Player Matchup

Baba Yaga
Baba Yaga
Arbolzd
Baba Yaga
Level 123
God Stats
4W - 4L
1,525 SR
Queue Stats
477W - 436L
1,549 Elo+
Party 1
Apollo
Apollo
Beatozd
Apollo
Level 88
God Stats
16W - 14L
1,531 SR
Queue Stats
185W - 176L
1,419 Elo+
Party 1
Nike
Nike
Glitch 013
Nike
Level 157
God Stats
15W - 12L
1,586 SR
Queue Stats
508W - 495L
1,464 Elo+
Solo
Hel
Hel
Redswenderboi
Hel
Level 83
God Stats
20W - 15L
1,395 SR
Queue Stats
412W - 392L
1,454 Elo+
Solo
Athena
Athena
snyper murderer
Athena
Level 119
God Stats
92W - 92L
1,487 SR
Queue Stats
881W - 871L
1,429 Elo+
Solo
Team Averages
Level 114
1,505 SR
1,463 Elo+

VS

Team Averages
Level 96
1,622 SR
1,476 Elo+
Izanami
Izanami
GetMyKeys
Izanami
Level 27
God Stats
1W - 2L
1,455 SR
Queue Stats
27W - 33L
1,436 Elo+
Party 2
Merlin
Merlin
JBourg19
Merlin
Level 79
God Stats
0W - 2L
1,549 SR
Queue Stats
59W - 69L
1,451 Elo+
Party 2
Hel
Hel
Unlucky_As_Hel
Hel
Level 198
God Stats
143W - 116L
1,481 SR
Queue Stats
330W - 318L
1,399 Elo+
Solo
Vamana
Vamana
phxsoccerkid11
Vamana
Level 67
God Stats
3W - 5L
1,599 SR
Queue Stats
60W - 75L
1,557 Elo+
Party 2
Kali
Kali
xJokersDC
Kali
Level 107
God Stats
8W - 1L
2,027 SR
Queue Stats
281W - 243L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Arbolzd
Baba Yaga
16
3 / 1 / 5
9,697
539
8,939
7,356
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Beatozd
Apollo
17
3 / 3 / 3
9,817
545
9,489
15,258
7,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 1 / 0
7,251
403
4,743
11,997
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 3
9,720
540
3,505
8,377
5,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 1 / 3
9,566
531
6,705
18,067
10,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GetMyKeys
Izanami
16
2 / 2 / 0
9,531
530
6,571
11,471
4,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
JBourg19
Merlin
15
0 / 3 / 3
8,860
492
7,900
9,890
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 2 / 1
9,993
555
11,508
17,207
10,730
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 1 / 1
5,750
319
1,456
3,457
1,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
13
2 / 2 / 0
8,190
455
6,623
13,986
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
6
6
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Arbolzd
Baba Yaga
3
1
5
5.5
W
Apollo
Beatozd
Apollo
3
3
3
1.5
L
Izanami
GetMyKeys
Izanami
2
2
0
1
W
0
1
0
0
L
Merlin
JBourg19
Merlin
0
3
3
0.5
W
3
0
3
4.5
L
2
2
1
1.25
L
0
1
1
0.5
W
1
1
3
2.5
L
Kali
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,381
Damage
34,058
61,055
Taken
56,011
33,986
Mitigated
26,812
27,459
Healing
18,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Arbolzd
Baba Yaga
8,939
170
0
3,410
7,356
3,300
1,212
2,536
4,820
75,782
0
W
Apollo
Beatozd
Apollo
9,489
5,778
0
6,109
15,258
7,019
1,844
3,961
11,015
0
94,056
L
Izanami
GetMyKeys
Izanami
6,571
3,725
0
2,998
11,471
4,397
1,076
3,828
7,611
0
86,665
W
4,743
554
0
2,548
11,997
8,369
0
6,291
5,423
1,362
36,595
L
Merlin
JBourg19
Merlin
7,900
476
0
250
9,890
4,333
0
6,502
3,388
65,078
0
W
3,505
483
2,692
5,663
8,377
5,293
343
2,703
5,619
22,021
0
L
11,508
790
853
10,336
17,207
10,730
270
5,070
11,624
79,683
67
L
1,456
600
0
829
3,457
1,593
0
864
2,593
0
7,216
W
6,705
1,196
0
7,037
18,067
10,005
0
3,554
14,513
87,006
0
L
Kali
6,623
3,371
0
2,949
13,986
5,759
0
3,087
10,850
0
69,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,051
Gold Earned
42,324
511
Minions Killed
508
0
Camps Cleared
0
1,799,920
Distance Traveled
1,517,839
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,697
539
133
7
0
389,245
0
W
Apollo
9,817
545
151
8
0
356,511
0
L
Izanami
9,531
530
162
9
0
397,561
0
W
Nike
7,251
403
66
4
0
220,020
1
L
Merlin
8,860
492
110
6
0
377,502
0
W
Hel
9,720
540
36
2
0
396,492
2
L
Hel
9,993
555
132
7
0
342,128
0
L
Vamana
5,750
319
8
0
0
99,176
0
W
Athena
9,566
531
125
7
0
437,652
0
L
Kali
8,190
455
96
5
0
301,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role