Player Matchup

Fenrir
Fenrir
FluuzyDuuzy
Fenrir
Level 42
God Stats
8W - 11L
1,406 SR
Queue Stats
42W - 45L
1,366 Elo+
Party 3
Susano
Susano
GoodSmiteName
Susano
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 13L
1,042 Elo+
Solo
Anubis
Anubis
KIRA-God_Of_The_
Anubis
Level 78
God Stats
47W - 36L
1,582 SR
Queue Stats
94W - 76L
1,463 Elo+
Party 3
Danzaburou
Danzaburou
Synthetic-Poison
Danzaburou
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 26L
1,508 Elo+
Party 3
Mulan
Mulan
oblivionFeen
Mulan
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 97L
1,377 Elo+
Solo
Team Averages
Level 44
1,498 SR
1,351 Elo+

VS

Team Averages
Level 38
1,569 SR
1,369 Elo+
Raijin
Raijin
Davian Dawn
Raijin
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 103L
1,326 Elo+
Party 1
Anubis
Anubis
Drexkzo
Anubis
Level 101
God Stats
4W - 2L
1,714 SR
Queue Stats
96W - 103L
1,430 Elo+
Party 2
Lancelot
Lancelot
Farran8963
Lancelot
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,221 Elo+
Party 1
Chaac
Chaac
SAEDRAH
Chaac
Level 15
God Stats
3W - 1L
1,791 SR
Queue Stats
54W - 69L
1,478 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
s3nku101
Ah Muzen Cab
Level 11
God Stats
11W - 18L
1,342 SR
Queue Stats
58W - 70L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 3 / 2
6,748
450
3,408
11,182
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
4,845
323
417
2,460
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 5 / 2
8,003
534
8,431
14,294
5,482
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Synthetic-Poison
Danzaburou
14
6 / 7 / 2
8,398
560
15,100
16,339
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 7 / 0
7,158
477
3,923
13,905
7,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
11 / 1 / 0
9,820
655
14,461
7,134
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anubis
Drexkzo
Anubis
15
4 / 4 / 1
9,058
604
12,839
12,755
5,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Farran8963
Lancelot
13
1 / 2 / 7
8,026
535
3,997
10,481
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
SAEDRAH
Chaac
12
2 / 3 / 7
7,937
529
3,450
12,361
13,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
s3nku101
Ah Muzen Cab
13
5 / 6 / 4
7,917
528
7,590
11,786
4,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
15
Kills
23
23
Deaths
16
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
11
1
0
11
W
Anubis
Drexkzo
Anubis
4
4
1
1.13
W
Lancelot
Farran8963
Lancelot
1
2
7
2.25
L
Fenrir
2
3
2
1
L
0
1
0
0
L
4
5
2
1
W
Chaac
SAEDRAH
Chaac
2
3
7
1.83
L
Danzaburou
Synthetic-Poison
Danzaburou
6
7
2
1
L
3
7
0
0.43
W
Ah Muzen Cab
s3nku101
Ah Muzen Cab
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,279
Damage
42,337
58,180
Taken
54,517
25,122
Mitigated
30,861
10,728
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
14,461
1,195
0
625
7,134
2,826
543
982
6,152
60,511
0
W
Anubis
Drexkzo
Anubis
12,839
516
0
5,185
12,755
5,826
987
5,521
7,234
69,670
0
W
Lancelot
Farran8963
Lancelot
3,997
1,093
0
0
10,481
4,500
32
688
9,793
0
50,435
L
Fenrir
3,408
994
118
2,562
11,182
4,236
0
3,487
7,467
0
27,456
L
417
150
0
0
2,460
1,535
0
31
2,429
0
8,676
L
8,431
87
0
4,813
14,294
5,482
0
11,201
2,969
57,251
0
W
Chaac
SAEDRAH
Chaac
3,450
1,055
0
1,948
12,361
13,007
0
1,242
10,746
0
20,964
L
Danzaburou
Synthetic-Poison
Danzaburou
15,100
10,135
0
2,348
16,339
6,260
0
3,560
12,759
0
57,254
L
3,923
193
0
887
13,905
7,609
0
8,410
4,941
0
30,867
W
Ah Muzen Cab
s3nku101
Ah Muzen Cab
7,590
3,840
0
550
11,786
4,702
646
347
11,439
0
44,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,152
Gold Earned
42,758
277
Minions Killed
359
0
Camps Cleared
0
1,131,763
Distance Traveled
1,373,444
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,820
655
89
6
0
277,636
0
W
Anubis
9,058
604
109
7
0
227,068
2
W
Lancelot
8,026
535
76
5
0
328,011
2
L
Fenrir
6,748
450
36
2
0
275,635
0
L
Susano
4,845
323
15
1
0
84,062
0
L
Anubis
8,003
534
88
6
0
238,025
0
W
Chaac
7,937
529
20
1
0
302,789
0
L
Danzaburou
8,398
560
96
6
0
252,347
0
L
Mulan
7,158
477
42
3
0
281,694
2
W
Ah Muzen Cab
7,917
528
65
4
0
237,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role