Player Matchup

Ix Chel
Ix Chel
Gold IV
CompetingBlaze
Ix Chel
Gold IV
Level 153
God Stats
0W - 2L
1,536 SR
Queue Stats
47W - 52L
1,664 MMR
Solo
Chaac
Chaac
Gold III
InkedOutPanda
Chaac
Gold III
Level 183
God Stats
4W - 9L
1,512 SR
Queue Stats
587W - 600L
1,663 MMR
Solo
Charybdis
Charybdis
Gold V
RouterIssues
Charybdis
Gold V
Level 39
God Stats
0W - 1L
1,353 SR
Queue Stats
82W - 68L
1,692 MMR
Solo
Thoth
Thoth
Gold I
Ruddyni
Thoth
Gold I
Level 158
God Stats
0W - 2L
1,281 SR
Queue Stats
304W - 298L
1,701 MMR
Solo
Atlas
Atlas
Gold I
tuitionalboar
Atlas
Gold I
Level 126
God Stats
6W - 9L
1,397 SR
Queue Stats
386W - 391L
1,662 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,416 SR
1,676 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,588 SR
1,636 MMR
Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum V
AhnvI
Zeus
Platinum V
Level 158
God Stats
25W - 13L
1,758 SR
Queue Stats
352W - 340L
1,665 MMR
Solo
Shiva
Shiva
Platinum IV
Babayagahitch
Shiva
Platinum IV
Level 156
God Stats
8W - 8L
1,700 SR
Queue Stats
152W - 140L
1,638 MMR
Solo
Xbalanque
Xbalanque
Gold II
Isacq
Xbalanque
Gold II
Level 108
God Stats
23W - 22L
1,502 SR
Queue Stats
325W - 331L
1,686 MMR
Solo
Surtr
Surtr
Platinum IV
WolfPoison
Surtr
Platinum IV
Level 129
God Stats
11W - 11L
1,482 SR
Queue Stats
372W - 381L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,393
439
1,478
6,790
2,516
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
5,372
537
3,210
9,479
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
RouterIssues
Charybdis
9
1 / 0 / 0
5,302
530
4,458
7,177
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Ruddyni
Thoth
10
0 / 1 / 0
5,079
508
1,369
5,271
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,825
483
2,011
7,580
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
HachimanMartichorasKali

VS

Bans
KuzenboLokiBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 4
5,956
596
3,863
2,931
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
AhnvI
Zeus
12
5 / 0 / 0
7,434
743
6,556
3,530
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 3
5,320
532
4,228
5,597
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Isacq
Xbalanque
10
2 / 1 / 0
5,924
592
4,637
6,329
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
9
1 / 0 / 1
5,541
554
3,941
8,676
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
4
2
W
Zeus
AhnvI
Zeus
5
0
0
5
W
0
0
3
1.5
L
0
5
0
0
L
0
1
1
0.5
W
Xbalanque
Isacq
Xbalanque
2
1
0
2
L
Charybdis
RouterIssues
Charybdis
1
0
0
1
L
Thoth
Ruddyni
Thoth
0
1
0
0
W
Surtr
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,526
Damage
23,225
36,297
Taken
27,063
15,144
Mitigated
11,572
12,212
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,863
655
0
735
2,931
981
0
997
1,934
46,252
0
W
Zeus
AhnvI
Zeus
6,556
1,603
0
1,196
3,530
1,204
0
914
2,550
51,808
0
W
4,228
685
131
2,288
5,597
3,284
0
1,352
4,245
0
12,650
L
1,478
116
70
1,798
6,790
2,516
0
4,258
2,532
17,475
0
L
3,210
647
0
3,994
9,479
4,680
0
2,010
7,469
0
41,029
W
Xbalanque
Isacq
Xbalanque
4,637
1,550
0
3,423
6,329
2,221
1,008
447
5,882
0
44,074
L
Charybdis
RouterIssues
Charybdis
4,458
2,413
0
3,854
7,177
2,213
0
0
7,177
0
39,045
L
Thoth
Ruddyni
Thoth
1,369
43
0
500
5,271
1,572
0
2,234
3,037
43,574
0
W
Surtr
3,941
2,073
0
3,109
8,676
3,882
2
1,089
7,587
574
43,709
L
2,011
859
0
1,996
7,580
4,163
0
2,023
5,557
13,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
30,175
278
Minions Killed
336
0
Camps Cleared
0
971,944
Distance Traveled
992,591
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,956
596
87
9
0
205,772
1
W
Zeus
7,434
743
101
10
0
177,469
1
W
Shiva
5,320
532
11
1
0
215,200
3
L
Ix Chel
4,393
439
24
2
0
179,787
2
L
Chaac
5,372
537
67
7
0
227,511
1
W
Xbalanque
5,924
592
64
6
0
190,921
1
L
Charybdis
5,302
530
86
9
0
183,754
0
L
Thoth
5,079
508
88
9
0
179,340
0
W
Surtr
5,541
554
73
7
0
203,229
0
L
Atlas
4,825
483
13
1
0
201,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role