Player Matchup

Ne Zha
Ne Zha
Grimgars Ash
Ne Zha
Level 38
God Stats
8W - 7L
1,729 SR
Queue Stats
85W - 121L
1,346 Elo+
Solo
Anubis
Anubis
KingEjio
Anubis
Level 44
God Stats
2W - 1L
1,469 SR
Queue Stats
107W - 115L
1,384 Elo+
Solo
Hou Yi
Hou Yi
Uriel196123
Hou Yi
Level 37
God Stats
4W - 4L
1,500 SR
Queue Stats
93W - 128L
1,333 Elo+
Solo
Sobek
Sobek
WCNDKaitoDS
Sobek
Level 40
God Stats
3W - 5L
1,223 SR
Queue Stats
31W - 46L
1,386 Elo+
Party 2
Hades
Hades
cagyErmine8821
Hades
Level 61
God Stats
1W - 1L
1,422 SR
Queue Stats
17W - 28L
1,351 Elo+
Party 2
Team Averages
Level 44
1,469 SR
1,360 Elo+

VS

Team Averages
Level 85
1,351 SR
1,421 Elo+
Agni
Agni
Deestructor1
Agni
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,258 Elo+
Solo
Mulan
Mulan
ObliviousOT
Mulan
Level 61
God Stats
12W - 8L
1,288 SR
Queue Stats
198W - 169L
1,540 Elo+
Solo
Sobek
Sobek
Spider-Dragoon
Sobek
Level 128
God Stats
0W - 5L
1,109 SR
Queue Stats
87W - 109L
1,419 Elo+
Party 1
Anubis
Anubis
idrnkshampoo_
Anubis
Level 70
God Stats
55W - 59L
1,508 SR
Queue Stats
75W - 89L
1,447 Elo+
Party 1
Thor
Thor
illmntdewu
Thor
Level 108
God Stats
2W - 6L
1,350 SR
Queue Stats
144W - 146L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 3 / 6
7,299
521
6,065
9,459
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
KingEjio
Anubis
14
3 / 4 / 0
8,380
599
7,004
10,509
4,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
12
2 / 2 / 5
7,193
514
6,899
7,468
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 5
6,492
464
4,018
12,193
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
9 / 0 / 1
8,942
639
7,259
5,969
2,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,804
343
906
4,262
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 3 / 0
8,001
572
7,159
11,773
9,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 4
7,002
500
5,750
12,886
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 5 / 2
6,794
485
10,701
9,815
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 3
8,013
572
3,474
11,374
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
15
Kills
12
13
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ne Zha
1
3
6
1.33
W
Anubis
KingEjio
Anubis
3
4
0
0.75
L
5
3
0
1.67
L
2
2
4
2
W
Hou Yi
2
2
5
2.25
W
0
4
5
0.63
W
9
0
1
9.5
L
5
5
2
1.2
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,245
Damage
27,990
45,598
Taken
50,110
23,934
Mitigated
33,811
15,011
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
906
138
0
40
4,262
1,365
0
3,016
1,246
15,069
0
W
Ne Zha
6,065
1,923
0
1,720
9,459
3,695
296
2,202
7,257
0
48,997
W
Anubis
KingEjio
Anubis
7,004
280
0
4,253
10,509
4,872
52
28
10,481
61,173
0
L
7,159
587
0
2,062
11,773
9,891
0
6,610
5,139
0
56,698
L
5,750
505
153
5,215
12,886
13,159
0
3,243
9,643
27,879
0
W
Hou Yi
6,899
4,326
0
1,609
7,468
2,078
518
5,492
1,900
0
43,662
W
4,018
263
0
2,371
12,193
10,553
0
7,448
4,667
14,287
0
W
7,259
583
205
4,853
5,969
2,736
324
2,104
3,749
51,077
0
L
10,701
222
0
2,470
9,815
4,865
216
3,031
6,784
46,759
0
L
3,474
999
0
889
11,374
4,531
0
2,458
8,916
0
77,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
34,614
344
Minions Killed
337
0
Camps Cleared
0
1,366,476
Distance Traveled
1,171,985
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,804
343
22
2
0
125,388
0
W
Ne Zha
7,299
521
75
5
0
313,535
0
W
Anubis
8,380
599
102
7
0
245,258
0
L
Mulan
8,001
572
91
7
0
245,787
2
L
Sobek
7,002
500
31
2
0
269,687
5
W
Hou Yi
7,193
514
63
5
0
240,093
0
W
Sobek
6,492
464
15
1
0
299,439
0
W
Hades
8,942
639
89
6
0
268,151
0
L
Anubis
6,794
485
68
5
0
237,747
0
L
Thor
8,013
572
125
9
0
293,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role