Player Matchup

Bacchus
Bacchus
Crazie_two
Bacchus
Level 98
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 52L
1,464 Elo+
Party 1
Ganesha
Ganesha
Hyacinthinn
Ganesha
Level 105
God Stats
3W - 4L
1,539 SR
Queue Stats
93W - 94L
1,411 Elo+
Party 1
Hachiman
Hachiman
OConqueror
Hachiman
Level 88
God Stats
3W - 5L
1,255 SR
Queue Stats
344W - 346L
1,413 Elo+
Solo
Fenrir
Fenrir
cars0n8u
Fenrir
Level 107
God Stats
1W - 3L
1,401 SR
Queue Stats
451W - 441L
1,412 Elo+
Solo
Charybdis
Charybdis
loyao
Charybdis
Level 103
God Stats
6W - 6L
1,498 SR
Queue Stats
456W - 444L
1,456 Elo+
Solo
Team Averages
Level 100
1,482 SR
1,431 Elo+

VS

Team Averages
Level 103
1,452 SR
1,447 Elo+
Xing Tian
Xing Tian
DESECRAT10N
Xing Tian
Level 127
God Stats
5W - 5L
1,217 SR
Queue Stats
456W - 476L
1,418 Elo+
Solo
Chaac
Chaac
GOAT_DOT_COM1
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 43L
1,390 Elo+
Solo
Hera
Hera
NekoWonderland
Hera
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,500 Elo+
Solo
He Bo
He Bo
SASHAPOKEMON
He Bo
Level 52
God Stats
8W - 8L
1,544 SR
Queue Stats
484W - 489L
1,453 Elo+
Solo
Atlas
Atlas
noglovenolove
Atlas
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
521W - 551L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crazie_two
Bacchus
10
0 / 1 / 5
6,168
685
2,977
4,451
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
Hyacinthinn
Ganesha
16
2 / 3 / 9
8,088
899
4,844
14,756
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
OConqueror
Hachiman
13
2 / 4 / 7
6,751
750
9,560
7,166
3,342
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
cars0n8u
Fenrir
13
6 / 4 / 4
7,344
816
6,324
10,663
11,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
loyao
Charybdis
14
3 / 5 / 2
7,380
820
9,263
9,342
4,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DESECRAT10N
Xing Tian
12
1 / 4 / 10
7,861
873
4,370
10,980
11,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 3 / 8
7,750
861
6,171
12,173
13,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 2 / 7
9,047
1,005
15,026
6,522
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 7
7,615
846
5,216
7,437
2,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 11
8,394
933
6,418
11,199
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
13
Kills
17
17
Deaths
13
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Crazie_two
Bacchus
0
1
5
2.5
W
Xing Tian
DESECRAT10N
Xing Tian
1
4
10
1.5
W
3
3
8
2.33
L
Ganesha
Hyacinthinn
Ganesha
2
3
9
2.17
W
8
2
7
5.75
L
Hachiman
OConqueror
Hachiman
2
4
7
1.38
W
3
4
7
1.63
L
Fenrir
cars0n8u
Fenrir
6
4
4
2
L
Charybdis
loyao
Charybdis
3
5
2
0.8
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,968
Damage
37,201
46,378
Taken
48,311
36,184
Mitigated
37,826
11,524
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Crazie_two
Bacchus
2,977
418
267
1,347
4,451
4,522
0
3,178
1,217
4,528
0
W
Xing Tian
DESECRAT10N
Xing Tian
4,370
465
1,018
762
10,980
11,295
255
736
10,244
7,188
0
W
6,171
1,387
587
2,977
12,173
13,024
84
1,960
10,105
0
9,296
L
Ganesha
Hyacinthinn
Ganesha
4,844
59
1,599
4,012
14,756
12,628
0
11,112
2,933
13,935
359
W
15,026
4,038
123
1,223
6,522
3,081
250
1,863
4,659
28,968
0
L
Hachiman
OConqueror
Hachiman
9,560
4,654
801
562
7,166
3,342
0
5,556
1,478
0
21,736
W
5,216
787
890
1,142
7,437
2,760
321
1,877
5,482
9,344
0
L
Fenrir
cars0n8u
Fenrir
6,324
592
378
1,427
10,663
11,503
0
5,471
5,019
0
11,547
L
Charybdis
loyao
Charybdis
9,263
4,542
397
734
9,342
4,189
0
4,774
4,497
0
15,197
W
6,418
1,202
527
6,128
11,199
7,666
224
1,167
9,922
18,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,731
Gold Earned
40,667
55
Minions Killed
87
0
Camps Cleared
0
782,667
Distance Traveled
867,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,168
685
2
0
0
124,415
0
W
Xing Tian
7,861
873
5
1
0
155,554
0
W
Chaac
7,750
861
8
1
0
204,111
0
L
Ganesha
8,088
899
3
0
0
184,187
0
W
Hera
9,047
1,005
41
5
0
191,331
0
L
Hachiman
6,751
750
21
2
0
147,583
0
W
He Bo
7,615
846
15
2
0
129,655
0
L
Fenrir
7,344
816
11
1
0
173,937
0
L
Charybdis
7,380
820
18
2
0
152,545
0
W
Atlas
8,394
933
18
2
0
186,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role