Player Matchup

Ao Kuang
Ao Kuang
SeriousDuck
Ao Kuang
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 229L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SponSub
Cu Chulainn
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 102L
1,508 Elo+
Solo
Bakasura
Bakasura
Tiranix
Bakasura
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 128L
1,448 Elo+
Party 1
Camazotz
Camazotz
conaxio
Camazotz
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 188L
1,500 Elo+
Solo
Fafnir
Fafnir
cudauiscat
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,487 Elo+

VS

Team Averages
Level 135
1,517 SR
1,465 Elo+
Sun Wukong
Sun Wukong
D1lFHnTr69
Sun Wukong
Level 116
God Stats
5W - 1L
1,567 SR
Queue Stats
211W - 204L
1,516 Elo+
Solo
Bacchus
Bacchus
MubadiWubda
Bacchus
Level 125
God Stats
6W - 9L
1,351 SR
Queue Stats
412W - 447L
1,423 Elo+
Solo
Discordia
Discordia
RedEyedMonster95
Discordia
Level 118
God Stats
6W - 2L
1,500 SR
Queue Stats
168W - 187L
1,459 Elo+
Solo
Ishtar
Ishtar
Shaunoboy
Ishtar
Level 159
God Stats
3W - 1L
1,639 SR
Queue Stats
48W - 53L
1,490 Elo+
Solo
Sobek
Sobek
tifredioux24110
Sobek
Level 159
God Stats
4W - 3L
1,528 SR
Queue Stats
648W - 643L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SeriousDuck
Ao Kuang
15
3 / 6 / 2
8,085
809
12,042
13,082
8,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
SponSub
Cu Chulainn
15
4 / 6 / 2
8,536
854
10,543
13,388
12,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
Tiranix
Bakasura
14
1 / 6 / 5
7,567
757
6,010
11,556
9,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
conaxio
Camazotz
14
2 / 3 / 5
7,483
748
9,396
11,891
7,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
cudauiscat
Fafnir
12
1 / 6 / 4
7,543
754
3,922
12,345
15,145
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D1lFHnTr69
Sun Wukong
15
7 / 2 / 13
8,949
895
8,875
15,313
13,869
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
MubadiWubda
Bacchus
16
4 / 0 / 21
9,773
977
10,048
9,125
9,631
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Discordia
14
4 / 3 / 16
8,327
833
10,509
7,211
3,170
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ishtar
Shaunoboy
Ishtar
14
8 / 5 / 7
9,121
912
13,231
11,895
5,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 2 / 19
9,437
944
8,519
13,383
15,456
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
11
Kills
27
27
Deaths
12
18
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
D1lFHnTr69
Sun Wukong
7
2
13
6.75
W
Bacchus
MubadiWubda
Bacchus
4
0
21
14.5
W
Discordia
4
3
16
4
L
Ao Kuang
SeriousDuck
Ao Kuang
3
6
2
0.67
W
Ishtar
Shaunoboy
Ishtar
8
5
7
2.3
L
Cu Chulainn
SponSub
Cu Chulainn
4
6
2
0.83
L
Bakasura
Tiranix
Bakasura
1
6
5
0.58
L
Camazotz
conaxio
Camazotz
2
3
5
1.5
L
Fafnir
cudauiscat
Fafnir
1
6
4
0.5
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,913
Damage
51,182
62,262
Taken
56,927
53,533
Mitigated
47,339
9,298
Healing
25,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
D1lFHnTr69
Sun Wukong
8,875
1,734
785
5,935
15,313
13,869
181
4,900
9,277
588
11,843
W
Bacchus
MubadiWubda
Bacchus
10,048
1,037
1,648
3,300
9,125
9,631
286
2,635
5,579
17,498
1,226
W
Discordia
10,509
1,068
1,329
1,114
7,211
3,170
843
2,820
4,173
20,516
0
L
Ao Kuang
SeriousDuck
Ao Kuang
12,042
2,882
210
1,650
13,082
8,564
0
4,714
7,914
19,793
0
W
Ishtar
Shaunoboy
Ishtar
13,231
9,099
1,669
2,500
11,895
5,213
2,301
2,831
8,717
0
27,049
L
Cu Chulainn
SponSub
Cu Chulainn
10,543
645
69
532
13,388
12,702
0
5,245
7,845
2,222
17,421
L
Bakasura
Tiranix
Bakasura
6,010
3,390
105
944
11,556
9,222
0
4,589
6,775
0
9,940
L
Camazotz
conaxio
Camazotz
9,396
1,224
33
4,214
11,891
7,900
0
6,153
5,483
0
15,842
L
Fafnir
cudauiscat
Fafnir
3,922
982
917
624
12,345
15,145
0
6,108
5,787
7,080
0
W
8,519
727
2,174
5,084
13,383
15,456
140
3,370
9,239
18,626
863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
45,607
76
Minions Killed
110
0
Camps Cleared
0
843,439
Distance Traveled
877,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,949
895
2
0
0
168,900
0
W
Bacchus
9,773
977
22
2
0
208,416
0
W
Discordia
8,327
833
20
2
0
168,974
0
L
Ao Kuang
8,085
809
21
2
0
170,083
0
W
Ishtar
9,121
912
41
4
0
137,151
0
L
Cu Chulainn
8,536
854
24
2
0
159,136
0
L
Bakasura
7,567
757
17
2
0
177,115
0
L
Camazotz
7,483
748
8
1
0
183,756
0
L
Fafnir
7,543
754
6
1
0
153,349
0
W
Sobek
9,437
944
25
3
0
193,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role