Player Matchup

Ix Chel
Ix Chel
I_Am_MacDaddy
Ix Chel
Level 156
God Stats
2W - 3L
1,487 SR
Queue Stats
225W - 225L
1,506 Elo+
Solo
Heimdallr
Heimdallr
NMEoverERRthang
Heimdallr
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 105L
1,570 Elo+
Solo
Cerberus
Cerberus
cTrL-k1d
Cerberus
Level 103
God Stats
0W - 1L
1,453 SR
Queue Stats
78W - 106L
1,488 Elo+
Solo
Ravana
Ravana
iFastLife
Ravana
Level 106
God Stats
2W - 8L
1,323 SR
Queue Stats
682W - 677L
1,448 Elo+
Solo
Ra
Ra
lZetsumei
Ra
Level 137
God Stats
4W - 1L
1,693 SR
Queue Stats
97W - 96L
1,568 Elo+
Solo
Team Averages
Level 126
1,491 SR
1,516 Elo+

VS

Team Averages
Level 133
1,545 SR
1,559 Elo+
Loki
Loki
BaldHeadedSway
Loki
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 90L
1,569 Elo+
Party 1
Charybdis
Charybdis
DAMIEN_MVP22
Charybdis
Level 124
God Stats
9W - 3L
1,690 SR
Queue Stats
192W - 173L
1,570 Elo+
Party 2
Cabrakan
Cabrakan
DrDoooodleBop
Cabrakan
Level 143
God Stats
1W - 0L
1,281 SR
Queue Stats
60W - 45L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
FGND13
Sun Wukong
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 137L
1,538 Elo+
Party 2
Sol
Sol
freeriderx22
Sol
Level 138
God Stats
6W - 2L
1,756 SR
Queue Stats
86W - 75L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
10
0 / 1 / 0
5,709
519
5,929
5,399
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
NMEoverERRthang
Heimdallr
11
0 / 0 / 1
6,242
567
3,382
7,751
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
cTrL-k1d
Cerberus
9
1 / 1 / 0
5,037
458
4,148
7,884
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
iFastLife
Ravana
9
0 / 2 / 1
5,312
483
2,744
5,545
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 0
6,761
615
2,639
7,912
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,599
600
4,192
7,048
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
DAMIEN_MVP22
Charybdis
10
1 / 0 / 2
5,825
530
5,322
6,255
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
DrDoooodleBop
Cabrakan
10
0 / 0 / 4
5,946
541
3,283
8,316
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
FGND13
Sun Wukong
13
4 / 0 / 2
7,474
679
6,434
9,254
5,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 0
6,003
546
5,118
5,254
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
8
8
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Charybdis
DAMIEN_MVP22
Charybdis
1
0
2
2
W
Cabrakan
DrDoooodleBop
Cabrakan
0
0
4
2
W
Sun Wukong
FGND13
Sun Wukong
4
0
2
5
L
Ix Chel
0
1
0
0
L
Heimdallr
NMEoverERRthang
Heimdallr
0
0
1
0.5
L
Cerberus
cTrL-k1d
Cerberus
1
1
0
1
W
0
1
0
0
L
Ravana
iFastLife
Ravana
0
2
1
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,842
Damage
24,349
34,491
Taken
36,127
15,252
Mitigated
19,412
11,634
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,192
720
0
776
7,048
2,440
0
1,290
5,673
0
51,763
W
Charybdis
DAMIEN_MVP22
Charybdis
5,322
2,697
0
3,822
6,255
2,226
0
2,959
3,018
0
39,803
W
Cabrakan
DrDoooodleBop
Cabrakan
3,283
640
0
1,899
8,316
7,105
0
4,329
3,378
16,829
0
W
Sun Wukong
FGND13
Sun Wukong
6,434
333
0
3,212
9,254
5,726
14
2,736
6,500
0
60,163
L
Ix Chel
5,929
320
1,550
1,399
5,399
1,691
0
0
5,399
39,877
0
L
Heimdallr
NMEoverERRthang
Heimdallr
3,382
1,449
0
4,003
7,751
3,655
0
4,337
3,414
0
49,198
L
Cerberus
cTrL-k1d
Cerberus
4,148
109
0
1,299
7,884
4,798
0
3,011
4,873
18,503
0
W
5,118
2,387
0
2,202
5,254
1,915
0
492
4,673
44,062
8,481
L
Ravana
iFastLife
Ravana
2,744
709
0
761
5,545
2,138
0
227
5,318
0
35,275
L
2,639
377
48
2,574
7,912
2,970
0
448
7,464
57,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
31,847
383
Minions Killed
378
0
Camps Cleared
0
1,147,595
Distance Traveled
1,180,200
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,599
600
78
7
0
277,210
0
W
Charybdis
5,825
530
82
7
0
204,741
1
W
Cabrakan
5,946
541
17
2
0
214,248
0
W
Sun Wukong
7,474
679
95
9
0
250,067
0
L
Ix Chel
5,709
519
87
8
0
231,037
1
L
Heimdallr
6,242
567
92
8
0
226,574
4
L
Cerberus
5,037
458
37
3
0
224,715
0
W
Sol
6,003
546
106
10
0
233,934
2
L
Ravana
5,312
483
55
5
0
254,033
0
L
Ra
6,761
615
112
10
0
211,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role