Player Matchup

Poseidon
Poseidon
BartoNarco
Poseidon
Level 123
God Stats
1W - 5L
1,334 SR
Queue Stats
32W - 33L
1,509 Elo+
Solo
Hachiman
Hachiman
Jahogan
Hachiman
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Horus
Horus
Nerf Bonsaii
Horus
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Eset
Eset
OneTapIGuess
Eset
Level 106
God Stats
0W - 1L
1,285 SR
Queue Stats
401W - 378L
1,457 Elo+
Solo
Kali
Kali
PoEtIc TN
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Team Averages
Level 65
1,424 SR
1,493 Elo+

VS

Team Averages
Level 113
1,486 SR
1,419 Elo+
Janus
Janus
FRX_itsGanzo_24
Janus
Level 105
God Stats
2W - 1L
1,715 SR
Queue Stats
156W - 188L
1,474 Elo+
Party 1
Cliodhna
Cliodhna
ItzOnikisu
Cliodhna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 222L
1,410 Elo+
Party 1
Surtr
Surtr
Nagel30
Surtr
Level 68
God Stats
10W - 8L
1,436 SR
Queue Stats
76W - 87L
1,375 Elo+
Party 1
Athena
Athena
ThundaClappa639
Athena
Level 142
God Stats
4W - 6L
1,158 SR
Queue Stats
498W - 490L
1,418 Elo+
Solo
Sol
Sol
zLiann-
Sol
Level 125
God Stats
3W - 1L
1,622 SR
Queue Stats
133W - 179L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BartoNarco
Poseidon
10
1 / 6 / 1
6,477
498
4,189
8,694
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Jahogan
Hachiman
10
1 / 7 / 1
6,025
463
5,856
11,767
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 0
5,986
460
6,488
10,184
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 4 / 0
5,790
445
2,356
6,312
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
9
1 / 4 / 0
6,018
463
2,749
11,168
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 3
8,244
634
6,483
6,425
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
ItzOnikisu
Cliodhna
14
5 / 0 / 4
8,611
662
3,384
7,210
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Nagel30
Surtr
13
2 / 0 / 2
8,150
627
5,964
11,131
9,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
2 / 2 / 8
7,440
572
3,863
12,741
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
13
6 / 1 / 4
8,811
678
11,073
11,425
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
24
25
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BartoNarco
Poseidon
1
6
1
0.25
W
9
0
3
10.5
W
Cliodhna
ItzOnikisu
Cliodhna
5
0
4
7
L
Hachiman
Jahogan
Hachiman
1
7
1
0.21
W
Surtr
Nagel30
Surtr
2
0
2
3
L
0
4
0
0
L
0
4
0
0
L
Kali
1
4
0
0.25
W
2
2
8
3
W
Sol
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,638
Damage
30,767
48,125
Taken
48,932
20,844
Mitigated
30,422
8,843
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BartoNarco
Poseidon
4,189
967
0
1,093
8,694
3,056
324
4,698
3,956
37,812
0
W
6,483
504
0
250
6,425
2,353
360
1,702
4,723
39,570
0
W
Cliodhna
ItzOnikisu
Cliodhna
3,384
544
0
865
7,210
2,911
204
695
6,515
0
76,600
L
Hachiman
Jahogan
Hachiman
5,856
4,599
0
1,867
11,767
4,448
272
9,352
2,373
0
25,132
W
Surtr
Nagel30
Surtr
5,964
2,465
0
1,943
11,131
9,645
0
0
10,480
1,390
49,221
L
6,488
2,764
40
2,079
10,184
7,554
0
946
9,238
0
36,870
L
2,356
321
0
387
6,312
1,800
0
3,889
2,081
28,087
0
L
Kali
2,749
1,359
0
3,377
11,168
3,986
0
2,248
8,883
0
33,582
W
3,863
1,409
0
2,743
12,741
11,505
167
3,145
9,512
22,283
0
W
Sol
11,073
4,303
0
5,970
11,425
4,008
1,951
1,763
9,662
65,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,296
Gold Earned
41,256
271
Minions Killed
364
0
Camps Cleared
0
1,115,122
Distance Traveled
1,335,868
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,477
498
70
5
0
242,496
0
W
Janus
8,244
634
63
5
0
273,898
0
W
Cliodhna
8,611
662
106
8
0
294,287
0
L
Hachiman
6,025
463
37
3
0
211,474
0
W
Surtr
8,150
627
83
6
0
231,421
0
L
Horus
5,986
460
67
5
0
257,019
0
L
Eset
5,790
445
40
3
0
167,064
1
L
Kali
6,018
463
57
4
0
237,069
0
W
Athena
7,440
572
16
1
0
276,877
2
W
Sol
8,811
678
96
7
0
259,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role