Player Matchup

Baba Yaga
Baba Yaga
ChaelStone
Baba Yaga
Level 68
God Stats
3W - 3L
1,597 SR
Queue Stats
82W - 63L
1,577 Elo+
Party 1
Anhur
Anhur
ChaelStorm
Anhur
Level 109
God Stats
0W - 2L
1,173 SR
Queue Stats
110W - 97L
1,616 Elo+
Party 1
Ravana
Ravana
Juggumis
Ravana
Level 38
God Stats
4W - 4L
1,443 SR
Queue Stats
42W - 51L
1,466 Elo+
Solo
Hel
Hel
NerfDaJisMilkers
Hel
Level 25
God Stats
3W - 2L
1,674 SR
Queue Stats
52W - 52L
1,590 Elo+
Party 1
Loki
Loki
Provieo
Loki
Level 121
God Stats
2W - 1L
2,002 SR
Queue Stats
28W - 21L
1,642 Elo+
Party 1
Team Averages
Level 72
1,578 SR
1,578 Elo+

VS

Team Averages
Level 89
1,652 SR
1,588 Elo+
Hachiman
Hachiman
InjectTheReject
Hachiman
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 59L
1,591 Elo+
Party 2
Loki
Loki
J03s
Loki
Level 128
God Stats
8W - 4L
2,014 SR
Queue Stats
257W - 207L
1,624 Elo+
Party 2
Ravana
Ravana
Nihilint
Ravana
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 108L
1,604 Elo+
Party 3
Ix Chel
Ix Chel
OJoeMammaO
Ix Chel
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 68L
1,543 Elo+
Party 3
Xing Tian
Xing Tian
TheGreatBox
Xing Tian
Level 172
God Stats
5W - 0L
1,745 SR
Queue Stats
156W - 131L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChaelStone
Baba Yaga
10
3 / 3 / 2
6,020
602
3,549
7,783
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
2 / 2 / 1
5,948
595
3,855
7,209
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Juggumis
Ravana
1
0 / 0 / 0
1,957
196
0
0
0
9
0 / 3 / 2
5,297
530
3,340
9,340
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Provieo
Loki
10
4 / 1 / 2
5,885
589
6,366
7,404
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
1 / 2 / 1
5,639
564
5,689
5,901
1,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Loki
J03s
Loki
12
4 / 3 / 2
6,475
648
2,671
8,579
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Nihilint
Ravana
10
1 / 0 / 1
6,156
616
3,689
4,214
3,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
OJoeMammaO
Ix Chel
10
3 / 2 / 1
5,922
592
5,909
5,353
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
TheGreatBox
Xing Tian
9
0 / 2 / 6
5,674
567
3,194
9,769
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
9
Kills
9
9
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ChaelStone
Baba Yaga
3
3
2
1.33
L
Anhur
2
2
1
1.25
W
Hachiman
1
2
1
0.75
W
Loki
J03s
Loki
4
3
2
1.67
L
Ravana
Juggumis
Ravana
0
0
0
0
L
0
3
2
0.33
W
Ravana
Nihilint
Ravana
1
0
1
1.5
W
Ix Chel
OJoeMammaO
Ix Chel
3
2
1
1.75
L
Loki
Provieo
Loki
4
1
2
5
W
Xing Tian
TheGreatBox
Xing Tian
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,110
Damage
21,152
31,736
Taken
33,816
13,496
Mitigated
16,946
10,617
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ChaelStone
Baba Yaga
3,549
428
0
2,167
7,783
3,036
0
2,751
4,832
39,526
0
L
Anhur
3,855
2,404
0
2,276
7,209
2,345
0
1,021
6,188
0
36,680
W
Hachiman
5,689
2,094
0
1,760
5,901
1,655
0
1,299
4,602
0
45,210
W
Loki
J03s
Loki
2,671
751
0
3,160
8,579
2,871
0
536
8,043
0
40,875
L
Ravana
Juggumis
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
3,340
463
1,261
3,776
9,340
5,719
0
3,264
5,904
27,382
0
W
Ravana
Nihilint
Ravana
3,689
681
0
1,692
4,214
3,580
0
477
3,737
0
38,758
W
Ix Chel
OJoeMammaO
Ix Chel
5,909
907
234
1,351
5,353
1,908
60
2,376
2,937
39,453
0
L
Loki
Provieo
Loki
6,366
2,237
0
1,137
7,404
2,396
0
1,722
5,501
0
36,526
W
Xing Tian
TheGreatBox
Xing Tian
3,194
262
65
2,088
9,769
6,932
0
2,279
7,490
14,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,107
Gold Earned
29,866
248
Minions Killed
288
0
Camps Cleared
0
779,989
Distance Traveled
1,007,241
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,020
602
75
8
0
194,819
0
L
Anhur
5,948
595
76
8
0
168,373
2
W
Hachiman
5,639
564
78
8
0
165,990
0
W
Loki
6,475
648
66
7
0
246,227
0
L
Ravana
1,957
196
0
0
0
0
0
L
Hel
5,297
530
34
3
0
181,271
0
W
Ravana
6,156
616
54
5
0
177,910
1
W
Ix Chel
5,922
592
65
7
0
201,171
0
L
Loki
5,885
589
63
6
0
235,526
0
W
Xing Tian
5,674
567
25
3
0
215,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role