Player Matchup

Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Majinbrew
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,171 Elo+
Party 1
Thanatos
Thanatos
Thekraken021
Thanatos
Level 83
God Stats
2W - 4L
1,174 SR
Queue Stats
2W - 4L
1,171 Elo+
Party 1
Athena
Athena
direbeast
Athena
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,171 Elo+
Party 1
Kukulkan
Kukulkan
itzCrow
Kukulkan
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,171 Elo+
Party 1
Team Averages
Level 48
1,435 SR
1,237 Elo+

VS

Team Averages
Level 93
1,506 SR
1,497 Elo+
Atlas
Atlas
Bonkamon
Atlas
Level 70
God Stats
4W - 2L
1,706 SR
Queue Stats
109W - 108L
1,429 Elo+
Party 2
Surtr
Surtr
Enjouyy
Surtr
Level 57
God Stats
13W - 15L
1,490 SR
Queue Stats
103W - 98L
1,479 Elo+
Party 3
Yu Huang
Yu Huang
FaZe Bairuss
Yu Huang
Level 88
God Stats
6W - 4L
1,748 SR
Queue Stats
389W - 336L
1,566 Elo+
Solo
Da Ji
Da Ji
XBOXZeus
Da Ji
Level 143
God Stats
2W - 0L
1,297 SR
Queue Stats
102W - 90L
1,513 Elo+
Party 3
Ishtar
Ishtar
xMimaki
Ishtar
Level 105
God Stats
1W - 0L
1,289 SR
Queue Stats
95W - 94L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 6 / 2
8,371
441
7,262
13,376
4,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Majinbrew
Mulan
12
0 / 2 / 1
7,581
399
2,560
11,091
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Thekraken021
Thanatos
16
1 / 2 / 2
9,462
498
4,207
13,130
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
direbeast
Athena
13
2 / 6 / 0
8,001
421
6,249
16,877
11,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
itzCrow
Kukulkan
14
0 / 6 / 2
8,168
430
7,253
10,742
3,550
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bonkamon
Atlas
15
0 / 0 / 16
9,913
522
9,203
12,040
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
Enjouyy
Surtr
17
2 / 0 / 1
11,181
588
7,534
11,308
12,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
FaZe Bairuss
Yu Huang
17
3 / 0 / 6
10,967
577
6,127
7,630
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
XBOXZeus
Da Ji
18
12 / 2 / 3
11,789
620
12,049
17,610
9,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
xMimaki
Ishtar
16
5 / 2 / 6
9,682
510
7,275
8,745
3,933
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
22
22
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
2
0.33
W
Atlas
Bonkamon
Atlas
0
0
16
8
W
Surtr
Enjouyy
Surtr
2
0
1
2.5
W
Yu Huang
FaZe Bairuss
Yu Huang
3
0
6
6
L
Mulan
Majinbrew
Mulan
0
2
1
0.25
L
Thanatos
Thekraken021
Thanatos
1
2
2
1
W
Da Ji
XBOXZeus
Da Ji
12
2
3
6.75
L
Athena
direbeast
Athena
2
6
0
0.33
L
Kukulkan
itzCrow
Kukulkan
0
6
2
0.17
W
Ishtar
xMimaki
Ishtar
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,531
Damage
42,188
65,216
Taken
57,333
35,030
Mitigated
43,273
12,869
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,262
3,378
0
500
13,376
4,583
589
3,490
9,886
0
51,171
W
Atlas
Bonkamon
Atlas
9,203
3,256
0
3,784
12,040
13,541
416
4,350
7,240
38,724
0
W
Surtr
Enjouyy
Surtr
7,534
1,775
0
1,987
11,308
12,705
288
1,187
10,027
1,536
85,917
W
Yu Huang
FaZe Bairuss
Yu Huang
6,127
288
54
1,388
7,630
3,639
461
4,267
3,363
80,607
0
L
Mulan
Majinbrew
Mulan
2,560
296
0
1,043
11,091
9,663
0
2,192
8,899
0
21,154
L
Thanatos
Thekraken021
Thanatos
4,207
649
0
9,293
13,130
5,799
0
1,279
11,851
0
84,514
W
Da Ji
XBOXZeus
Da Ji
12,049
2,523
0
1,835
17,610
9,455
0
2,244
15,282
0
111,177
L
Athena
direbeast
Athena
6,249
1,807
0
1,152
16,877
11,435
153
4,700
12,129
27,832
156
L
Kukulkan
itzCrow
Kukulkan
7,253
421
0
881
10,742
3,550
0
4,332
6,410
65,011
0
W
Ishtar
xMimaki
Ishtar
7,275
4,169
0
1,534
8,745
3,933
686
1,607
6,885
0
58,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,583
Gold Earned
53,532
398
Minions Killed
558
0
Camps Cleared
0
1,858,908
Distance Traveled
1,956,185
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,371
441
83
4
0
334,868
0
W
Atlas
9,913
522
50
3
0
405,561
1
W
Surtr
11,181
588
134
7
0
398,396
6
W
Yu Huang
10,967
577
156
8
0
381,584
0
L
Mulan
7,581
399
43
2
0
359,642
0
L
Thanatos
9,462
498
140
7
0
433,589
0
W
Da Ji
11,789
620
143
8
0
419,253
4
L
Athena
8,001
421
36
2
0
395,864
0
L
Kukulkan
8,168
430
96
5
0
334,945
0
W
Ishtar
9,682
510
75
4
0
351,391
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role