Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Platinum II
Drαx
Vulcan
Platinum II
Level 188
God Stats
1W - 6L
1,246 SR
Queue Stats
272W - 265L
1,884 MMR
Party 2
King Arthur
King Arthur
Platinum III
King_Corvid
King Arthur
Platinum III
Level 185
God Stats
41W - 43L
1,573 SR
Queue Stats
132W - 118L
1,737 MMR
Solo
Thanatos
Thanatos
Platinum IV
VoidWaffles
Thanatos
Platinum IV
Level 156
God Stats
2W - 4L
1,380 SR
Queue Stats
178W - 166L
1,722 MMR
Solo
Xbalanque
Xbalanque
Gold I
jotuuns
Xbalanque
Gold I
Level 129
God Stats
1W - 1L
1,730 SR
Queue Stats
102W - 104L
1,732 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 162
1,486 SR
1,715 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,588 SR
1,731 MMR
Loki
Loki
Platinum IV
GooseShooter
Loki
Platinum IV
Level 157
God Stats
1W - 1L
1,244 SR
Queue Stats
67W - 51L
1,803 MMR
Party 1
Hachiman
Hachiman
Gold II
LTDVALOr
Hachiman
Gold II
Level 145
God Stats
4W - 2L
1,596 SR
Queue Stats
60W - 45L
1,688 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum V
Naerie
Baba Yaga
Platinum V
Level 153
God Stats
8W - 2L
1,683 SR
Queue Stats
67W - 58L
1,722 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
TheHvsky
Cu Chulainn
Platinum I
Level 128
God Stats
12W - 8L
1,718 SR
Queue Stats
321W - 295L
1,799 MMR
Party 3
Athena
Athena
Platinum IV
pestnews101
Athena
Platinum IV
Level 101
God Stats
4W - 1L
1,699 SR
Queue Stats
126W - 119L
1,642 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 3 / 1
6,592
507
5,133
9,170
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Drαx
Vulcan
11
0 / 4 / 1
6,392
492
4,405
7,392
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
King_Corvid
King Arthur
13
0 / 2 / 1
7,284
560
9,948
13,442
7,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
VoidWaffles
Thanatos
14
3 / 0 / 0
7,423
571
3,214
12,160
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
jotuuns
Xbalanque
10
0 / 2 / 2
5,833
449
4,293
8,605
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Ao KuangRavanaIshtarThor

VS

Bans
SerqetAchillesBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,459
574
3,560
7,783
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
LTDVALOr
Hachiman
14
2 / 2 / 1
7,851
604
9,346
7,800
2,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Naerie
Baba Yaga
12
2 / 0 / 4
7,176
552
6,882
6,051
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TheHvsky
Cu Chulainn
14
2 / 1 / 2
8,414
647
8,379
14,714
11,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
11
1 / 1 / 5
6,844
526
3,077
11,366
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
10
11
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Vulcan
Drαx
Vulcan
0
4
1
0.13
W
3
2
3
2.25
L
King Arthur
King_Corvid
King Arthur
0
2
1
0.25
W
Hachiman
LTDVALOr
Hachiman
2
2
1
1.25
W
Baba Yaga
Naerie
Baba Yaga
2
0
4
4
W
Cu Chulainn
TheHvsky
Cu Chulainn
2
1
2
3
L
Thanatos
VoidWaffles
Thanatos
3
0
0
3
L
Xbalanque
jotuuns
Xbalanque
0
2
2
0.5
W
Athena
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,993
Damage
31,244
50,769
Taken
47,714
25,556
Mitigated
28,315
18,120
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,133
1,210
0
2,822
9,170
6,550
0
3,398
5,728
0
16,828
L
Vulcan
Drαx
Vulcan
4,405
1,554
0
650
7,392
2,973
0
3,334
4,058
52,797
0
W
3,560
991
0
265
7,783
2,816
0
207
7,556
0
65,047
L
King Arthur
King_Corvid
King Arthur
9,948
1,327
0
3,193
13,442
7,961
0
1,906
11,536
0
66,277
W
Hachiman
LTDVALOr
Hachiman
9,346
5,448
0
4,072
7,800
2,458
0
70
7,730
0
73,291
W
Baba Yaga
Naerie
Baba Yaga
6,882
100
0
1,830
6,051
2,836
0
2,422
3,489
54,744
0
W
Cu Chulainn
TheHvsky
Cu Chulainn
8,379
919
0
3,238
14,714
11,649
0
0
14,714
0
75,851
L
Thanatos
VoidWaffles
Thanatos
3,214
786
0
8,022
12,160
5,130
0
889
11,271
0
58,287
L
Xbalanque
jotuuns
Xbalanque
4,293
1,565
0
3,433
8,605
2,942
0
514
8,091
0
36,007
W
Athena
3,077
924
0
2,741
11,366
8,556
18
1,529
9,539
19,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
37,744
372
Minions Killed
475
0
Camps Cleared
0
1,319,699
Distance Traveled
1,352,358
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,592
507
22
2
0
299,513
4
L
Vulcan
6,392
492
96
7
0
267,933
1
W
Loki
7,459
574
88
7
0
289,373
0
L
King Arthur
7,284
560
112
9
0
256,355
3
W
Hachiman
7,851
604
126
10
0
245,480
0
W
Baba Yaga
7,176
552
101
8
0
278,684
2
W
Cu Chulainn
8,414
647
136
10
0
265,758
3
L
Thanatos
7,423
571
94
7
0
317,767
0
L
Xbalanque
5,833
449
48
4
0
178,131
0
W
Athena
6,844
526
24
2
0
273,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role