Player Matchup

Cupid
Cupid
 
Cupid
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
IndigenousMoorRA
Khepri
Level 25
God Stats
1W - 1L
1,679 SR
Queue Stats
149W - 175L
1,506 Elo+
Solo
Lancelot
Lancelot
MethodCoZmic
Lancelot
Level 82
God Stats
0W - 2L
1,524 SR
Queue Stats
53W - 70L
1,441 Elo+
Party 1
Fenrir
Fenrir
OopsiYeeted
Fenrir
Level 98
God Stats
0W - 3L
1,403 SR
Queue Stats
79W - 83L
1,463 Elo+
Solo
Discordia
Discordia
ghostlei
Discordia
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 83L
1,404 Elo+
Party 1
Team Averages
Level 61
1,521 SR
1,463 Elo+

VS

Team Averages
Level 55
1,510 SR
1,421 Elo+
Bellona
Bellona
Dominator54327
Bellona
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
82W - 76L
1,328 Elo+
Solo
Cliodhna
Cliodhna
JPrimeVII
Cliodhna
Level 63
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 61L
1,457 Elo+
Party 2
Anhur
Anhur
KNOCKOUTZ2REAL
Anhur
Level 49
God Stats
5W - 1L
1,548 SR
Queue Stats
78W - 62L
1,489 Elo+
Party 2
Eset
Eset
ShotgunRaiden
Eset
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 109L
1,475 Elo+
Party 2
Kumbhakarna
Kumbhakarna
hazelnutritious
Kumbhakarna
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
232W - 223L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
1 / 4 / 3
8,086
809
7,811
8,955
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 7 / 2
7,205
721
4,136
17,242
16,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
MethodCoZmic
Lancelot
10
3 / 8 / 3
7,012
701
7,914
11,384
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
15
3 / 5 / 6
8,195
820
6,695
9,669
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ghostlei
Discordia
15
2 / 4 / 4
8,085
809
17,470
6,495
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 18
8,401
840
6,916
10,452
11,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
JPrimeVII
Cliodhna
16
14 / 2 / 12
9,461
946
13,625
11,711
5,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 16
8,928
893
13,513
9,022
5,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 16
7,442
744
11,875
10,105
4,360
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
hazelnutritious
Kumbhakarna
14
2 / 2 / 19
8,335
834
3,052
12,616
11,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
109
9
Kills
28
28
Deaths
9
18
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
3
0.63
W
4
0
18
13
L
0
7
2
0.14
W
Cliodhna
JPrimeVII
Cliodhna
14
2
12
10
W
6
1
16
14
L
Lancelot
MethodCoZmic
Lancelot
3
8
3
0.56
L
Fenrir
3
5
6
1.2
W
2
4
16
2.5
L
Discordia
ghostlei
Discordia
2
4
4
1
W
Kumbhakarna
hazelnutritious
Kumbhakarna
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,026
Damage
48,981
53,745
Taken
53,906
31,416
Mitigated
38,322
5,805
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,811
3,331
221
1,434
8,955
3,170
0
2,814
5,686
0
24,351
W
6,916
1,006
846
2,370
10,452
11,129
0
4,433
5,756
0
13,552
L
4,136
532
287
894
17,242
16,320
0
5,598
10,363
10,652
0
W
Cliodhna
JPrimeVII
Cliodhna
13,625
2,876
951
3,025
11,711
5,990
189
3,862
7,341
0
23,222
W
13,513
7,072
667
2,169
9,022
5,214
464
3,729
5,078
0
24,561
L
Lancelot
MethodCoZmic
Lancelot
7,914
945
407
336
11,384
3,347
0
2,841
8,238
0
10,269
L
Fenrir
6,695
1,428
123
1,366
9,669
6,218
0
2,016
7,272
0
9,524
W
11,875
1,505
2,746
2,377
10,105
4,360
533
3,366
6,606
23,230
0
L
Discordia
ghostlei
Discordia
17,470
1,109
195
542
6,495
2,361
0
975
5,365
30,010
0
W
Kumbhakarna
hazelnutritious
Kumbhakarna
3,052
497
2,392
2,282
12,616
11,629
0
6,336
6,183
8,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
42,567
92
Minions Killed
107
0
Camps Cleared
0
786,525
Distance Traveled
987,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,086
809
33
3
0
155,567
0
W
Bellona
8,401
840
24
2
0
228,339
0
L
Khepri
7,205
721
10
1
0
168,565
0
W
Cliodhna
9,461
946
23
2
0
202,988
0
W
Anhur
8,928
893
35
4
0
174,395
0
L
Lancelot
7,012
701
2
0
0
151,394
0
L
Fenrir
8,195
820
9
1
0
144,996
0
W
Eset
7,442
744
20
2
0
177,937
0
L
Discordia
8,085
809
38
4
0
166,003
0
W
Kumbhakarna
8,335
834
5
1
0
204,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role