Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BabyDontHurtMe-
Neith
Level 155
God Stats
82W - 92L
1,558 SR
Queue Stats
309W - 311L
1,562 Elo+
Solo
Janus
Janus
FrostdBlu4Life
Janus
Level 183
God Stats
451W - 476L
1,550 SR
Queue Stats
1,412W - 1,471L
1,519 Elo+
Solo
Shiva
Shiva
NotAlexis9s
Shiva
Level 102
God Stats
0W - 2L
1,276 SR
Queue Stats
86W - 88L
1,454 Elo+
Solo
Anubis
Anubis
Seraph3227
Anubis
Level 120
God Stats
17W - 12L
1,671 SR
Queue Stats
195W - 200L
1,525 Elo+
Party 1
Team Averages
Level 139
1,511 SR
1,512 Elo+

VS

Team Averages
Level 90
1,568 SR
1,533 Elo+
Surtr
Surtr
ArbiterVicar
Surtr
Level 68
God Stats
8W - 9L
1,481 SR
Queue Stats
45W - 43L
1,483 Elo+
Party 2
Ah Puch
Ah Puch
Gutsy Xenomorph
Ah Puch
Level 126
God Stats
85W - 76L
1,683 SR
Queue Stats
642W - 625L
1,481 Elo+
Solo
Athena
Athena
Paecillo
Athena
Level 89
God Stats
7W - 6L
1,538 SR
Queue Stats
23W - 12L
1,741 Elo+
Solo
Serqet
Serqet
PsychOtaku 94
Serqet
Level 59
God Stats
11W - 16L
1,438 SR
Queue Stats
106W - 119L
1,376 Elo+
Party 2
Hachiman
Hachiman
Zephyr Gecko
Hachiman
Level 106
God Stats
4W - 3L
1,699 SR
Queue Stats
41W - 33L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 3 / 0
8,054
1,007
7,222
10,391
4,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 3
7,999
1,000
9,333
9,882
4,787
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 2
9,255
1,157
9,560
9,650
3,855
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 3 / 4
8,070
1,009
9,321
16,900
16,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Seraph3227
Anubis
12
0 / 0 / 0
5,552
694
0
0
0
Team 1 Tickets

258

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,790
1,099
14,497
12,375
10,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 0 / 7
8,760
1,095
10,982
4,152
1,811
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Paecillo
Athena
14
1 / 0 / 7
9,351
1,169
6,644
10,150
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 2 / 3
7,616
952
1,747
7,901
4,518
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Zephyr Gecko
Hachiman
14
4 / 1 / 5
9,425
1,178
8,862
7,237
3,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
4
Kills
9
9
Deaths
4
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
0
0.67
W
3
1
5
5.5
L
0
1
3
1.5
L
2
2
2
1.5
W
1
0
7
4.5
L
0
3
4
0.67
W
Athena
Paecillo
Athena
1
0
7
4.5
W
0
2
3
0.75
L
Anubis
Seraph3227
Anubis
0
0
0
0
W
Hachiman
Zephyr Gecko
Hachiman
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,436
Damage
42,732
46,823
Taken
41,815
29,657
Mitigated
32,399
5,481
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,222
3,238
0
1,083
10,391
4,611
0
3,848
6,438
0
17,636
W
14,497
5,845
0
1,376
12,375
10,198
0
2,865
9,387
718
30,984
L
9,333
3,397
0
1,978
9,882
4,787
0
5,310
4,572
0
21,329
L
9,560
831
123
1,828
9,650
3,855
0
3,515
5,807
46,495
0
W
10,982
301
0
1,325
4,152
1,811
0
1,000
2,982
26,137
0
L
9,321
1,175
0
469
16,900
16,404
0
5,308
10,889
38
18,031
W
Athena
Paecillo
Athena
6,644
1,763
0
2,374
10,150
12,568
0
2,626
7,056
18,163
0
W
1,747
626
0
0
7,901
4,518
0
1,572
6,101
0
6,330
L
Anubis
Seraph3227
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Zephyr Gecko
Hachiman
8,862
5,506
0
840
7,237
3,304
0
1,620
5,569
0
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,930
Gold Earned
43,942
180
Minions Killed
172
4
Camps Cleared
8
580,966
Distance Traveled
812,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,054
1,007
29
4
1
138,933
0
W
Surtr
8,790
1,099
37
5
1
169,918
0
L
Neith
7,999
1,000
39
5
0
130,691
0
L
Janus
9,255
1,157
102
13
1
148,004
0
W
Ah Puch
8,760
1,095
55
7
0
165,549
0
L
Shiva
8,070
1,009
10
1
2
163,338
0
W
Athena
9,351
1,169
19
2
0
167,056
0
W
Serqet
7,616
952
14
2
0
166,971
0
L
Anubis
5,552
694
0
0
0
0
0
W
Hachiman
9,425
1,178
47
6
7
142,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role