Player Matchup

He Bo
He Bo
DrakonDude12
He Bo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,580 Elo+
Party 1
Bacchus
Bacchus
LokiWasRuined
Bacchus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
MyTherapisd
Danzaburou
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 12L
1,477 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,549 Elo+

VS

Team Averages
Level 69
1,425 SR
1,479 Elo+
Baron Samedi
Baron Samedi
BotheredAtol183
Baron Samedi
Level 74
God Stats
2W - 3L
1,412 SR
Queue Stats
39W - 29L
1,497 Elo+
Party 2
Charybdis
Charybdis
silverVenum532
Charybdis
Level 80
God Stats
6W - 7L
1,579 SR
Queue Stats
20W - 16L
1,507 Elo+
Party 2
Terra
Terra
willz199
Terra
Level 54
God Stats
0W - 2L
1,283 SR
Queue Stats
90W - 107L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
9,107
759
9,276
7,676
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
14
3 / 0 / 7
9,161
763
6,699
9,453
11,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
MyTherapisd
Danzaburou
14
5 / 1 / 5
9,936
828
10,894
8,451
3,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BotheredAtol183
Baron Samedi
12
3 / 4 / 1
9,061
755
9,266
8,803
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
silverVenum532
Charybdis
11
1 / 4 / 3
8,460
705
6,652
9,401
4,317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
willz199
Terra
10
0 / 3 / 4
7,765
647
3,730
13,493
12,265
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
4
4
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BotheredAtol183
Baron Samedi
3
4
1
0.88
W
3
3
8
2.33
W
Bacchus
3
0
7
6.5
W
Danzaburou
MyTherapisd
Danzaburou
5
1
5
7.5
L
Charybdis
silverVenum532
Charybdis
1
4
3
0.63
L
Terra
willz199
Terra
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,869
Damage
19,648
25,580
Taken
31,697
18,363
Mitigated
21,369
6,291
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BotheredAtol183
Baron Samedi
9,266
744
1,163
1,894
8,803
4,787
0
5,531
3,272
34,433
0
W
9,276
1,060
0
250
7,676
3,245
118
4,202
3,429
38,892
0
W
Bacchus
6,699
668
0
3,213
9,453
11,178
0
5,025
4,172
21,389
0
W
Danzaburou
MyTherapisd
Danzaburou
10,894
5,164
0
2,828
8,451
3,940
1,322
4,017
4,322
0
48,774
L
Charybdis
silverVenum532
Charybdis
6,652
2,221
0
1,871
9,401
4,317
1,261
4,916
4,485
0
39,031
L
Terra
willz199
Terra
3,730
772
595
3,894
13,493
12,265
115
5,813
7,558
11,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,204
Gold Earned
25,286
139
Minions Killed
119
0
Camps Cleared
0
659,969
Distance Traveled
605,965
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,061
755
42
4
0
211,681
0
W
He Bo
9,107
759
50
4
0
214,040
0
W
Bacchus
9,161
763
15
1
0
238,493
4
W
Danzaburou
9,936
828
74
6
0
207,436
0
L
Charybdis
8,460
705
65
5
0
178,005
0
L
Terra
7,765
647
12
1
0
216,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role