Player Matchup

Skadi
Skadi
Gold V
Anurizms
Skadi
Gold V
Level 95
God Stats
18W - 18L
1,469 SR
Queue Stats
125W - 125L
1,311 MMR
Solo
Vulcan
Vulcan
Gold V
FragileCanadian
Vulcan
Gold V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 166L
1,308 MMR
Solo
Ganesha
Ganesha
Gold V
Ironmike1232
Ganesha
Gold V
Level 107
God Stats
37W - 39L
1,478 SR
Queue Stats
527W - 549L
1,302 MMR
Solo
Thor
Thor
Gold V
RunEmCheeksB
Thor
Gold V
Level 106
God Stats
20W - 18L
1,724 SR
Queue Stats
524W - 531L
1,303 MMR
Solo
Tyr
Tyr
Silver I
oAnkh
Tyr
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,301 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,534 SR
1,305 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,408 SR
1,382 MMR
Eset
Eset
Silver II
 
Eset
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Silver I
DarkJ87
Hachiman
Silver I
Level 115
God Stats
2W - 3L
1,580 SR
Queue Stats
326W - 349L
1,318 MMR
Solo
Set
Set
Gold V
Darkvuzy
Set
Gold V
Level 136
God Stats
0W - 1L
1,139 SR
Queue Stats
24W - 23L
1,471 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze IV
JediJones96
Cu Chulainn
Bronze IV
Level 121
God Stats
12W - 6L
1,349 SR
Queue Stats
15W - 12L
1,264 MMR
Party 1
Sol
Sol
Silver II
Unbracedking
Sol
Silver II
Level 129
God Stats
12W - 10L
1,472 SR
Queue Stats
24W - 27L
1,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Anurizms
Skadi
15
5 / 0 / 1
8,413
601
8,592
6,690
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
5 / 1 / 3
7,514
537
7,285
8,162
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Ironmike1232
Ganesha
11
0 / 2 / 7
7,004
500
4,077
11,094
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 2 / 5
7,073
505
7,017
12,834
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tyr
oAnkh
Tyr
13
1 / 2 / 0
7,486
535
6,641
13,331
15,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AchillesAo KuangSusanoAwilix

VS

Bans
LokiMartichorasShivaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 4 / 3
6,578
470
3,345
10,121
5,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
DarkJ87
Hachiman
12
1 / 2 / 1
7,013
501
4,355
9,660
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 1
6,678
477
6,185
12,334
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
JediJones96
Cu Chulainn
13
3 / 1 / 0
7,912
565
10,158
12,029
12,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 1
6,958
497
10,972
10,720
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
7
7
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
3
0.38
W
Skadi
Anurizms
Skadi
5
0
1
5.5
L
Hachiman
DarkJ87
Hachiman
1
2
1
0.75
L
1
3
1
0.5
W
5
1
3
6.5
W
Ganesha
Ironmike1232
Ganesha
0
2
7
1.75
L
Cu Chulainn
JediJones96
Cu Chulainn
3
1
0
3
W
1
2
5
1.75
L
2
2
1
1.25
W
Tyr
oAnkh
Tyr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,612
Damage
35,015
52,111
Taken
54,864
36,368
Mitigated
30,639
13,235
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,345
1,002
1,347
1,513
10,121
5,395
0
4,455
5,614
28,786
0
W
Skadi
Anurizms
Skadi
8,592
3,918
0
1,643
6,690
2,671
158
350
6,196
0
80,403
L
Hachiman
DarkJ87
Hachiman
4,355
2,578
0
3,770
9,660
3,214
0
374
9,286
0
50,319
L
6,185
2,064
0
2,492
12,334
5,764
0
2,721
9,613
0
54,236
W
7,285
2,057
0
1,759
8,162
3,457
0
4,258
3,868
53,873
0
W
Ganesha
Ironmike1232
Ganesha
4,077
232
0
2,134
11,094
9,739
0
5,068
6,026
20,724
0
L
Cu Chulainn
JediJones96
Cu Chulainn
10,158
2,155
0
3,602
12,029
12,723
0
142
11,887
0
65,147
W
7,017
1,757
0
1,860
12,834
5,481
0
4,549
8,209
0
50,148
L
10,972
2,348
0
4,216
10,720
3,543
0
3,707
7,013
55,898
0
W
Tyr
oAnkh
Tyr
6,641
1,382
0
5,839
13,331
15,020
0
169
13,162
0
56,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
35,139
409
Minions Killed
421
0
Camps Cleared
0
1,416,263
Distance Traveled
1,365,496
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,578
470
49
4
0
251,093
1
W
Skadi
8,413
601
135
10
0
270,488
4
L
Hachiman
7,013
501
83
6
0
252,161
1
L
Set
6,678
477
80
6
0
311,364
0
W
Vulcan
7,514
537
101
7
0
286,363
2
W
Ganesha
7,004
500
4
0
0
274,506
14
L
Cu Chulainn
7,912
565
100
7
0
267,858
5
W
Thor
7,073
505
73
5
0
286,898
0
L
Sol
6,958
497
109
8
0
283,020
2
W
Tyr
7,486
535
96
7
0
298,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role