Player Matchup

Jormungandr
Jormungandr
BaeleyJohnson
Jormungandr
Level 89
God Stats
1W - 5L
1,720 SR
Queue Stats
28W - 42L
1,400 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Chungling
Morgan Le Fay
Level 148
God Stats
7W - 9L
1,604 SR
Queue Stats
63W - 74L
1,457 Elo+
Party 3
Anubis
Anubis
DarthJarJar2405
Anubis
Level 14
God Stats
0W - 3L
1,358 SR
Queue Stats
11W - 21L
1,439 Elo+
Party 3
Medusa
Medusa
Jshmoor
Medusa
Level 57
God Stats
0W - 2L
1,175 SR
Queue Stats
4W - 9L
1,364 Elo+
Party 3
Geb
Geb
Kuckerland
Geb
Level 104
God Stats
0W - 6L
1,415 SR
Queue Stats
73W - 98L
1,437 Elo+
Party 3
Team Averages
Level 82
1,454 SR
1,419 Elo+

VS

Team Averages
Level 64
1,484 SR
1,499 Elo+
Thoth
Thoth
BegleForLife
Thoth
Level 102
God Stats
3W - 5L
1,313 SR
Queue Stats
569W - 486L
1,500 Elo+
Party 2
Terra
Terra
Ladyblos
Terra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Odin
Odin
QuietCrib90282
Odin
Level 107
God Stats
16W - 21L
1,370 SR
Queue Stats
725W - 613L
1,503 Elo+
Party 2
Da Ji
Da Ji
Strangemost
Da Ji
Level 63
God Stats
8W - 9L
1,577 SR
Queue Stats
342W - 320L
1,490 Elo+
Party 1
Charybdis
Charybdis
n0Mozzie
Charybdis
Level 41
God Stats
43W - 30L
1,661 SR
Queue Stats
141W - 128L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaeleyJohnson
Jormungandr
10
1 / 1 / 1
7,152
447
4,528
8,673
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Chungling
Morgan Le Fay
14
3 / 4 / 0
8,688
543
9,980
12,644
8,846
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 0
6,896
431
1,956
10,302
3,933
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Jshmoor
Medusa
12
1 / 4 / 1
7,520
470
6,450
8,857
3,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 1
7,242
453
3,659
14,611
6,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
9,156
572
12,420
7,199
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Ladyblos
Terra
11
1 / 1 / 5
7,125
445
1,428
7,622
5,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 4 / 2
8,355
522
4,881
13,224
11,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 0 / 4
8,949
559
12,733
10,402
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
n0Mozzie
Charybdis
12
1 / 0 / 4
7,204
450
3,007
6,523
2,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
17
17
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BaeleyJohnson
Jormungandr
1
1
1
1.5
W
6
0
4
8
L
Morgan Le Fay
Chungling
Morgan Le Fay
3
4
0
0.75
L
0
6
0
0
L
Medusa
Jshmoor
Medusa
1
4
1
0.38
L
0
2
1
0.25
W
Terra
Ladyblos
Terra
1
1
5
3.5
W
1
4
2
0.5
W
8
0
4
10
W
Charybdis
n0Mozzie
Charybdis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
34,469
55,087
Taken
44,970
29,161
Mitigated
26,253
11,386
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BaeleyJohnson
Jormungandr
4,528
979
233
2,361
8,673
6,593
0
1,591
7,030
28,518
0
W
12,420
467
0
1,990
7,199
2,698
331
4,785
2,414
66,237
0
L
Morgan Le Fay
Chungling
Morgan Le Fay
9,980
1,047
0
4,155
12,644
8,846
951
1,159
11,485
63,242
0
L
1,956
157
0
2,124
10,302
3,933
102
6,985
3,181
35,000
0
L
Medusa
Jshmoor
Medusa
6,450
2,661
0
2,013
8,857
3,334
1,596
371
8,486
0
48,853
L
3,659
239
0
500
14,611
6,455
0
3,776
10,835
56,569
0
W
Terra
Ladyblos
Terra
1,428
192
2,163
1,531
7,622
5,138
109
2,796
4,826
3,658
0
W
4,881
114
0
1,000
13,224
11,723
225
7,788
5,436
0
58,689
W
12,733
3,704
0
513
10,402
4,464
338
3,727
6,675
0
53,466
W
Charybdis
n0Mozzie
Charybdis
3,007
1,654
0
2,338
6,523
2,230
564
1,141
5,382
0
53,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,498
Gold Earned
40,789
360
Minions Killed
351
0
Camps Cleared
0
1,488,299
Distance Traveled
1,528,969
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,152
447
39
2
0
314,541
9
W
Thoth
9,156
572
97
6
0
318,908
4
L
Morgan Le Fay
8,688
543
107
7
0
251,242
0
L
Anubis
6,896
431
61
4
0
279,892
0
L
Medusa
7,520
470
70
4
0
312,859
0
L
Geb
7,242
453
83
5
0
329,765
0
W
Terra
7,125
445
3
0
0
331,644
0
W
Odin
8,355
522
97
6
0
273,467
0
W
Da Ji
8,949
559
76
5
0
358,141
1
W
Charybdis
7,204
450
78
5
0
246,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role