Player Matchup

Danzaburou
Danzaburou
Diamond-Cutter81
Danzaburou
Level 71
God Stats
58W - 47L
1,569 SR
Queue Stats
348W - 321L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
Kinda8v
Sun Wukong
Level 148
God Stats
2W - 3L
1,380 SR
Queue Stats
204W - 204L
1,503 Elo+
Solo
Horus
Horus
militarymikey03
Horus
Level 109
God Stats
4W - 5L
1,515 SR
Queue Stats
335W - 301L
1,461 Elo+
Party 1
Yu Huang
Yu Huang
steelslinky421
Yu Huang
Level 91
God Stats
0W - 1L
1,743 SR
Queue Stats
6W - 19L
1,252 Elo+
Solo
Loki
Loki
thanonxd
Loki
Level 104
God Stats
6W - 7L
1,465 SR
Queue Stats
358W - 346L
1,482 Elo+
Solo
Team Averages
Level 105
1,534 SR
1,436 Elo+

VS

Team Averages
Level 95
1,501 SR
1,456 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fesque
Morgan Le Fay
Level 88
God Stats
3W - 2L
1,466 SR
Queue Stats
36W - 27L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
RusticDrifter
Kuzenbo
Level 63
God Stats
4W - 1L
1,744 SR
Queue Stats
150W - 127L
1,466 Elo+
Solo
Neith
Neith
Whiskeypup
Neith
Level 79
God Stats
14W - 9L
1,133 SR
Queue Stats
164W - 150L
1,400 Elo+
Solo
Loki
Loki
sunny_D313
Loki
Level 87
God Stats
14W - 14L
1,662 SR
Queue Stats
353W - 342L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diamond-Cutter81
Danzaburou
8
0 / 1 / 2
4,927
493
3,953
6,977
2,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Kinda8v
Sun Wukong
10
0 / 0 / 0
4,823
482
3,314
7,448
6,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 1
4,725
473
4,031
7,196
5,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
8
1 / 4 / 0
4,913
491
2,221
6,117
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
10
1 / 0 / 1
5,625
563
3,590
7,101
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 0 / 0
6,401
640
4,903
7,074
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Fesque
Morgan Le Fay
11
3 / 1 / 1
6,650
665
4,934
4,714
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
8
1 / 1 / 0
5,328
533
3,398
7,460
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
8
1 / 0 / 1
5,140
514
4,692
4,389
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 1
5,583
558
2,239
7,004
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
6
6
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
0
0
L
Danzaburou
Diamond-Cutter81
Danzaburou
0
1
2
1
W
Morgan Le Fay
Fesque
Morgan Le Fay
3
1
1
3.5
L
Sun Wukong
Kinda8v
Sun Wukong
0
0
0
0
W
Kuzenbo
1
1
0
1
W
Neith
1
0
1
1.5
L
1
1
1
1.5
L
Yu Huang
1
4
0
0.25
W
1
1
1
1.5
L
Loki
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,109
Damage
20,166
34,839
Taken
30,641
18,931
Mitigated
18,446
9,872
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,903
956
0
2,228
7,074
6,488
0
0
7,074
0
42,054
L
Danzaburou
Diamond-Cutter81
Danzaburou
3,953
2,032
0
3,153
6,977
2,496
0
1,615
5,362
0
34,299
W
Morgan Le Fay
Fesque
Morgan Le Fay
4,934
347
0
1,552
4,714
1,811
1,456
1,556
3,158
52,446
0
L
Sun Wukong
Kinda8v
Sun Wukong
3,314
670
0
2,393
7,448
6,469
0
0
6,698
0
30,298
W
Kuzenbo
3,398
1,588
0
2,233
7,460
6,612
7
14
7,446
16,609
0
W
Neith
4,692
1,550
0
1,171
4,389
1,315
0
84
4,305
0
34,888
L
4,031
2,272
400
2,512
7,196
5,424
0
1,543
5,653
0
15,872
L
Yu Huang
2,221
279
0
664
6,117
2,133
0
3,732
2,385
22,199
0
W
2,239
456
0
250
7,004
2,220
0
721
6,283
0
34,820
L
Loki
3,590
175
0
750
7,101
2,409
0
1,510
5,591
0
49,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,013
Gold Earned
29,102
238
Minions Killed
292
0
Camps Cleared
0
972,977
Distance Traveled
977,445
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,401
640
71
7
0
177,203
1
L
Danzaburou
4,927
493
62
6
0
178,177
0
W
Morgan Le Fay
6,650
665
87
9
0
195,222
0
L
Sun Wukong
4,823
482
37
4
0
193,800
4
W
Kuzenbo
5,328
533
15
2
0
201,893
0
W
Neith
5,140
514
57
6
0
186,384
0
L
Horus
4,725
473
26
3
0
205,728
1
L
Yu Huang
4,913
491
35
4
0
157,955
2
W
Loki
5,583
558
62
6
0
216,743
0
L
Loki
5,625
563
78
8
0
237,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role