Player Matchup

Tsukuyomi
Tsukuyomi
Elite_Flips
Tsukuyomi
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 183L
1,524 Elo+
Party 1
Chang'e
Chang'e
JACKKL
Chang'e
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
110W - 84L
1,252 Elo+
Party 1
Apollo
Apollo
RRcrush
Apollo
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
TheRealGuy3
Anubis
Level 8
God Stats
5W - 6L
1,734 SR
Queue Stats
171W - 145L
1,530 Elo+
Party 1
Achilles
Achilles
VoidEssence
Achilles
Level 84
God Stats
75W - 63L
1,536 SR
Queue Stats
674W - 646L
1,478 Elo+
Solo
Team Averages
Level 70
1,554 SR
1,457 Elo+

VS

Team Averages
Level 128
1,514 SR
1,459 Elo+
Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
OlbericFrostbank
Ra
Level 81
God Stats
3W - 5L
1,536 SR
Queue Stats
285W - 304L
1,458 Elo+
Solo
Eset
Eset
brenpf
Eset
Level 158
God Stats
0W - 2L
1,487 SR
Queue Stats
136W - 178L
1,441 Elo+
Solo
Xbalanque
Xbalanque
xedziux
Xbalanque
Level 126
God Stats
0W - 2L
1,546 SR
Queue Stats
5W - 10L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elite_Flips
Tsukuyomi
12
3 / 2 / 7
7,264
1,211
8,686
7,697
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
JACKKL
Chang'e
13
1 / 1 / 9
7,263
1,211
3,194
7,436
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
RRcrush
Apollo
12
3 / 1 / 5
7,550
1,258
8,697
5,878
2,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
0 / 2 / 11
6,937
1,156
7,851
6,465
3,575
Magic Focus

Magic Focus

+20
Magical Power

Achilles
VoidEssence
Achilles
12
6 / 1 / 6
8,162
1,360
5,997
8,868
9,497
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

340

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 2 / 6
7,939
1,323
5,600
10,425
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
 
Cthulhu
12
2 / 1 / 3
7,283
1,214
9,911
11,009
11,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 5
7,215
1,203
6,141
10,329
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
brenpf
Eset
12
3 / 3 / 3
7,705
1,284
8,490
7,399
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
xedziux
Xbalanque
11
0 / 0 / 0
5,801
967
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
13
Kills
7
7
Deaths
13
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
6
2
L
Cthulhu
 
Cthulhu
2
1
3
3.5
W
Tsukuyomi
Elite_Flips
Tsukuyomi
3
2
7
3.25
W
Chang'e
JACKKL
Chang'e
1
1
9
5.5
L
1
7
5
0.5
W
Apollo
RRcrush
Apollo
3
1
5
5.5
W
Anubis
0
2
11
2.75
W
Achilles
VoidEssence
Achilles
6
1
6
9
L
Eset
brenpf
Eset
3
3
3
1.5
L
Xbalanque
xedziux
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,425
Damage
30,142
36,344
Taken
39,162
22,736
Mitigated
27,323
10,387
Healing
3,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,600
526
0
936
10,425
9,327
0
3,725
6,554
0
16,115
L
Cthulhu
 
Cthulhu
9,911
646
0
856
11,009
11,742
0
3,145
7,370
18,248
0
W
Tsukuyomi
Elite_Flips
Tsukuyomi
8,686
1,923
0
1,477
7,697
4,245
0
4,289
3,408
0
28,183
W
Chang'e
JACKKL
Chang'e
3,194
114
2,696
2,639
7,436
3,351
0
5,373
1,945
14,838
0
L
6,141
350
215
288
10,329
3,712
0
3,129
7,200
21,226
0
W
Apollo
RRcrush
Apollo
8,697
5,939
0
1,116
5,878
2,068
0
4,710
1,076
0
15,532
W
Anubis
7,851
506
0
1,382
6,465
3,575
0
4,613
1,708
14,949
0
W
Achilles
VoidEssence
Achilles
5,997
1,509
0
1,077
8,868
9,497
0
5,329
3,022
0
8,367
L
Eset
brenpf
Eset
8,490
375
528
259
7,399
2,542
0
1,172
6,227
22,577
0
L
Xbalanque
xedziux
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
35,943
114
Minions Killed
119
5
Camps Cleared
2
664,247
Distance Traveled
484,503
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,939
1,323
17
3
0
142,717
0
L
Cthulhu
7,283
1,214
24
4
0
120,625
0
W
Tsukuyomi
7,264
1,211
42
7
0
131,984
0
W
Chang'e
7,263
1,211
27
5
1
137,930
0
L
Ra
7,215
1,203
41
7
1
92,497
0
W
Apollo
7,550
1,258
19
3
2
132,632
0
W
Anubis
6,937
1,156
25
4
2
119,374
0
W
Achilles
8,162
1,360
1
0
0
142,327
3
L
Eset
7,705
1,284
37
6
1
128,664
0
L
Xbalanque
5,801
967
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role