Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
LuisC_504
Erlang Shen
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 92L
1,459 Elo+
Party 2
Sol
Sol
SR_oscuro_
Sol
Level 86
God Stats
2W - 1L
1,471 SR
Queue Stats
125W - 126L
1,488 Elo+
Party 2
Artemis
Artemis
evertondeolivera
Artemis
Level 107
God Stats
4W - 2L
1,671 SR
Queue Stats
17W - 20L
1,757 Elo+
Solo
Team Averages
Level 95
1,528 SR
1,541 Elo+

VS

Team Averages
Level 103
1,487 SR
1,385 Elo+
Ix Chel
Ix Chel
BigBoywill21
Ix Chel
Level 122
God Stats
3W - 6L
1,515 SR
Queue Stats
185W - 177L
1,450 Elo+
Party 1
Ravana
Ravana
Jomeisa12
Ravana
Level 127
God Stats
28W - 16L
1,617 SR
Queue Stats
220W - 214L
1,494 Elo+
Party 1
Neith
Neith
burning_elderly
Neith
Level 108
God Stats
20W - 17L
1,523 SR
Queue Stats
518W - 522L
1,410 Elo+
Party 1
Mulan
Mulan
iGross_Hearts
Mulan
Level 39
God Stats
0W - 5L
1,279 SR
Queue Stats
36W - 37L
1,465 Elo+
Solo
Ra
Ra
jimmyaxe99
Ra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
11 / 4 / 4
8,739
624
11,618
15,037
15,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
 
Awilix
13
3 / 3 / 5
7,702
550
3,497
13,071
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
LuisC_504
Erlang Shen
13
1 / 1 / 0
6,457
461
3,067
10,760
7,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 0 / 5
6,959
497
8,464
9,072
3,381
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 4 / 2
7,729
552
4,970
10,533
3,840
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BigBoywill21
Ix Chel
11
1 / 8 / 1
6,269
448
7,564
12,257
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
Jomeisa12
Ravana
12
4 / 2 / 2
7,731
552
4,844
6,818
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 2 / 0
4,763
340
2,982
3,369
891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 3 / 0
7,992
571
9,764
11,050
7,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 4 / 2
7,459
533
6,563
8,653
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
19
Kills
12
12
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
11
4
4
3.25
W
Awilix
 
Awilix
3
3
5
1.83
L
Ix Chel
BigBoywill21
Ix Chel
1
8
1
0.19
L
Ravana
Jomeisa12
Ravana
4
2
2
2.5
W
Erlang Shen
LuisC_504
Erlang Shen
1
1
0
1
W
1
0
5
3.5
L
0
2
0
0
W
3
4
2
1
L
4
3
0
1.33
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,616
Damage
31,717
58,473
Taken
42,147
35,513
Mitigated
19,363
19,479
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,618
2,104
0
2,634
15,037
15,398
678
3,481
11,556
50,170
868
W
Awilix
 
Awilix
3,497
1,353
0
1,445
13,071
5,135
275
2,570
10,501
0
49,826
L
Ix Chel
BigBoywill21
Ix Chel
7,564
367
95
1,075
12,257
4,599
186
7,789
4,113
36,405
0
L
Ravana
Jomeisa12
Ravana
4,844
1,288
0
2,089
6,818
3,240
0
3,751
2,863
0
44,204
W
Erlang Shen
LuisC_504
Erlang Shen
3,067
1,046
0
5,067
10,760
7,759
0
2,158
8,529
0
38,823
W
8,464
1,522
0
5,498
9,072
3,381
416
4,469
4,539
46,956
0
L
2,982
1,125
0
725
3,369
891
0
1,129
2,025
0
12,329
W
4,970
2,575
0
4,835
10,533
3,840
480
1,479
8,983
0
56,554
L
9,764
1,583
0
2,239
11,050
7,177
0
2,255
8,709
0
51,522
L
6,563
353
48
1,505
8,653
3,456
594
3,292
5,181
48,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,586
Gold Earned
34,214
333
Minions Killed
294
0
Camps Cleared
0
1,303,024
Distance Traveled
1,084,323
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,739
624
59
4
0
254,338
0
W
Awilix
7,702
550
74
5
0
320,324
0
L
Ix Chel
6,269
448
42
3
0
225,391
2
L
Ravana
7,731
552
78
6
0
294,453
0
W
Erlang Shen
6,457
461
49
4
0
243,562
0
W
Sol
6,959
497
57
4
0
257,635
0
L
Neith
4,763
340
12
1
0
80,724
0
W
Artemis
7,729
552
94
7
0
227,165
0
L
Mulan
7,992
571
79
6
0
222,275
0
L
Ra
7,459
533
83
6
0
261,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role