Player Matchup

Vulcan
Vulcan
OneShotWeave
Vulcan
Level 146
God Stats
3W - 2L
1,864 SR
Queue Stats
21W - 12L
1,673 Elo+
Party 1
Sun Wukong
Sun Wukong
corenthius1
Sun Wukong
Level 156
God Stats
2W - 0L
1,570 SR
Queue Stats
11W - 22L
1,197 Elo+
Solo
Kuzenbo
Kuzenbo
iamanewplayer6
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,508 Elo+
Party 1
Team Averages
Level 106
1,645 SR
1,459 Elo+

VS

Team Averages
Level 145
1,475 SR
1,470 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
HollowAthlete86
Ix Chel
Level 126
God Stats
138W - 131L
1,500 SR
Queue Stats
672W - 686L
1,442 Elo+
Solo
Maui
Maui
Just_2swift
Maui
Level 159
God Stats
22W - 34L
1,423 SR
Queue Stats
399W - 423L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
4 / 2 / 3
9,419
856
8,527
6,805
3,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
corenthius1
Sun Wukong
12
2 / 3 / 5
8,579
780
5,721
9,417
8,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 5
8,731
794
6,836
9,203
10,968
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
4 / 2 / 3
8,878
807
5,144
6,654
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 3
7,884
717
7,534
8,372
2,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 5
7,990
726
2,075
9,676
7,990
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
8
Kills
6
7
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
2
3
2.75
L
1
4
3
0.63
L
1
2
5
1.75
W
Vulcan
4
2
3
2.75
W
Sun Wukong
corenthius1
Sun Wukong
2
3
5
1.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,084
Damage
14,753
25,425
Taken
24,702
22,154
Mitigated
13,446
1,583
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,144
715
0
1,327
6,654
2,469
0
4,005
2,597
38,877
0
L
7,534
1,464
959
2,363
8,372
2,987
0
5,320
3,052
28,237
0
L
2,075
585
0
500
9,676
7,990
0
6,404
3,272
14,888
0
W
Vulcan
8,527
3,846
0
0
6,805
3,049
917
6,082
699
46,620
0
W
Sun Wukong
corenthius1
Sun Wukong
5,721
1,380
0
1,333
9,417
8,137
338
4,745
4,672
0
26,541
W
6,836
2,439
0
250
9,203
10,968
97
4,712
4,491
22,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
24,752
122
Minions Killed
120
0
Camps Cleared
0
586,916
Distance Traveled
571,703
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,878
807
67
6
0
194,151
0
L
Ix Chel
7,884
717
39
4
0
173,443
0
L
Maui
7,990
726
14
1
0
204,109
0
W
Vulcan
9,419
856
73
7
0
185,321
0
W
Sun Wukong
8,579
780
25
2
0
189,011
2
W
Kuzenbo
8,731
794
24
2
0
212,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role