 16
8,214
821
5,814
9,840
12,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
9
Kills
25
25
Deaths
10
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
0
13
13.5
W
Heimdallr
 
Heimdallr
2
3
10
2.33
W
9
1
9
13.5
L
Bakasura
Bigboijuice76
Bakasura
2
6
2
0.5
L
Sun Wukong
Bluelash19
Sun Wukong
3
4
3
1.13
L
Kuzenbo
PureSadness
Kuzenbo
2
5
4
0.8
W
Da Ji
Sthweaty
Da Ji
5
3
10
3.33
L
Chiron
Uthought
Chiron
1
5
3
0.5
L
Ne Zha
1
5
1
0.3
W
Bacchus
iconiccash
Bacchus
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,911
Damage
49,351
54,290
Taken
39,993
34,910
Mitigated
32,003
10,913
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,621
458
938
4,549
6,917
8,189
1,000
1,822
4,408
35,598
0
W
Heimdallr
 
Heimdallr
9,302
4,745
985
1,295
7,895
3,748
723
1,448
6,082
0
21,994
W
10,846
3,511
1,122
1,477
6,172
2,912
972
1,356
4,683
0
21,511
L
Bakasura
Bigboijuice76
Bakasura
4,493
2,926
248
2,333
12,639
7,685
0
4,367
8,078
0
8,177
L
Sun Wukong
Bluelash19
Sun Wukong
6,234
743
90
3,398
12,221
11,026
0
3,016
9,107
0
12,973
L
Kuzenbo
PureSadness
Kuzenbo
7,628
2,759
0
1,541
10,697
7,850
0
3,312
7,028
13,832
0
W
Da Ji
Sthweaty
Da Ji
9,768
2,133
776
2,679
9,169
4,199
105
1,821
7,143
0
19,309
L
Chiron
Uthought
Chiron
7,810
2,289
487
2,144
9,583
4,090
0
4,375
5,207
0
16,406
L
Ne Zha
3,746
455
0
672
9,150
4,259
0
3,731
5,181
0
10,577
W
Bacchus
iconiccash
Bacchus
5,814
353
1,080
2,642
9,840
12,955
31
1,381
7,923
9,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
44,493
74
Minions Killed
139
0
Camps Cleared
0
932,035
Distance Traveled
977,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,950
995
63
6
0
196,478
0
W
Heimdallr
7,830
783
23
2
0
197,001
0
W
Hou Yi
9,528
953
22
2
0
198,420
0
L
Bakasura
6,996
700
20
2
0
182,230
0
L
Sun Wukong
8,213
821
17
2
0
225,956
0
L
Kuzenbo
7,377
738
14
1
0
178,101
0
W
Da Ji
8,971
897
21
2
0
192,862
0
L
Chiron
6,943
694
16
2
0
162,268
0
L
Ne Zha
6,666
667
7
1
0
183,480
0
W
Bacchus
8,214
821
10
1
0
193,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role