Player Matchup

Cu Chulainn
Cu Chulainn
BloodofTigerJr
Cu Chulainn
Level 128
God Stats
19W - 14L
1,722 SR
Queue Stats
208W - 204L
1,537 Elo+
Party 1
Hachiman
Hachiman
FoxyBother201
Hachiman
Level 129
God Stats
30W - 25L
1,550 SR
Queue Stats
143W - 140L
1,529 Elo+
Party 1
Mulan
Mulan
Mikel925
Mulan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,622 Elo+
Solo
Hel
Hel
OriginalNurf
Hel
Level 67
God Stats
1W - 0L
1,154 SR
Queue Stats
53W - 46L
1,682 Elo+
Solo
Scylla
Scylla
Slothigator
Scylla
Level 108
God Stats
57W - 28L
1,653 SR
Queue Stats
270W - 256L
1,556 Elo+
Party 1
Team Averages
Level 90
1,516 SR
1,585 Elo+

VS

Team Averages
Level 77
1,595 SR
1,427 Elo+
Nu Wa
Nu Wa
BeetlePlanet763
Nu Wa
Level 27
God Stats
32W - 38L
1,486 SR
Queue Stats
77W - 102L
1,362 Elo+
Solo
Fenrir
Fenrir
Pokenic20
Fenrir
Level 191
God Stats
4W - 2L
1,841 SR
Queue Stats
239W - 139L
1,695 Elo+
Solo
Geb
Geb
PropsG
Geb
Level 152
God Stats
2W - 2L
1,649 SR
Queue Stats
77W - 120L
1,429 Elo+
Solo
Shiva
Shiva
TSL7
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
deezylone
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BloodofTigerJr
Cu Chulainn
14
1 / 1 / 8
8,168
743
9,555
13,995
11,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
FoxyBother201
Hachiman
16
7 / 0 / 9
9,311
846
10,172
7,048
2,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Mikel925
Mulan
15
7 / 1 / 7
8,738
794
8,013
9,838
9,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
5 / 0 / 10
9,924
902
9,414
9,239
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
16
3 / 1 / 7
9,244
840
7,670
4,871
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,338
667
7,362
6,853
2,754
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Pokenic20
Fenrir
14
2 / 1 / 1
8,032
730
5,437
8,775
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
PropsG
Geb
16
1 / 2 / 1
8,749
795
8,198
13,428
13,553
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
TSL7
Shiva
12
0 / 5 / 2
6,864
624
963
11,722
9,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
11
0 / 12 / 1
6,778
616
6,434
14,996
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
23
Kills
3
3
Deaths
23
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Cu Chulainn
BloodofTigerJr
Cu Chulainn
1
1
8
5
W
Hachiman
FoxyBother201
Hachiman
7
0
9
11.5
W
Mulan
Mikel925
Mulan
7
1
7
10.5
W
5
0
10
10
L
Fenrir
Pokenic20
Fenrir
2
1
1
2.5
L
Geb
PropsG
Geb
1
2
1
0.75
W
Scylla
3
1
7
6.5
L
Shiva
TSL7
Shiva
0
5
2
0.2
L
Loki
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,824
Damage
28,394
44,991
Taken
55,774
30,030
Mitigated
38,147
19,117
Healing
3,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,362
1,990
0
430
6,853
2,754
221
1,849
5,004
27,290
0
W
Cu Chulainn
BloodofTigerJr
Cu Chulainn
9,555
2,324
0
1,429
13,995
11,284
1,065
2,972
10,765
100
26,927
W
Hachiman
FoxyBother201
Hachiman
10,172
6,520
0
2,617
7,048
2,698
2,602
2,629
4,295
0
36,927
W
Mulan
Mikel925
Mulan
8,013
2,145
0
761
9,838
9,951
971
3,377
6,064
0
12,271
W
9,414
921
5,972
7,822
9,239
4,114
1,752
3,523
5,350
42,568
0
L
Fenrir
Pokenic20
Fenrir
5,437
1,113
0
1,133
8,775
7,083
0
1,696
6,985
0
19,754
L
Geb
PropsG
Geb
8,198
488
0
536
13,428
13,553
0
5,422
7,758
34,982
0
W
Scylla
7,670
1,056
0
516
4,871
1,983
282
3,117
1,670
36,968
0
L
Shiva
TSL7
Shiva
963
209
70
916
11,722
9,353
0
3,378
8,179
0
3,688
L
Loki
6,434
2,520
0
159
14,996
5,404
26
4,853
9,845
0
11,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
37,761
267
Minions Killed
148
0
Camps Cleared
0
1,148,378
Distance Traveled
1,009,099
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,338
667
48
4
0
168,748
2
W
Cu Chulainn
8,168
743
26
2
0
220,082
2
W
Hachiman
9,311
846
61
6
0
233,638
0
W
Mulan
8,738
794
15
1
0
216,458
0
W
Hel
9,924
902
93
8
0
239,977
2
L
Fenrir
8,032
730
32
3
0
242,720
0
L
Geb
8,749
795
49
4
0
238,559
6
W
Scylla
9,244
840
72
7
0
238,223
0
L
Shiva
6,864
624
7
1
0
183,676
0
L
Loki
6,778
616
12
1
0
175,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role