Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Owl-_-Capone
Chang'e
Level 155
God Stats
11W - 5L
1,811 SR
Queue Stats
307W - 287L
1,563 Elo+
Party 1
Athena
Athena
TouchMe_Sama77
Athena
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,773 Elo+
Party 2
Surtr
Surtr
Xcelgamr
Surtr
Level 106
God Stats
18W - 14L
1,861 SR
Queue Stats
132W - 121L
1,520 Elo+
Party 1
Xbalanque
Xbalanque
segun223
Xbalanque
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,839 Elo+
Party 2
Team Averages
Level 133
1,634 SR
1,639 Elo+

VS

Team Averages
Level 113
1,513 SR
1,501 Elo+
Terra
Terra
CannonPlayz
Terra
Level 67
God Stats
19W - 25L
1,404 SR
Queue Stats
103W - 123L
1,360 Elo+
Party 3
Danzaburou
Danzaburou
MoltenGore
Danzaburou
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
337W - 307L
1,531 Elo+
Solo
Ravana
Ravana
SheaButterMan
Ravana
Level 127
God Stats
3W - 1L
1,805 SR
Queue Stats
93W - 74L
1,619 Elo+
Solo
Loki
Loki
Stranger1234443
Loki
Level 129
God Stats
1W - 1L
1,303 SR
Queue Stats
234W - 252L
1,453 Elo+
Party 3
Merlin
Merlin
showlove102528
Merlin
Level 87
God Stats
10W - 7L
1,555 SR
Queue Stats
208W - 188L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 2
5,148
515
3,468
7,129
4,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Owl-_-Capone
Chang'e
11
1 / 0 / 0
5,475
548
2,014
1,490
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 1
4,573
457
1,296
4,415
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Xcelgamr
Surtr
10
0 / 1 / 0
5,085
509
110
8,412
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
segun223
Xbalanque
10
1 / 2 / 0
5,262
526
5,902
6,829
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,131
513
1,889
7,754
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MoltenGore
Danzaburou
9
2 / 0 / 0
6,045
605
4,728
6,092
2,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 0 / 0
6,478
648
5,138
646
390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
0 / 0 / 2
5,977
598
1,167
6,504
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 0
5,905
591
1,940
3,197
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
3
3
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
2
1
W
0
1
0
0
W
Danzaburou
MoltenGore
Danzaburou
2
0
0
2
L
Chang'e
Owl-_-Capone
Chang'e
1
0
0
1
W
1
0
0
1
W
0
0
2
1
L
0
0
1
0.5
L
Surtr
Xcelgamr
Surtr
0
1
0
0
L
Xbalanque
segun223
Xbalanque
1
2
0
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,790
Damage
14,862
28,275
Taken
24,193
13,235
Mitigated
11,689
9,765
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,468
978
1,411
2,798
7,129
4,499
0
1,924
5,133
23,835
0
W
1,889
197
405
2,714
7,754
5,623
249
3,256
4,498
17,156
0
W
Danzaburou
MoltenGore
Danzaburou
4,728
2,054
0
3,425
6,092
2,320
847
1,116
4,940
0
39,093
L
Chang'e
Owl-_-Capone
Chang'e
2,014
137
520
712
1,490
518
0
600
860
42,333
0
W
5,138
1,607
0
135
646
390
0
0
646
0
48,597
W
1,167
178
0
1,161
6,504
2,140
0
793
5,711
0
50,915
L
1,296
525
0
0
4,415
1,812
0
370
4,041
25,278
0
L
Surtr
Xcelgamr
Surtr
110
96
0
2,481
8,412
4,109
0
0
8,412
237
31,750
L
Xbalanque
segun223
Xbalanque
5,902
2,593
0
1,843
6,829
2,297
0
843
5,986
0
37,776
W
1,940
60
0
775
3,197
1,216
0
1,647
1,550
41,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
29,536
282
Minions Killed
376
0
Camps Cleared
0
961,350
Distance Traveled
961,238
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,148
515
27
3
0
173,941
3
W
Terra
5,131
513
28
3
0
218,958
0
W
Danzaburou
6,045
605
63
6
0
181,751
0
L
Chang'e
5,475
548
85
9
0
196,963
2
W
Ravana
6,478
648
98
10
0
191,701
0
W
Loki
5,977
598
93
9
0
206,361
0
L
Athena
4,573
457
50
5
0
226,355
0
L
Surtr
5,085
509
56
6
0
176,403
0
L
Xbalanque
5,262
526
64
6
0
187,688
0
W
Merlin
5,905
591
94
9
0
162,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role