Player Matchup

Ne Zha
Ne Zha
EmoFurryBtsOwO
Ne Zha
Level 158
God Stats
0W - 2L
1,305 SR
Queue Stats
100W - 103L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lunerith
Morgan Le Fay
Level 18
God Stats
3W - 5L
1,407 SR
Queue Stats
24W - 22L
1,521 Elo+
Party 2
Odin
Odin
Micazuke
Odin
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 159L
1,509 Elo+
Party 2
Pele
Pele
Sebastian_7541
Pele
Level 100
God Stats
3W - 3L
1,489 SR
Queue Stats
186W - 176L
1,433 Elo+
Solo
Artemis
Artemis
ShadowOfSorata
Artemis
Level 115
God Stats
0W - 2L
1,463 SR
Queue Stats
78W - 90L
1,518 Elo+
Solo
Team Averages
Level 89
1,433 SR
1,489 Elo+

VS

Team Averages
Level 126
1,545 SR
1,523 Elo+
Sun Wukong
Sun Wukong
Biohazard-T102
Sun Wukong
Level 144
God Stats
57W - 39L
1,507 SR
Queue Stats
176W - 185L
1,497 Elo+
Party 1
Bellona
Bellona
DestinyEnd
Bellona
Level 103
God Stats
6W - 3L
1,650 SR
Queue Stats
426W - 398L
1,522 Elo+
Party 1
Olorun
Olorun
Evil76dark
Olorun
Level 153
God Stats
15W - 9L
1,634 SR
Queue Stats
252W - 247L
1,514 Elo+
Party 1
Thanatos
Thanatos
Hwoaraang
Thanatos
Level 52
God Stats
5W - 8L
1,394 SR
Queue Stats
406W - 373L
1,527 Elo+
Party 1
Scylla
Scylla
OfelipePR
Scylla
Level 177
God Stats
83W - 63L
1,540 SR
Queue Stats
634W - 641L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,796
520
6,908
11,055
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Lunerith
Morgan Le Fay
13
0 / 5 / 0
7,836
522
5,063
10,987
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
12
1 / 2 / 3
7,300
487
6,656
11,398
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 1
7,222
481
6,640
17,029
9,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 3 / 1
7,938
529
9,757
11,456
4,275
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Biohazard-T102
Sun Wukong
12
3 / 2 / 1
7,883
526
5,171
12,717
11,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
DestinyEnd
Bellona
13
4 / 0 / 3
8,824
588
12,290
13,486
15,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Evil76dark
Olorun
12
0 / 3 / 2
7,251
483
7,721
12,069
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
Hwoaraang
Thanatos
13
7 / 2 / 6
8,755
584
10,479
12,479
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
OfelipePR
Scylla
16
4 / 0 / 2
9,969
665
8,108
4,826
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
18
18
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Biohazard-T102
Sun Wukong
3
2
1
1.75
W
Bellona
DestinyEnd
Bellona
4
0
3
5.5
L
3
1
2
4
W
Olorun
Evil76dark
Olorun
0
3
2
0.33
W
Thanatos
Hwoaraang
Thanatos
7
2
6
5
L
Morgan Le Fay
Lunerith
Morgan Le Fay
0
5
0
0
L
Odin
1
2
3
1.25
W
Scylla
OfelipePR
Scylla
4
0
2
5
L
1
7
1
0.21
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,024
Damage
43,769
61,925
Taken
55,577
29,653
Mitigated
38,019
15,552
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Biohazard-T102
Sun Wukong
5,171
885
0
3,143
12,717
11,976
0
780
11,937
246
36,332
W
Bellona
DestinyEnd
Bellona
12,290
3,349
0
6,480
13,486
15,117
424
397
13,089
0
64,513
L
6,908
1,824
0
3,518
11,055
7,044
66
3,992
7,063
0
28,846
W
Olorun
Evil76dark
Olorun
7,721
2,452
420
4,505
12,069
4,491
736
0
12,069
59,473
0
W
Thanatos
Hwoaraang
Thanatos
10,479
2,090
0
7,665
12,479
4,811
0
2,079
10,400
0
60,508
L
Morgan Le Fay
Lunerith
Morgan Le Fay
5,063
265
0
1,564
10,987
3,698
0
5,479
5,508
59,334
0
L
Odin
6,656
1,759
0
3,581
11,398
5,131
0
1,441
9,957
0
41,310
W
Scylla
OfelipePR
Scylla
8,108
417
0
1,607
4,826
1,624
0
1,940
2,886
81,830
0
L
6,640
959
0
2,361
17,029
9,505
0
0
17,029
0
47,680
L
9,757
5,627
0
4,528
11,456
4,275
884
4,994
6,462
0
68,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,092
Gold Earned
42,682
405
Minions Killed
492
0
Camps Cleared
0
1,457,599
Distance Traveled
1,504,254
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,883
526
46
3
0
301,417
1
W
Bellona
8,824
588
106
7
0
295,082
0
L
Ne Zha
7,796
520
23
2
0
333,716
2
W
Olorun
7,251
483
101
7
0
239,240
1
W
Thanatos
8,755
584
81
5
0
345,088
0
L
Morgan Le Fay
7,836
522
122
8
0
264,921
0
L
Odin
7,300
487
64
4
0
328,466
0
W
Scylla
9,969
665
158
11
0
323,427
1
L
Pele
7,222
481
72
5
0
268,423
0
L
Artemis
7,938
529
124
8
0
262,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role