Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BrokenInHalf
Cupid
Level 121
God Stats
1W - 2L
1,749 SR
Queue Stats
112W - 108L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
PreeminentJon
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 74L
1,518 Elo+
Party 1
King Arthur
King Arthur
RattusGuy
King Arthur
Level 25
God Stats
8W - 8L
1,410 SR
Queue Stats
26W - 27L
1,501 Elo+
Party 1
Merlin
Merlin
SuperBeanz
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,544 Elo+
Party 1
Team Averages
Level 78
1,532 SR
1,512 Elo+

VS

Team Averages
Level 57
1,520 SR
1,512 Elo+
Martichoras
Martichoras
 
Martichoras
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Jjmo822
Nu Wa
Level 25
God Stats
5W - 5L
1,484 SR
Queue Stats
50W - 61L
1,452 Elo+
Party 2
Janus
Janus
ZimZamGabronee
Janus
Level 44
God Stats
9W - 12L
1,470 SR
Queue Stats
274W - 248L
1,523 Elo+
Solo
Bakasura
Bakasura
slayya
Bakasura
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,576 Elo+
Party 2
Bacchus
Bacchus
zoobzz
Bacchus
Level 35
God Stats
8W - 3L
1,647 SR
Queue Stats
69W - 61L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 3 / 1
7,023
638
2,698
11,522
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 3 / 2
7,407
673
7,440
12,953
5,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PreeminentJon
Baron Samedi
13
0 / 4 / 2
6,963
633
7,139
10,520
5,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
RattusGuy
King Arthur
12
2 / 4 / 1
7,301
664
4,531
13,246
8,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
SuperBeanz
Merlin
14
1 / 1 / 2
7,711
701
11,580
7,471
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
4 / 0 / 8
8,398
763
10,436
10,355
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Jjmo822
Nu Wa
15
2 / 0 / 11
8,192
745
12,470
4,382
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 0 / 6
9,125
830
15,855
6,785
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
slayya
Bakasura
15
2 / 0 / 5
7,945
722
2,304
7,937
4,725
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
zoobzz
Bacchus
12
0 / 3 / 12
7,788
708
10,581
16,253
16,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
3
Kills
15
15
Deaths
3
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
1
0.17
W
Martichoras
 
Martichoras
4
0
8
8
L
0
3
2
0.33
W
Nu Wa
Jjmo822
Nu Wa
2
0
11
7.5
L
Baron Samedi
PreeminentJon
Baron Samedi
0
4
2
0.25
L
King Arthur
RattusGuy
King Arthur
2
4
1
0.63
L
Merlin
SuperBeanz
Merlin
1
1
2
2
W
7
0
6
10
W
Bakasura
slayya
Bakasura
2
0
5
4.5
W
Bacchus
zoobzz
Bacchus
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,388
Damage
51,646
55,712
Taken
45,712
31,779
Mitigated
31,343
15,591
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,698
275
2,443
1,955
11,522
10,085
0
8,245
2,950
9,377
0
W
Martichoras
 
Martichoras
10,436
2,392
0
2,935
10,355
5,123
378
5,315
5,008
0
28,498
L
7,440
3,457
216
4,261
12,953
5,545
0
6,751
5,763
0
31,967
W
Nu Wa
Jjmo822
Nu Wa
12,470
2,621
0
244
4,382
1,809
1,622
2,032
2,278
39,836
0
L
Baron Samedi
PreeminentJon
Baron Samedi
7,139
631
1,875
2,517
10,520
5,061
0
8,003
2,166
23,574
0
L
King Arthur
RattusGuy
King Arthur
4,531
339
0
1,268
13,246
8,016
29
9,349
3,546
546
5,806
L
Merlin
SuperBeanz
Merlin
11,580
493
0
1,056
7,471
3,072
0
5,741
1,557
42,088
0
W
15,855
195
0
250
6,785
3,226
604
3,703
3,082
39,130
0
W
Bakasura
slayya
Bakasura
2,304
1,448
0
2,897
7,937
4,725
934
3,446
4,491
0
15,872
W
Bacchus
zoobzz
Bacchus
10,581
874
1,306
1,588
16,253
16,460
0
7,474
8,779
16,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,405
Gold Earned
41,448
178
Minions Killed
226
0
Camps Cleared
0
1,094,965
Distance Traveled
1,216,135
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,023
638
13
1
0
193,464
0
W
Martichoras
8,398
763
50
5
0
235,074
0
L
Cupid
7,407
673
68
6
0
239,540
0
W
Nu Wa
8,192
745
46
4
0
217,913
2
L
Baron Samedi
6,963
633
26
2
0
194,557
0
L
King Arthur
7,301
664
1
0
0
234,753
0
L
Merlin
7,711
701
70
6
0
232,651
0
W
Janus
9,125
830
83
8
0
263,002
0
W
Bakasura
7,945
722
46
4
0
263,006
0
W
Bacchus
7,788
708
1
0
0
237,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role