Player Matchup

Kuzenbo
Kuzenbo
ApolloTYO
Kuzenbo
Level 107
God Stats
2W - 1L
1,404 SR
Queue Stats
122W - 173L
1,372 Elo+
Solo
Nu Wa
Nu Wa
CTB0994
Nu Wa
Level 121
God Stats
2W - 1L
1,708 SR
Queue Stats
14W - 8L
1,609 Elo+
Party 2
Achilles
Achilles
FloetryInMotion
Achilles
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,346 Elo+
Party 2
Cernunnos
Cernunnos
GenghisGoober29
Cernunnos
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
42W - 31L
1,489 Elo+
Party 2
Ah Puch
Ah Puch
MayorLk
Ah Puch
Level 61
God Stats
2W - 0L
1,711 SR
Queue Stats
34W - 31L
1,493 Elo+
Party 2
Team Averages
Level 89
1,608 SR
1,462 Elo+

VS

Team Averages
Level 113
1,500 SR
1,410 Elo+
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ITSPOLK
Zhong Kui
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 265L
1,443 Elo+
Party 1
Tyr
Tyr
RLCOUGAR26
Tyr
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 332L
1,482 Elo+
Party 1
Maui
Maui
gotbeard8859
Maui
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 144L
1,319 Elo+
Party 3
Sun Wukong
Sun Wukong
xXxBuLLITzxXx
Sun Wukong
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 129L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ApolloTYO
Kuzenbo
15
3 / 3 / 17
8,417
842
4,802
9,097
8,519
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
CTB0994
Nu Wa
16
4 / 2 / 22
9,394
939
15,690
7,026
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
9 / 2 / 15
9,309
931
8,875
10,015
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
GenghisGoober29
Cernunnos
16
9 / 2 / 18
9,572
957
16,639
8,242
4,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
MayorLk
Ah Puch
16
6 / 1 / 22
9,173
917
14,170
4,823
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 9 / 2
7,846
785
9,101
17,377
12,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
ITSPOLK
Zhong Kui
14
2 / 7 / 3
7,789
779
9,395
13,554
9,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 8 / 2
7,656
766
4,170
16,257
15,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 2 / 4
8,462
846
1,714
8,378
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
xXxBuLLITzxXx
Sun Wukong
15
3 / 5 / 3
8,752
875
5,628
11,649
7,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
24
31
Kills
10
10
Deaths
31
94
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
9
2
0.33
W
Kuzenbo
ApolloTYO
Kuzenbo
3
3
17
3.83
W
Nu Wa
CTB0994
Nu Wa
4
2
22
7.5
W
Achilles
9
2
15
8.25
W
Cernunnos
GenghisGoober29
Cernunnos
9
2
18
9
L
Zhong Kui
ITSPOLK
Zhong Kui
2
7
3
0.5
W
Ah Puch
MayorLk
Ah Puch
6
1
22
17
L
2
8
2
0.38
L
1
2
4
1.5
L
Sun Wukong
xXxBuLLITzxXx
Sun Wukong
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,176
Damage
30,008
39,203
Taken
67,215
30,027
Mitigated
54,629
12,620
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,101
497
645
2,423
17,377
12,912
35
8,172
8,713
29,256
0
W
Kuzenbo
ApolloTYO
Kuzenbo
4,802
1,468
546
1,828
9,097
8,519
500
5,375
3,722
6,147
0
W
Nu Wa
CTB0994
Nu Wa
15,690
4,218
0
1,636
7,026
3,184
618
3,910
3,116
35,082
0
W
Achilles
8,875
1,367
1,074
1,934
10,015
11,909
637
4,840
5,135
0
12,772
W
Cernunnos
GenghisGoober29
Cernunnos
16,639
7,729
215
2,558
8,242
4,002
1,095
4,843
3,399
0
27,827
L
Zhong Kui
ITSPOLK
Zhong Kui
9,395
231
669
2,697
13,554
9,985
0
7,595
5,574
25,353
0
W
Ah Puch
MayorLk
Ah Puch
14,170
731
892
1,937
4,823
2,413
82
1,511
3,312
30,316
0
L
4,170
711
28
777
16,257
15,857
0
8,751
7,119
0
9,449
L
1,714
242
228
1,116
8,378
7,932
0
4,373
3,960
8,840
0
L
Sun Wukong
xXxBuLLITzxXx
Sun Wukong
5,628
943
795
1,107
11,649
7,943
0
5,742
5,651
0
13,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
40,505
121
Minions Killed
129
0
Camps Cleared
0
973,058
Distance Traveled
891,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,846
785
40
4
0
165,586
0
W
Kuzenbo
8,417
842
6
1
0
190,130
0
W
Nu Wa
9,394
939
50
5
0
182,500
0
W
Achilles
9,309
931
8
1
0
191,095
0
W
Cernunnos
9,572
957
25
3
0
191,147
0
L
Zhong Kui
7,789
779
43
4
0
180,613
0
W
Ah Puch
9,173
917
32
3
0
218,186
0
L
Tyr
7,656
766
9
1
0
182,560
0
L
Maui
8,462
846
18
2
0
175,723
0
L
Sun Wukong
8,752
875
19
2
0
186,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role