Player Matchup

Athena
Athena
 
Athena
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
LoneStarBeer
Cernunnos
Level 143
God Stats
3W - 3L
1,170 SR
Queue Stats
237W - 242L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
OG Cushion
Danzaburou
Level 129
God Stats
20W - 19L
1,578 SR
Queue Stats
348W - 327L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
UnlivingFireman
Kukulkan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,309 Elo+
Party 2
Tyr
Tyr
closegg
Tyr
Level 43
God Stats
0W - 3L
1,192 SR
Queue Stats
9W - 6L
1,619 Elo+
Party 2
Team Averages
Level 103
1,388 SR
1,490 Elo+

VS

Team Averages
Level 33
1,595 SR
1,512 Elo+
Chang'e
Chang'e
CarlosDroneX23
Chang'e
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,402 Elo+
Party 1
Serqet
Serqet
ErisNix
Serqet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,466 Elo+
Party 3
King Arthur
King Arthur
HIttIerwasrigth
King Arthur
Level 27
God Stats
6W - 2L
1,849 SR
Queue Stats
38W - 27L
1,566 Elo+
Party 1
Freya
Freya
anüra
Freya
Level 54
God Stats
28W - 12L
1,746 SR
Queue Stats
226W - 169L
1,550 Elo+
Party 3
Maui
Maui
etherealleaf
Maui
Level 16
God Stats
3W - 5L
1,379 SR
Queue Stats
126W - 82L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
2 / 2 / 1
5,694
569
2,599
8,719
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
LoneStarBeer
Cernunnos
11
0 / 3 / 1
5,836
584
2,335
9,437
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
OG Cushion
Danzaburou
10
1 / 1 / 1
5,821
582
5,477
5,551
2,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
9
0 / 4 / 1
5,274
527
758
4,498
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
9
0 / 2 / 0
5,310
531
2,672
12,181
9,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,833
683
5,212
4,091
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
ErisNix
Serqet
11
4 / 2 / 3
6,199
620
5,925
7,142
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
HIttIerwasrigth
King Arthur
12
2 / 0 / 1
6,775
678
8,513
7,846
7,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
anüra
Freya
10
1 / 1 / 0
5,701
570
2,842
7,411
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 4
6,091
609
3,581
4,466
3,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
12
12
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
1
1.25
W
4
0
2
5
W
Serqet
ErisNix
Serqet
4
2
3
2.75
W
King Arthur
HIttIerwasrigth
King Arthur
2
0
1
2.5
L
Cernunnos
LoneStarBeer
Cernunnos
0
3
1
0.17
L
Danzaburou
OG Cushion
Danzaburou
1
1
1
1.5
L
Kukulkan
0
4
1
0.13
W
Freya
anüra
Freya
1
1
0
1
L
Tyr
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,841
Damage
26,073
40,386
Taken
30,956
21,393
Mitigated
18,644
13,212
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,599
882
0
2,875
8,719
5,430
0
3,788
4,049
10,727
0
W
5,212
443
326
3,177
4,091
1,511
0
889
3,202
54,909
0
W
Serqet
ErisNix
Serqet
5,925
913
0
3,290
7,142
3,254
0
901
6,226
0
42,231
W
King Arthur
HIttIerwasrigth
King Arthur
8,513
1,601
0
2,770
7,846
7,203
0
0
7,846
770
55,352
L
Cernunnos
LoneStarBeer
Cernunnos
2,335
871
0
2,261
9,437
2,958
0
1,044
7,903
0
46,412
L
Danzaburou
OG Cushion
Danzaburou
5,477
2,548
0
2,823
5,551
2,138
0
3,123
2,205
0
43,805
L
Kukulkan
758
217
0
360
4,498
1,582
0
2,921
1,329
29,533
0
W
Freya
anüra
Freya
2,842
1,029
0
3,330
7,411
2,793
0
889
6,431
36,097
0
L
Tyr
2,672
407
0
4,893
12,181
9,285
0
764
11,395
0
33,147
W
3,581
1,217
0
1,470
4,466
3,883
0
708
3,758
19,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,935
Gold Earned
31,599
301
Minions Killed
353
0
Camps Cleared
0
1,060,011
Distance Traveled
1,165,264
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,694
569
13
1
0
231,145
2
W
Chang'e
6,833
683
113
11
0
224,442
1
W
Serqet
6,199
620
63
6
0
255,163
1
W
King Arthur
6,775
678
91
9
0
216,684
2
L
Cernunnos
5,836
584
84
8
0
216,265
0
L
Danzaburou
5,821
582
82
8
0
211,604
0
L
Kukulkan
5,274
527
56
6
0
182,955
0
W
Freya
5,701
570
67
7
0
240,191
4
L
Tyr
5,310
531
66
7
0
218,042
2
W
Maui
6,091
609
19
2
0
228,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role