Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
BurntOutRoses
Da Ji
Level 156
God Stats
3W - 2L
1,930 SR
Queue Stats
94W - 88L
1,497 Elo+
Party 1
Loki
Loki
Drakon246
Loki
Level 138
God Stats
19W - 26L
1,499 SR
Queue Stats
509W - 523L
1,483 Elo+
Solo
Poseidon
Poseidon
PoP a P1LL
Poseidon
Level 120
God Stats
17W - 16L
1,468 SR
Queue Stats
588W - 582L
1,456 Elo+
Party 3
Hel
Hel
SonicBlade456
Hel
Level 128
God Stats
13W - 10L
1,401 SR
Queue Stats
145W - 142L
1,548 Elo+
Party 1
Team Averages
Level 142
1,559 SR
1,497 Elo+

VS

Team Averages
Level 32
1,442 SR
1,121 Elo+
Amaterasu
Amaterasu
BigPapi53096
Amaterasu
Level 27
God Stats
0W - 1L
1,627 SR
Queue Stats
12W - 42L
1,154 Elo+
Party 2
Anhur
Anhur
DiablosArmor
Anhur
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 15L
1,124 Elo+
Party 2
Ao Kuang
Ao Kuang
GOLD3N_CH1LD_
Ao Kuang
Level 31
God Stats
1W - 1L
1,355 SR
Queue Stats
8W - 16L
1,061 Elo+
Party 2
Janus
Janus
gravityjr
Janus
Level 43
God Stats
48W - 53L
1,226 SR
Queue Stats
264W - 250L
1,099 Elo+
Party 2
Terra
Terra
ttvxthathunter
Terra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
1 / 1 / 1
4,819
482
3,231
5,160
2,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 0 / 2
6,712
671
5,171
7,580
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
11
4 / 0 / 1
6,888
689
5,963
7,245
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
PoP a P1LL
Poseidon
9
0 / 0 / 3
5,441
544
4,040
3,170
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 5
6,652
665
6,221
5,555
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigPapi53096
Amaterasu
9
0 / 3 / 0
4,860
486
1,417
8,987
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 1 / 0
4,712
471
2,749
6,363
1,817
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
GOLD3N_CH1LD_
Ao Kuang
7
0 / 4 / 1
4,551
455
2,994
9,453
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
gravityjr
Janus
9
0 / 5 / 1
4,942
494
1,870
6,271
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
4,621
462
877
5,755
3,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
1
1
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
1
1.5
L
Amaterasu
BigPapi53096
Amaterasu
0
3
0
0
W
6
0
2
7
L
1
1
0
1
W
Loki
4
0
1
4.5
L
Ao Kuang
GOLD3N_CH1LD_
Ao Kuang
0
4
1
0.13
W
Poseidon
PoP a P1LL
Poseidon
0
0
3
1.5
W
3
0
5
5.5
L
Janus
gravityjr
Janus
0
5
1
0.1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,626
Damage
9,907
28,710
Taken
36,829
11,853
Mitigated
15,780
10,571
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,231
897
0
656
5,160
2,909
266
1,023
4,097
0
15,328
L
Amaterasu
BigPapi53096
Amaterasu
1,417
656
0
3,570
8,987
6,284
0
0
8,987
0
21,542
W
5,171
1,747
0
3,812
7,580
2,950
0
876
6,698
0
47,726
L
2,749
1,588
0
1,356
6,363
1,817
0
2,646
3,631
0
25,164
W
Loki
5,963
1,486
0
442
7,245
3,310
0
187
7,058
0
42,504
L
Ao Kuang
GOLD3N_CH1LD_
Ao Kuang
2,994
810
0
1,456
9,453
2,660
0
2,375
6,962
21,593
0
W
Poseidon
PoP a P1LL
Poseidon
4,040
782
0
1,684
3,170
759
159
779
2,391
38,656
0
W
6,221
333
827
3,150
5,555
1,925
809
2,752
2,671
38,642
0
L
Janus
gravityjr
Janus
1,870
93
0
770
6,271
1,712
0
3,332
2,611
25,605
0
L
877
349
766
1,656
5,755
3,307
0
1,491
4,264
9,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
23,686
306
Minions Killed
180
0
Camps Cleared
0
1,069,133
Distance Traveled
1,020,157
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
4,819
482
20
2
0
198,921
4
L
Amaterasu
4,860
486
32
3
0
214,466
0
W
Da Ji
6,712
671
76
8
0
231,891
1
L
Anhur
4,712
471
46
5
0
207,615
3
W
Loki
6,888
689
66
7
0
226,433
0
L
Ao Kuang
4,551
455
34
3
0
215,530
0
W
Poseidon
5,441
544
70
7
0
217,750
2
W
Hel
6,652
665
74
7
0
194,138
4
L
Janus
4,942
494
55
6
0
180,049
0
L
Terra
4,621
462
13
1
0
202,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role