Player Matchup

Maui
Maui
BrownBandit7401
Maui
Level 60
God Stats
9W - 9L
1,335 SR
Queue Stats
14W - 14L
1,417 Elo+
Party 2
Ao Kuang
Ao Kuang
SOFx STRYK3R
Ao Kuang
Level 149
God Stats
3W - 4L
1,328 SR
Queue Stats
143W - 147L
1,478 Elo+
Party 2
Hachiman
Hachiman
tuckduck1
Hachiman
Level 124
God Stats
7W - 5L
1,445 SR
Queue Stats
112W - 113L
1,496 Elo+
Party 2
Team Averages
Level 111
1,369 SR
1,464 Elo+

VS

Team Averages
Level 64
1,464 SR
1,414 Elo+
Surtr
Surtr
ChetVesuvius
Surtr
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
229W - 212L
1,458 Elo+
Party 1
Atlas
Atlas
Neekafat
Atlas
Level 55
God Stats
23W - 19L
1,444 SR
Queue Stats
128W - 134L
1,380 Elo+
Party 1
Sol
Sol
TruNeekafat
Sol
Level 29
God Stats
98W - 91L
1,449 SR
Queue Stats
129W - 137L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 13
11,963
748
8,201
14,562
11,285
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
SOFx STRYK3R
Ao Kuang
14
9 / 2 / 8
12,859
804
17,668
18,047
18,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
tuckduck1
Hachiman
15
4 / 3 / 13
12,146
759
22,282
10,904
5,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 2
12,439
777
12,504
20,570
11,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Neekafat
Atlas
13
0 / 3 / 5
10,615
663
9,316
19,201
23,212
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 6 / 1
11,641
728
11,408
16,939
9,259
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
17
Kills
7
7
Deaths
17
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
5
8
2
0.75
L
Atlas
Neekafat
Atlas
0
3
5
0.83
W
Ao Kuang
SOFx STRYK3R
Ao Kuang
9
2
8
6.5
L
2
6
1
0.42
W
Hachiman
tuckduck1
Hachiman
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,151
Damage
33,228
43,513
Taken
56,710
35,340
Mitigated
43,645
9,431
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,201
1,746
671
4,276
14,562
11,285
331
9,429
5,133
37,482
0
L
12,504
6,001
0
4,539
20,570
11,174
0
10,448
10,122
343
46,912
L
Atlas
Neekafat
Atlas
9,316
3,229
0
2,693
19,201
23,212
0
7,106
11,885
28,124
0
W
Ao Kuang
SOFx STRYK3R
Ao Kuang
17,668
6,994
0
3,507
18,047
18,877
1,119
5,943
12,101
43,815
0
L
11,408
3,770
0
4,037
16,939
9,259
0
9,060
7,879
42,253
0
W
Hachiman
tuckduck1
Hachiman
22,282
11,203
0
977
10,904
5,178
1,657
6,223
4,681
0
72,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,968
Gold Earned
34,695
170
Minions Killed
132
0
Camps Cleared
0
779,642
Distance Traveled
876,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,963
748
54
3
0
264,863
0
L
Surtr
12,439
777
62
4
0
299,807
0
L
Atlas
10,615
663
20
1
0
312,207
0
W
Ao Kuang
12,859
804
31
2
0
260,836
0
L
Sol
11,641
728
50
3
0
264,694
0
W
Hachiman
12,146
759
85
5
0
253,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role