Player Matchup

Baron Samedi
Baron Samedi
Silver IV
CuteBoyKenny
Baron Samedi
Silver IV
Level 108
God Stats
0W - 2L
1,408 SR
Queue Stats
5W - 8L
1,460 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
CuteBoyTrav
Heimdallr
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,486 MMR
Party 2
Sobek
Sobek
Gold II
DeathByDally
Sobek
Gold II
Level 128
God Stats
2W - 3L
1,547 SR
Queue Stats
140W - 143L
1,473 MMR
Solo
Nemesis
Nemesis
Gold II
GhostyPumpkin
Nemesis
Gold II
Level 138
God Stats
1W - 1L
1,176 SR
Queue Stats
35W - 28L
1,624 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Sebby TZE
Cu Chulainn
Gold IV
Level 145
God Stats
2W - 4L
1,638 SR
Queue Stats
269W - 263L
1,381 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,454 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,624 SR
1,486 MMR
Ne Zha
Ne Zha
Gold III
D13GO
Ne Zha
Gold III
Level 66
God Stats
11W - 7L
1,728 SR
Queue Stats
79W - 80L
1,475 MMR
Solo
Chaac
Chaac
Gold III
TheFastSpark
Chaac
Gold III
Level 157
God Stats
2W - 0L
1,742 SR
Queue Stats
460W - 485L
1,463 MMR
Solo
Ganesha
Ganesha
Silver II
elPichonaso
Ganesha
Silver II
Level 148
God Stats
10W - 7L
1,477 SR
Queue Stats
90W - 83L
1,508 MMR
Solo
Chronos
Chronos
Gold IV
lordwayra
Chronos
Gold IV
Level 142
God Stats
27W - 27L
1,671 SR
Queue Stats
128W - 143L
1,488 MMR
Solo
Cupid
Cupid
Gold V
shadowknexsestus
Cupid
Gold V
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 55L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CuteBoyKenny
Baron Samedi
12
0 / 5 / 0
7,467
393
9,319
13,076
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
CuteBoyTrav
Heimdallr
14
0 / 7 / 2
8,554
450
6,730
15,684
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 1
8,558
450
6,961
18,246
20,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
17
3 / 1 / 2
10,020
527
8,652
15,706
7,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Sebby TZE
Cu Chulainn
16
3 / 2 / 2
10,528
554
16,662
20,694
22,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThanatosHelLokiAphrodite

VS

Bans
TyrKaliRavanaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
D13GO
Ne Zha
16
5 / 2 / 2
9,831
517
10,835
16,745
8,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 4 / 4
9,729
512
12,472
21,113
21,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ganesha
elPichonaso
Ganesha
15
0 / 0 / 11
9,594
505
8,484
11,840
11,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
lordwayra
Chronos
18
4 / 0 / 3
10,757
566
11,092
12,378
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
8 / 2 / 0
11,043
581
13,792
12,195
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
18
18
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CuteBoyKenny
Baron Samedi
0
5
0
0
L
Heimdallr
CuteBoyTrav
Heimdallr
0
7
2
0.14
W
Ne Zha
D13GO
Ne Zha
5
2
2
3
L
2
3
1
0.83
L
Nemesis
3
1
2
4
L
Cu Chulainn
Sebby TZE
Cu Chulainn
3
2
2
2
W
1
4
4
0.75
W
Ganesha
elPichonaso
Ganesha
0
0
11
5.5
W
Chronos
lordwayra
Chronos
4
0
3
5.5
W
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,324
Damage
56,675
83,406
Taken
74,271
62,954
Mitigated
52,756
21,384
Healing
26,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CuteBoyKenny
Baron Samedi
9,319
502
137
2,599
13,076
6,504
0
7,576
5,500
62,923
0
L
Heimdallr
CuteBoyTrav
Heimdallr
6,730
2,652
0
2,896
15,684
6,635
0
1,899
13,785
0
61,261
W
Ne Zha
D13GO
Ne Zha
10,835
3,763
0
3,042
16,745
8,025
0
1,837
14,873
0
98,406
L
6,961
191
0
6,509
18,246
20,112
0
7,425
10,626
32,421
0
L
Nemesis
8,652
3,380
0
2,694
15,706
7,229
0
785
14,720
0
102,892
L
Cu Chulainn
Sebby TZE
Cu Chulainn
16,662
1,614
0
6,549
20,694
22,474
0
2,039
18,655
0
91,809
W
12,472
2,086
0
8,376
21,113
21,787
0
1,308
19,805
0
77,799
W
Ganesha
elPichonaso
Ganesha
8,484
804
0
2,995
11,840
11,594
141
5,395
6,003
38,351
0
W
Chronos
lordwayra
Chronos
11,092
4,065
0
5,755
12,378
5,930
521
7,598
4,780
101,842
0
W
13,792
8,255
274
6,023
12,195
5,420
849
837
11,358
0
93,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
50,954
521
Minions Killed
599
0
Camps Cleared
0
1,810,290
Distance Traveled
1,973,822
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,467
393
91
5
0
317,990
0
L
Heimdallr
8,554
450
99
5
0
340,341
1
W
Ne Zha
9,831
517
119
6
0
453,022
2
L
Sobek
8,558
450
48
3
0
368,746
7
L
Nemesis
10,020
527
143
8
0
416,318
0
L
Cu Chulainn
10,528
554
140
7
0
366,895
0
W
Chaac
9,729
512
132
7
0
405,187
3
W
Ganesha
9,594
505
4
0
0
384,074
5
W
Chronos
10,757
566
192
10
0
344,285
0
W
Cupid
11,043
581
152
8
0
387,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role