Player Matchup

Ullr
Ullr
Greenie46
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 1
Anubis
Anubis
LoneWo1f
Anubis
Level 86
God Stats
34W - 34L
1,475 SR
Queue Stats
159W - 220L
1,361 Elo+
Party 1
Geb
Geb
TruDoGeKing
Geb
Level 66
God Stats
2W - 1L
1,897 SR
Queue Stats
41W - 32L
1,548 Elo+
Solo
Team Averages
Level 56
1,624 SR
1,450 Elo+

VS

Team Averages
Level 94
1,536 SR
1,462 Elo+
Neith
Neith
Emiisland
Neith
Level 41
God Stats
101W - 106L
1,505 SR
Queue Stats
106W - 118L
1,469 Elo+
Party 2
Ne Zha
Ne Zha
GremLinSTR
Ne Zha
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 118L
1,464 Elo+
Party 2
Agni
Agni
OmeGonorrea
Agni
Level 124
God Stats
44W - 35L
1,604 SR
Queue Stats
86W - 89L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 5 / 7
9,028
694
5,276
11,362
4,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
LoneWo1f
Anubis
12
4 / 6 / 3
10,513
809
6,252
12,297
5,396
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 2 / 2
9,414
724
7,869
16,007
17,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emiisland
Neith
14
3 / 1 / 7
10,519
809
9,256
7,429
2,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
GremLinSTR
Ne Zha
13
3 / 3 / 9
10,391
799
10,054
8,444
5,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
7 / 3 / 5
11,124
856
14,387
11,467
3,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
13
13
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
Emiisland
Neith
3
1
7
6.5
L
Ullr
0
5
7
0.7
W
Ne Zha
GremLinSTR
Ne Zha
3
3
9
2.5
L
Anubis
LoneWo1f
Anubis
4
6
3
0.92
W
7
3
5
3.17
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,397
Damage
33,697
39,666
Taken
27,340
27,464
Mitigated
12,214
3,788
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Emiisland
Neith
9,256
3,641
0
1,435
7,429
2,747
1,909
3,353
3,992
0
43,375
L
Ullr
5,276
2,573
0
716
11,362
4,719
0
5,326
6,036
0
17,007
W
Ne Zha
GremLinSTR
Ne Zha
10,054
1,399
0
845
8,444
5,569
872
5,061
3,338
35
32,796
L
Anubis
LoneWo1f
Anubis
6,252
703
0
2,707
12,297
5,396
0
4,676
7,465
34,347
0
W
14,387
1,492
315
2,888
11,467
3,898
532
6,386
5,041
49,524
0
L
7,869
1,502
0
365
16,007
17,349
0
4,547
11,440
28,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,955
Gold Earned
32,034
101
Minions Killed
153
0
Camps Cleared
0
646,413
Distance Traveled
710,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,519
809
64
5
0
231,714
0
L
Ullr
9,028
694
16
1
0
199,224
0
W
Ne Zha
10,391
799
39
3
0
251,057
0
L
Anubis
10,513
809
59
5
0
163,306
0
W
Agni
11,124
856
50
4
0
228,093
0
L
Geb
9,414
724
26
2
0
283,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role