Player Matchup

Loki
Loki
Platinum III
IsonoeFos
Loki
Platinum III
Level 148
God Stats
5W - 4L
1,636 SR
Queue Stats
160W - 156L
1,847 MMR
Solo
Terra
Terra
Platinum V
Skarakz
Terra
Platinum V
Level 90
God Stats
4W - 1L
1,680 SR
Queue Stats
42W - 35L
1,755 MMR
Party 2
Cernunnos
Cernunnos
Platinum I
Tutupash
Cernunnos
Platinum I
Level 175
God Stats
3W - 2L
1,454 SR
Queue Stats
157W - 135L
1,924 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
YakeBr
Sun Wukong
Platinum II
Level 159
God Stats
3W - 4L
1,771 SR
Queue Stats
216W - 199L
1,854 MMR
Solo
Ra
Ra
Diamond V
zghostwhowalks
Ra
Diamond V
Level 177
God Stats
1W - 4L
1,174 SR
Queue Stats
153W - 128L
1,851 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,543 SR
1,846 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,638 SR
1,782 MMR
Erlang Shen
Erlang Shen
Platinum IV
 
Erlang Shen
Platinum IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum I
Queue Sniper
Ares
Platinum I
Level 103
God Stats
3W - 3L
1,521 SR
Queue Stats
361W - 351L
1,816 MMR
Solo
Merlin
Merlin
Diamond V
RyanBooj
Merlin
Diamond V
Level 145
God Stats
4W - 2L
1,742 SR
Queue Stats
256W - 252L
1,871 MMR
Party 1
Arachne
Arachne
Platinum V
TREND0
Arachne
Platinum V
Level 108
God Stats
16W - 11L
1,699 SR
Queue Stats
280W - 280L
1,856 MMR
Solo
Ishtar
Ishtar
Platinum II
XxXChisxXx
Ishtar
Platinum II
Level 136
God Stats
32W - 18L
1,730 SR
Queue Stats
181W - 153L
1,868 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 1 / 4
5,865
587
2,152
6,883
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
Skarakz
Terra
8
1 / 0 / 4
5,802
580
2,520
6,570
3,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Tutupash
Cernunnos
12
3 / 0 / 2
6,672
667
4,319
4,666
1,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
YakeBr
Sun Wukong
11
2 / 1 / 1
6,434
643
4,258
7,948
4,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 1
6,566
657
3,890
3,383
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
KaliThorAgniRavana

VS

Bans
TyrThanatosHerculesIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 3 / 0
5,747
575
4,928
7,920
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,181
518
1,343
5,790
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
RyanBooj
Merlin
11
0 / 2 / 0
5,544
554
1,865
3,843
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
TREND0
Arachne
8
0 / 4 / 1
4,803
480
2,140
9,619
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
XxXChisxXx
Ishtar
9
0 / 1 / 0
5,102
510
2,082
3,807
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
0
0.33
W
Loki
3
1
4
5
L
0
2
0
0
L
Merlin
RyanBooj
Merlin
0
2
0
0
W
Terra
Skarakz
Terra
1
0
4
3
L
Arachne
TREND0
Arachne
0
4
1
0.13
W
Cernunnos
Tutupash
Cernunnos
3
0
2
4
L
Ishtar
XxXChisxXx
Ishtar
0
1
0
0
W
Sun Wukong
YakeBr
Sun Wukong
2
1
1
2.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,139
Damage
12,358
29,450
Taken
30,979
14,023
Mitigated
13,295
11,892
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,928
2,562
0
2,924
7,920
3,519
0
265
7,655
0
41,133
W
Loki
2,152
587
0
1,038
6,883
2,232
0
1,056
5,827
0
36,197
L
1,343
150
0
1,399
5,790
3,928
0
2,750
2,759
17,132
0
L
Merlin
RyanBooj
Merlin
1,865
86
0
666
3,843
1,275
0
0
3,843
46,814
0
W
Terra
Skarakz
Terra
2,520
639
1,518
2,170
6,570
3,752
0
591
5,914
14,328
0
L
Arachne
TREND0
Arachne
2,140
1,639
0
1,067
9,619
3,227
0
1,684
7,913
0
22,861
W
Cernunnos
Tutupash
Cernunnos
4,319
1,772
0
2,565
4,666
1,798
186
753
3,913
0
54,326
L
Ishtar
XxXChisxXx
Ishtar
2,082
1,165
0
1,741
3,807
1,346
0
1,388
2,280
0
38,810
W
Sun Wukong
YakeBr
Sun Wukong
4,258
1,006
0
2,887
7,948
4,814
0
42
7,906
0
44,071
W
3,890
410
504
1,210
3,383
1,427
0
841
2,542
47,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
26,377
380
Minions Killed
311
0
Camps Cleared
0
1,113,535
Distance Traveled
997,059
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,747
575
59
6
0
196,875
3
W
Loki
5,865
587
65
7
0
252,374
1
L
Ares
5,181
518
33
3
0
204,128
0
L
Merlin
5,544
554
95
10
0
187,318
0
W
Terra
5,802
580
13
1
0
232,208
7
L
Arachne
4,803
480
42
4
0
226,955
0
W
Cernunnos
6,672
667
106
11
0
211,015
2
L
Ishtar
5,102
510
82
8
0
181,783
2
W
Sun Wukong
6,434
643
93
9
0
207,921
4
W
Ra
6,566
657
103
10
0
210,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role