Player Matchup

Ix Chel
Ix Chel
MetalXeon
Ix Chel
Level 155
God Stats
3W - 3L
1,631 SR
Queue Stats
30W - 31L
1,490 Elo+
Party 2
Fenrir
Fenrir
MrGolfish
Fenrir
Level 82
God Stats
1W - 1L
1,276 SR
Queue Stats
21W - 28L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
RyBreadX
Jing Wei
Level 125
God Stats
3W - 0L
1,738 SR
Queue Stats
17W - 21L
1,492 Elo+
Party 2
Ganesha
Ganesha
bandgeek19
Ganesha
Level 88
God Stats
4W - 4L
1,773 SR
Queue Stats
28W - 35L
1,476 Elo+
Party 2
Nike
Nike
ctwoiak
Nike
Level 34
God Stats
9W - 11L
1,478 SR
Queue Stats
10W - 16L
1,411 Elo+
Party 2
Team Averages
Level 97
1,579 SR
1,463 Elo+

VS

Team Averages
Level 93
1,511 SR
1,472 Elo+
Ganesha
Ganesha
MatteDaemonn
Ganesha
Level 58
God Stats
1W - 3L
1,571 SR
Queue Stats
122W - 119L
1,526 Elo+
Solo
Atlas
Atlas
NANOninja7371
Atlas
Level 129
God Stats
7W - 7L
1,713 SR
Queue Stats
121W - 150L
1,527 Elo+
Party 1
Hachiman
Hachiman
PapiMario22
Hachiman
Level 36
God Stats
44W - 49L
1,423 SR
Queue Stats
328W - 357L
1,400 Elo+
Solo
Persephone
Persephone
ValkiAce
Persephone
Level 108
God Stats
5W - 11L
1,329 SR
Queue Stats
75W - 104L
1,476 Elo+
Party 1
Camazotz
Camazotz
datleftnewt
Camazotz
Level 136
God Stats
1W - 2L
1,517 SR
Queue Stats
62W - 81L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MetalXeon
Ix Chel
13
1 / 4 / 1
7,899
465
12,014
10,802
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
MrGolfish
Fenrir
15
6 / 2 / 4
9,485
558
11,362
15,817
7,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
RyBreadX
Jing Wei
16
0 / 0 / 1
9,673
569
6,868
13,018
5,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
bandgeek19
Ganesha
13
0 / 0 / 4
8,020
472
3,019
10,698
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
ctwoiak
Nike
15
4 / 1 / 1
8,687
511
9,021
18,099
15,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MatteDaemonn
Ganesha
13
0 / 0 / 3
8,171
481
5,227
14,457
11,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 3
8,152
480
8,672
13,635
9,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
PapiMario22
Hachiman
15
0 / 1 / 0
7,906
465
10,473
9,052
3,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ValkiAce
Persephone
14
2 / 2 / 1
8,264
486
7,823
9,938
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
datleftnewt
Camazotz
13
5 / 5 / 0
8,193
482
9,912
18,421
6,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
7
7
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
MatteDaemonn
Ganesha
0
0
3
1.5
W
Ix Chel
MetalXeon
Ix Chel
1
4
1
0.38
W
Fenrir
MrGolfish
Fenrir
6
2
4
4
L
0
4
3
0.38
L
Hachiman
PapiMario22
Hachiman
0
1
0
0
W
Jing Wei
RyBreadX
Jing Wei
0
0
1
0.5
L
Persephone
ValkiAce
Persephone
2
2
1
1.25
W
Ganesha
bandgeek19
Ganesha
0
0
4
2
W
Nike
ctwoiak
Nike
4
1
1
4.5
L
Camazotz
datleftnewt
Camazotz
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
42,107
68,434
Taken
65,503
41,482
Mitigated
34,972
22,822
Healing
19,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
MatteDaemonn
Ganesha
5,227
641
0
3,086
14,457
11,771
0
6,080
8,377
34,149
0
W
Ix Chel
MetalXeon
Ix Chel
12,014
501
1,364
3,546
10,802
4,549
159
4,924
5,667
68,748
0
W
Fenrir
MrGolfish
Fenrir
11,362
2,574
0
2,589
15,817
7,468
0
3,180
12,461
0
77,232
L
8,672
3,189
0
2,290
13,635
9,306
122
21
12,535
51,670
0
L
Hachiman
PapiMario22
Hachiman
10,473
5,931
0
3,992
9,052
3,514
0
107
8,945
0
73,869
W
Jing Wei
RyBreadX
Jing Wei
6,868
6,014
0
5,213
13,018
5,699
3,258
264
12,754
0
93,225
L
Persephone
ValkiAce
Persephone
7,823
224
45
3,141
9,938
3,760
0
6,496
3,358
58,046
0
W
Ganesha
bandgeek19
Ganesha
3,019
392
0
3,351
10,698
8,339
0
5,547
4,950
13,289
0
W
Nike
ctwoiak
Nike
9,021
1,346
0
6,759
18,099
15,427
0
6,727
10,601
0
57,920
L
Camazotz
datleftnewt
Camazotz
9,912
2,683
0
6,847
18,421
6,621
0
2,405
15,735
0
49,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,764
Gold Earned
40,686
498
Minions Killed
425
0
Camps Cleared
0
1,699,533
Distance Traveled
1,629,372
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,171
481
7
0
0
354,456
9
W
Ix Chel
7,899
465
119
7
0
337,045
0
W
Fenrir
9,485
558
109
6
0
365,603
0
L
Atlas
8,152
480
84
5
0
287,240
0
L
Hachiman
7,906
465
134
8
0
327,125
0
W
Jing Wei
9,673
569
192
11
0
325,831
0
L
Persephone
8,264
486
119
7
0
317,520
4
W
Ganesha
8,020
472
4
0
0
353,380
4
W
Nike
8,687
511
74
4
0
317,674
0
L
Camazotz
8,193
482
81
5
0
343,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role