Player Matchup

Athena
Athena
Chromaticllama
Athena
Level 133
God Stats
25W - 20L
1,563 SR
Queue Stats
488W - 433L
1,505 Elo+
Party 1
Baba Yaga
Baba Yaga
Jonathan2518
Baba Yaga
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 59L
1,446 Elo+
Solo
Da Ji
Da Ji
PsychoJimmy
Da Ji
Level 87
God Stats
8W - 6L
1,650 SR
Queue Stats
181W - 143L
1,502 Elo+
Solo
Nike
Nike
Rufcon1457
Nike
Level 126
God Stats
3W - 1L
1,751 SR
Queue Stats
87W - 103L
1,490 Elo+
Party 1
Hou Yi
Hou Yi
mateoburbur96
Hou Yi
Level 124
God Stats
22W - 17L
1,582 SR
Queue Stats
317W - 275L
1,488 Elo+
Party 1
Team Averages
Level 102
1,609 SR
1,486 Elo+

VS

Team Averages
Level 77
1,539 SR
1,435 Elo+
Sun Wukong
Sun Wukong
Kirby9987
Sun Wukong
Level 65
God Stats
1W - 1L
1,695 SR
Queue Stats
16W - 25L
1,427 Elo+
Party 2
Hera
Hera
LPlusNoWards
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,427 Elo+
Party 2
Ares
Ares
Rest_Were_Taken
Ares
Level 116
God Stats
1W - 3L
1,499 SR
Queue Stats
104W - 124L
1,410 Elo+
Party 2
Mercury
Mercury
Tsetaerg
Mercury
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,535 Elo+
Solo
Cupid
Cupid
racsolx
Cupid
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,717
514
6,209
10,833
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
Jonathan2518
Baba Yaga
14
1 / 0 / 2
7,898
527
8,341
6,646
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 0 / 0
8,068
538
4,788
10,374
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 1
8,317
554
7,440
12,697
13,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 0 / 0
8,568
571
9,540
5,569
2,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kirby9987
Sun Wukong
14
2 / 2 / 0
8,669
578
8,312
13,290
9,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 0
7,018
468
5,936
8,450
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 0
6,775
452
2,357
10,846
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Tsetaerg
Mercury
13
0 / 2 / 1
7,243
483
2,448
12,993
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
racsolx
Cupid
11
0 / 3 / 0
6,552
437
5,029
9,213
3,578
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Baba Yaga
Jonathan2518
Baba Yaga
1
0
2
2
L
Sun Wukong
Kirby9987
Sun Wukong
2
2
0
1
L
0
2
0
0
W
3
0
0
3
L
0
1
0
0
W
1
2
1
0.75
L
Mercury
Tsetaerg
Mercury
0
2
1
0.25
W
4
0
0
4
L
Cupid
racsolx
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,318
Damage
24,082
46,119
Taken
54,792
33,364
Mitigated
30,460
13,284
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,209
2,198
0
3,429
10,833
9,754
75
2,381
8,308
21,060
0
W
Baba Yaga
Jonathan2518
Baba Yaga
8,341
602
0
2,158
6,646
3,157
0
3,289
3,153
72,597
0
L
Sun Wukong
Kirby9987
Sun Wukong
8,312
2,160
0
3,448
13,290
9,711
0
816
11,506
0
73,757
L
5,936
1,181
0
1,448
8,450
3,297
0
5,813
2,637
57,832
0
W
4,788
1,186
0
1,035
10,374
4,462
0
1,299
8,969
0
76,132
L
2,357
329
0
4,114
10,846
8,815
0
4,638
6,208
17,325
0
W
7,440
1,121
0
2,979
12,697
13,574
7
0
12,697
825
67,104
L
Mercury
Tsetaerg
Mercury
2,448
1,134
0
1,328
12,993
5,059
0
1,903
11,003
0
66,055
W
9,540
6,449
0
3,683
5,569
2,417
3,150
958
4,611
0
69,659
L
Cupid
racsolx
Cupid
5,029
3,362
111
3,242
9,213
3,578
0
1,699
7,514
0
43,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,568
Gold Earned
36,257
482
Minions Killed
479
0
Camps Cleared
0
1,475,345
Distance Traveled
1,448,672
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,717
514
18
1
0
331,741
3
W
Baba Yaga
7,898
527
129
9
0
287,827
2
L
Sun Wukong
8,669
578
136
9
0
286,529
0
L
Hera
7,018
468
123
8
0
290,749
2
W
Da Ji
8,068
538
105
7
0
327,704
0
L
Ares
6,775
452
20
1
0
269,080
2
W
Nike
8,317
554
114
8
0
266,793
0
L
Mercury
7,243
483
110
7
0
352,003
0
W
Hou Yi
8,568
571
116
8
0
261,280
0
L
Cupid
6,552
437
90
6
0
250,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role