Player Matchup

Raijin
Raijin
Akuj1
Raijin
Level 27
God Stats
0W - 1L
1,265 SR
Queue Stats
4W - 4L
1,266 Elo+
Party 1
Thoth
Thoth
IScorpionTragic
Thoth
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,577 Elo+
Party 1
Skadi
Skadi
Jikowo
Skadi
Level 45
God Stats
0W - 1L
1,624 SR
Queue Stats
8W - 5L
1,668 Elo+
Party 1
Sobek
Sobek
Revize07
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
Scooby Doo4935
Gilgamesh
Level 81
God Stats
0W - 1L
1,628 SR
Queue Stats
33W - 23L
1,592 Elo+
Party 1
Team Averages
Level 71
1,504 SR
1,535 Elo+

VS

Team Averages
Level 95
1,595 SR
1,431 Elo+
Sun Wukong
Sun Wukong
Ekorem
Sun Wukong
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Solo
Odin
Odin
GreasyRat3
Odin
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 104L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
Hyztaria
Cthulhu
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 79L
1,515 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TcZ DiosGera
Morgan Le Fay
Level 66
God Stats
4W - 0L
1,941 SR
Queue Stats
136W - 122L
1,534 Elo+
Solo
Ne Zha
Ne Zha
dmbandon
Ne Zha
Level 101
God Stats
4W - 2L
1,532 SR
Queue Stats
147W - 164L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Akuj1
Raijin
18
4 / 5 / 9
9,880
823
12,617
10,403
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 7 / 6
9,268
772
11,375
11,771
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Jikowo
Skadi
14
2 / 7 / 6
8,342
695
8,830
12,528
4,935
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sobek
Revize07
Sobek
16
0 / 6 / 11
8,844
737
11,355
23,646
27,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Scooby Doo4935
Gilgamesh
14
4 / 6 / 4
8,295
691
9,244
15,988
14,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ekorem
Sun Wukong
17
7 / 3 / 14
10,376
865
13,078
24,453
24,183
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 4 / 16
8,966
747
4,046
13,776
9,536
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Hyztaria
Cthulhu
18
9 / 5 / 16
11,067
922
13,475
19,307
22,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morgan Le Fay
TcZ DiosGera
Morgan Le Fay
17
5 / 3 / 15
10,769
897
17,226
10,384
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
dmbandon
Ne Zha
18
7 / 4 / 19
10,832
903
20,266
14,754
8,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
15
Kills
28
31
Deaths
19
36
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Raijin
Akuj1
Raijin
4
5
9
1.7
W
Sun Wukong
Ekorem
Sun Wukong
7
3
14
4.67
W
0
4
16
2
W
Cthulhu
Hyztaria
Cthulhu
9
5
16
3.4
L
5
7
6
1.14
L
Skadi
Jikowo
Skadi
2
7
6
0.71
L
Sobek
Revize07
Sobek
0
6
11
0.92
L
Gilgamesh
Scooby Doo4935
Gilgamesh
4
6
4
1
W
Morgan Le Fay
TcZ DiosGera
Morgan Le Fay
5
3
15
4.17
W
Ne Zha
dmbandon
Ne Zha
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,421
Damage
68,091
74,336
Taken
82,674
56,073
Mitigated
70,750
13,607
Healing
23,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Akuj1
Raijin
12,617
437
809
738
10,403
4,371
0
2,800
7,571
25,325
0
W
Sun Wukong
Ekorem
Sun Wukong
13,078
2,626
982
8,210
24,453
24,183
495
9,650
14,341
2,502
25,469
W
4,046
1,349
1,510
1,846
13,776
9,536
1,008
6,898
6,554
0
11,179
W
Cthulhu
Hyztaria
Cthulhu
13,475
736
1,660
817
19,307
22,739
603
7,199
11,726
21,415
821
L
11,375
410
0
860
11,771
4,633
0
4,586
7,177
21,406
0
L
Skadi
Jikowo
Skadi
8,830
4,166
581
423
12,528
4,935
0
4,860
7,468
0
21,562
L
Sobek
Revize07
Sobek
11,355
730
381
6,809
23,646
27,377
0
12,624
11,022
19,849
0
L
Gilgamesh
Scooby Doo4935
Gilgamesh
9,244
1,436
959
2,047
15,988
14,757
0
6,063
9,859
0
13,896
W
Morgan Le Fay
TcZ DiosGera
Morgan Le Fay
17,226
2,429
366
2,578
10,384
5,531
2,691
5,466
4,646
36,419
0
W
Ne Zha
dmbandon
Ne Zha
20,266
4,299
1,444
4,435
14,754
8,761
2,709
5,798
8,519
0
37,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,629
Gold Earned
52,010
108
Minions Killed
139
0
Camps Cleared
0
1,051,295
Distance Traveled
1,218,198
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,880
823
33
3
0
215,684
0
W
Sun Wukong
10,376
865
24
2
0
230,280
0
W
Odin
8,966
747
9
1
0
268,399
0
W
Cthulhu
11,067
922
28
2
0
238,880
0
L
Thoth
9,268
772
18
2
0
189,483
0
L
Skadi
8,342
695
31
3
0
190,509
0
L
Sobek
8,844
737
18
2
0
220,074
1
L
Gilgamesh
8,295
691
8
1
0
235,545
0
W
Morgan Le Fay
10,769
897
44
4
0
237,887
0
W
Ne Zha
10,832
903
34
3
0
242,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role