Player Matchup

Nike
Nike
Atomic_Owie
Nike
Level 156
God Stats
7W - 4L
1,666 SR
Queue Stats
271W - 233L
1,428 Elo+
Party 1
Bacchus
Bacchus
Badwarmax
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,547 Elo+
Party 1
Neith
Neith
Salty7z
Neith
Level 8
God Stats
1W - 4L
1,182 SR
Queue Stats
5W - 9L
1,357 Elo+
Party 3
Thoth
Thoth
bedosaad
Thoth
Level 119
God Stats
14W - 13L
1,446 SR
Queue Stats
146W - 143L
1,451 Elo+
Party 3
Ares
Ares
bjama111
Ares
Level 102
God Stats
7W - 7L
1,554 SR
Queue Stats
419W - 418L
1,420 Elo+
Party 3
Team Averages
Level 103
1,470 SR
1,441 Elo+

VS

Team Averages
Level 120
1,383 SR
1,417 Elo+
King Arthur
King Arthur
Dark_Navas
King Arthur
Level 129
God Stats
22W - 19L
1,577 SR
Queue Stats
400W - 372L
1,492 Elo+
Solo
Discordia
Discordia
DebEti-DabEti
Discordia
Level 106
God Stats
0W - 2L
1,266 SR
Queue Stats
74W - 69L
1,434 Elo+
Solo
Sylvanus
Sylvanus
TarTine-alexi
Sylvanus
Level 156
God Stats
7W - 9L
1,437 SR
Queue Stats
602W - 676L
1,382 Elo+
Party 2
Hachiman
Hachiman
darkbee2411
Hachiman
Level 159
God Stats
8W - 16L
1,183 SR
Queue Stats
356W - 433L
1,379 Elo+
Party 2
Nemesis
Nemesis
lm_Kagee
Nemesis
Level 52
God Stats
9W - 22L
1,452 SR
Queue Stats
146W - 177L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 0
9,657
644
6,429
12,706
9,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Badwarmax
Bacchus
15
4 / 2 / 3
8,707
580
5,317
12,625
8,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Salty7z
Neith
13
0 / 2 / 2
7,241
483
4,114
7,920
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thoth
bedosaad
Thoth
14
5 / 1 / 3
9,040
603
11,245
5,268
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
12
1 / 3 / 3
7,448
497
4,587
11,550
10,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dark_Navas
King Arthur
11
2 / 3 / 2
6,676
445
4,596
10,982
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
DebEti-DabEti
Discordia
14
1 / 6 / 1
7,525
502
2,902
9,999
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
TarTine-alexi
Sylvanus
14
0 / 2 / 0
8,020
535
7,717
11,862
9,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
darkbee2411
Hachiman
14
2 / 1 / 3
8,202
547
9,103
10,458
4,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
lm_Kagee
Nemesis
15
3 / 0 / 1
8,515
568
2,365
11,760
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
8
8
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Bacchus
Badwarmax
Bacchus
4
2
3
2.75
L
King Arthur
Dark_Navas
King Arthur
2
3
2
1
L
Discordia
DebEti-DabEti
Discordia
1
6
1
0.25
W
Neith
Salty7z
Neith
0
2
2
0.5
L
Sylvanus
TarTine-alexi
Sylvanus
0
2
0
0
W
Thoth
bedosaad
Thoth
5
1
3
6.5
W
Ares
1
3
3
0.83
L
Hachiman
darkbee2411
Hachiman
2
1
3
3.5
L
Nemesis
lm_Kagee
Nemesis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,692
Damage
26,683
50,069
Taken
55,061
33,517
Mitigated
26,248
12,978
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,429
756
0
3,500
12,706
9,730
63
6,661
6,045
0
92,197
W
Bacchus
Badwarmax
Bacchus
5,317
403
0
4,475
12,625
8,442
0
1,543
11,082
72,489
0
L
King Arthur
Dark_Navas
King Arthur
4,596
12
0
1,104
10,982
5,185
227
6,219
4,763
0
32,069
L
Discordia
DebEti-DabEti
Discordia
2,902
216
0
1,261
9,999
2,575
0
7,021
2,978
50,207
0
W
Neith
Salty7z
Neith
4,114
1,264
0
1,363
7,920
3,037
0
49
7,871
0
50,473
L
Sylvanus
TarTine-alexi
Sylvanus
7,717
2,799
0
3,833
11,862
9,867
0
1,201
10,661
59,493
15,570
W
Thoth
bedosaad
Thoth
11,245
103
0
795
5,268
1,911
656
1,310
3,958
64,018
0
W
Ares
4,587
206
0
2,845
11,550
10,397
0
458
11,047
26,771
160
L
Hachiman
darkbee2411
Hachiman
9,103
5,619
0
5,695
10,458
4,350
1,007
3,876
6,582
0
71,994
L
Nemesis
lm_Kagee
Nemesis
2,365
1,202
0
3,213
11,760
4,271
0
2,710
8,958
0
68,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,093
Gold Earned
38,938
523
Minions Killed
494
0
Camps Cleared
0
1,567,789
Distance Traveled
1,422,341
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,657
644
170
11
0
328,422
4
W
Bacchus
8,707
580
112
7
0
316,078
0
L
King Arthur
6,676
445
52
3
0
259,310
0
L
Discordia
7,525
502
88
6
0
266,301
0
W
Neith
7,241
483
82
5
0
299,907
0
L
Sylvanus
8,020
535
123
8
0
239,289
0
W
Thoth
9,040
603
113
8
0
309,386
0
W
Ares
7,448
497
46
3
0
313,996
1
L
Hachiman
8,202
547
121
8
0
277,763
0
L
Nemesis
8,515
568
110
7
0
379,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role