Player Matchup

King Arthur
King Arthur
Cooperator_Ghost
King Arthur
Level 108
God Stats
4W - 2L
1,487 SR
Queue Stats
282W - 216L
1,566 Elo+
Party 2
Skadi
Skadi
IamKaze
Skadi
Level 146
God Stats
8W - 3L
1,683 SR
Queue Stats
641W - 619L
1,490 Elo+
Party 1
Thanatos
Thanatos
RECKLESSROOK234
Thanatos
Level 60
God Stats
5W - 5L
1,581 SR
Queue Stats
100W - 100L
1,499 Elo+
Solo
Nox
Nox
SugarB3ar124
Nox
Level 60
God Stats
5W - 6L
1,794 SR
Queue Stats
292W - 254L
1,504 Elo+
Party 2
Persephone
Persephone
WhoIsKaze
Persephone
Level 66
God Stats
34W - 31L
1,568 SR
Queue Stats
502W - 504L
1,483 Elo+
Party 1
Team Averages
Level 88
1,623 SR
1,509 Elo+

VS

Team Averages
Level 77
1,522 SR
1,477 Elo+
Cthulhu
Cthulhu
HuskyTheMessiah
Cthulhu
Level 67
God Stats
2W - 2L
1,454 SR
Queue Stats
39W - 58L
1,408 Elo+
Solo
Achilles
Achilles
JavierTM
Achilles
Level 65
God Stats
1W - 2L
1,176 SR
Queue Stats
92W - 98L
1,495 Elo+
Solo
Nemesis
Nemesis
Pinktaco69x
Nemesis
Level 80
God Stats
21W - 11L
1,616 SR
Queue Stats
108W - 97L
1,499 Elo+
Party 3
Ra
Ra
SirenSong0914
Ra
Level 68
God Stats
8W - 6L
1,536 SR
Queue Stats
109W - 100L
1,490 Elo+
Party 3
Hou Yi
Hou Yi
illLKlli
Hou Yi
Level 105
God Stats
5W - 1L
1,831 SR
Queue Stats
135W - 135L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cooperator_Ghost
King Arthur
13
1 / 2 / 1
7,862
462
9,484
16,294
17,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
IamKaze
Skadi
15
1 / 1 / 0
8,382
493
4,154
7,035
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
14
1 / 5 / 0
8,073
475
2,372
16,110
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 2
7,531
443
5,470
8,209
8,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
WhoIsKaze
Persephone
14
0 / 1 / 0
7,911
465
833
3,796
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,032
414
1,868
7,895
6,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
JavierTM
Achilles
15
3 / 1 / 3
8,904
524
12,139
14,209
14,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Pinktaco69x
Nemesis
16
6 / 1 / 1
9,634
567
9,815
13,541
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 0 / 2
8,791
517
5,619
3,919
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
illLKlli
Hou Yi
13
0 / 0 / 1
7,683
452
3,167
7,364
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cooperator_Ghost
King Arthur
1
2
1
0.75
W
0
1
0
0
L
Skadi
IamKaze
Skadi
1
1
0
1
W
Achilles
JavierTM
Achilles
3
1
3
4.5
W
Nemesis
Pinktaco69x
Nemesis
6
1
1
6.5
L
Thanatos
1
5
0
0.2
W
0
0
2
1
L
0
0
2
1
L
Persephone
WhoIsKaze
Persephone
0
1
0
0
W
Hou Yi
illLKlli
Hou Yi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,313
Damage
32,608
51,444
Taken
46,928
36,666
Mitigated
30,336
12,815
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cooperator_Ghost
King Arthur
9,484
1,535
0
1,692
16,294
17,805
58
2,218
12,904
1,208
58,157
W
1,868
403
0
1,716
7,895
6,310
180
1,302
6,593
42,566
0
L
Skadi
IamKaze
Skadi
4,154
1,971
0
1,380
7,035
2,761
12
236
6,799
0
78,049
W
Achilles
JavierTM
Achilles
12,139
5,101
0
1,915
14,209
14,165
104
1,762
12,311
5,588
52,116
W
Nemesis
Pinktaco69x
Nemesis
9,815
3,505
0
2,156
13,541
5,635
0
897
12,642
0
91,177
L
Thanatos
2,372
376
0
7,631
16,110
6,891
0
2,093
13,577
0
66,369
W
5,619
575
968
2,178
3,919
1,526
854
1,129
2,696
66,071
0
L
5,470
554
0
1,457
8,209
8,050
64
2,808
5,201
21,333
0
L
Persephone
WhoIsKaze
Persephone
833
0
0
655
3,796
1,159
0
1,416
2,154
54,557
0
W
Hou Yi
illLKlli
Hou Yi
3,167
629
113
404
7,364
2,700
0
1,345
5,989
0
47,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,759
Gold Earned
42,044
467
Minions Killed
467
0
Camps Cleared
0
1,652,157
Distance Traveled
1,687,837
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,862
462
74
4
0
314,561
0
W
Cthulhu
7,032
414
60
4
0
326,916
0
L
Skadi
8,382
493
128
8
0
320,092
4
W
Achilles
8,904
524
77
5
0
319,669
0
W
Nemesis
9,634
567
121
7
0
406,501
1
L
Thanatos
8,073
475
106
6
0
343,110
0
W
Ra
8,791
517
130
8
0
353,026
4
L
Nox
7,531
443
40
2
0
360,691
5
L
Persephone
7,911
465
119
7
0
313,703
4
W
Hou Yi
7,683
452
79
5
0
281,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role