Player Matchup

Merlin
Merlin
GapingJanus
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,537 Elo+
Party 1
Cernunnos
Cernunnos
Sir Vyyx
Cernunnos
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,553 Elo+
Party 1
Ymir
Ymir
VirginityIsFun
Ymir
Level 67
God Stats
4W - 1L
1,734 SR
Queue Stats
4W - 1L
1,651 Elo+
Party 1
Team Averages
Level 60
1,578 SR
1,580 Elo+

VS

Team Averages
Level 61
1,595 SR
1,484 Elo+
Pele
Pele
C0oochiMessiah
Pele
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 362L
1,466 Elo+
Solo
Janus
Janus
Cincop420
Janus
Level 44
God Stats
4W - 8L
1,768 SR
Queue Stats
253W - 270L
1,500 Elo+
Solo
Mulan
Mulan
H0wL0ng
Mulan
Level 60
God Stats
19W - 27L
1,517 SR
Queue Stats
245W - 254L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 3 / 7
14,035
780
16,896
11,754
5,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Sir Vyyx
Cernunnos
15
5 / 2 / 6
13,575
754
9,439
11,326
5,156
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 0 / 6
13,254
736
6,418
13,740
17,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
10,930
607
4,782
8,008
4,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Cincop420
Janus
16
1 / 4 / 0
13,311
740
14,101
14,991
5,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
H0wL0ng
Mulan
13
4 / 4 / 0
12,367
687
8,646
19,121
21,798
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
5
5
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Janus
Cincop420
Janus
1
4
0
0.25
W
Merlin
4
3
7
2.5
L
Mulan
H0wL0ng
Mulan
4
4
0
1
W
Cernunnos
Sir Vyyx
Cernunnos
5
2
6
4
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,753
Damage
27,529
36,820
Taken
42,120
27,684
Mitigated
31,294
3,786
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,782
824
0
781
8,008
4,015
0
4,496
3,512
0
16,460
L
Janus
Cincop420
Janus
14,101
1,161
0
4,543
14,991
5,481
0
8,625
6,366
92,288
0
W
Merlin
16,896
1,020
0
250
11,754
5,171
1,188
4,842
6,912
68,753
0
L
Mulan
H0wL0ng
Mulan
8,646
720
0
4,197
19,121
21,798
0
10,516
8,605
0
28,977
W
Cernunnos
Sir Vyyx
Cernunnos
9,439
3,779
0
1,442
11,326
5,156
1,350
3,852
7,474
0
57,035
W
6,418
1,467
589
1,505
13,740
17,357
391
6,131
7,609
33,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
36,608
184
Minions Killed
147
0
Camps Cleared
0
897,334
Distance Traveled
776,820
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,930
607
22
1
0
202,754
0
L
Janus
13,311
740
109
6
0
290,191
0
W
Merlin
14,035
780
94
5
0
304,001
0
L
Mulan
12,367
687
16
1
0
283,875
0
W
Cernunnos
13,575
754
67
4
0
275,557
3
W
Ymir
13,254
736
23
1
0
317,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role