Player Matchup

Neith
Neith
ManticGarlic791
Neith
Level 119
God Stats
1W - 0L
1,651 SR
Queue Stats
10W - 7L
1,584 Elo+
Party 2
He Bo
He Bo
MissaelMX
He Bo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,294 Elo+
Party 2
Ymir
Ymir
Ultraman145
Ymir
Level 148
God Stats
1W - 1L
1,331 SR
Queue Stats
39W - 36L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
solracetTV
Gilgamesh
Level 69
God Stats
6W - 2L
1,596 SR
Queue Stats
65W - 69L
1,503 Elo+
Party 2
Hades
Hades
thickerburgers3
Hades
Level 29
God Stats
2W - 5L
1,309 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 2
Team Averages
Level 102
1,477 SR
1,426 Elo+

VS

Team Averages
Level 86
1,418 SR
1,510 Elo+
Merlin
Merlin
DatBoiNole
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 200L
1,395 Elo+
Party 1
Mercury
Mercury
Imnotgood9078
Mercury
Level 121
God Stats
1W - 5L
1,292 SR
Queue Stats
273W - 243L
1,512 Elo+
Party 1
Odin
Odin
RICHMADE__TC
Odin
Level 97
God Stats
3W - 5L
1,296 SR
Queue Stats
178W - 187L
1,527 Elo+
Solo
Apollo
Apollo
Xlnger
Apollo
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,568 Elo+
Party 1
Cerberus
Cerberus
ilomiloO
Cerberus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 86L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
9,050
566
9,704
8,832
3,544
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
MissaelMX
He Bo
14
1 / 1 / 12
8,394
525
9,901
10,190
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 1 / 7
9,590
599
7,303
15,217
16,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gilgamesh
solracetTV
Gilgamesh
14
0 / 1 / 1
8,334
521
6,781
13,478
7,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 3
7,991
499
9,516
12,227
7,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DatBoiNole
Merlin
11
1 / 5 / 2
6,934
433
5,713
9,834
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
14
4 / 2 / 0
8,550
534
9,106
13,479
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 3 / 3
6,768
423
5,646
13,274
11,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Xlnger
Apollo
11
0 / 5 / 3
6,752
422
3,472
12,211
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ilomiloO
Cerberus
15
2 / 2 / 0
8,904
557
9,635
16,416
19,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
7
7
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
DatBoiNole
Merlin
1
5
2
0.4
L
Mercury
4
2
0
2
W
4
2
7
3.75
W
He Bo
MissaelMX
He Bo
1
1
12
7
L
0
3
3
0.5
W
9
1
7
12.5
L
Apollo
Xlnger
Apollo
0
5
3
0.3
L
Cerberus
ilomiloO
Cerberus
2
2
0
1
W
Gilgamesh
solracetTV
Gilgamesh
0
1
1
0.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,205
Damage
33,572
59,944
Taken
65,214
39,304
Mitigated
44,219
13,217
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DatBoiNole
Merlin
5,713
797
0
1,460
9,834
3,731
188
7,132
2,666
38,009
0
L
Mercury
9,106
5,363
0
805
13,479
5,280
0
5,248
8,199
0
82,414
W
9,704
4,704
0
1,391
8,832
3,544
1,191
1,402
7,430
0
52,207
W
He Bo
MissaelMX
He Bo
9,901
1,033
0
1,462
10,190
3,568
493
1,521
8,559
66,747
0
L
5,646
744
229
1,659
13,274
11,691
0
7,851
5,274
861
26,225
W
7,303
1,484
0
1,643
15,217
16,962
64
2,636
12,581
27,967
0
L
Apollo
Xlnger
Apollo
3,472
2,182
0
2,077
12,211
4,269
684
4,152
8,050
0
38,065
L
Cerberus
ilomiloO
Cerberus
9,635
445
0
6,027
16,416
19,248
0
2,236
14,180
77,821
0
W
Gilgamesh
solracetTV
Gilgamesh
6,781
2,002
0
2,585
13,478
7,744
0
7,208
6,270
0
54,323
W
9,516
902
495
5,641
12,227
7,486
0
3,503
8,603
52,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
37,908
335
Minions Killed
470
0
Camps Cleared
0
1,433,951
Distance Traveled
1,457,021
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,934
433
60
4
0
246,481
0
L
Mercury
8,550
534
117
7
0
340,008
3
W
Neith
9,050
566
57
4
0
250,589
5
W
He Bo
8,394
525
83
5
0
311,840
0
L
Odin
6,768
423
36
2
0
289,361
2
W
Ymir
9,590
599
30
2
0
287,217
0
L
Apollo
6,752
422
66
4
0
293,841
0
L
Cerberus
8,904
557
191
12
0
287,330
5
W
Gilgamesh
8,334
521
82
5
0
316,336
0
W
Hades
7,991
499
83
5
0
267,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role